Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CorpseQueen
Izanami
Level 14
God Stats
11W - 4L
1,842 SR
Queue Stats
63W - 60L
1,562 Elo+
Solo
Artemis
Artemis
MatrixEngine
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,620 Elo+
Solo
The Morrigan
The Morrigan
User232
The Morrigan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,537 Elo+
Solo
Mulan
Mulan
美誉不可期
Mulan
Level 27
God Stats
5W - 3L
1,622 SR
Queue Stats
35W - 27L
1,554 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,555 Elo+

VS

Team Averages
Level 44
1,361 SR
1,498 Elo+
Sobek
Sobek
Didkidler69420
Sobek
Level 7
God Stats
4W - 8L
1,212 SR
Queue Stats
59W - 66L
1,486 Elo+
Solo
Cliodhna
Cliodhna
LordExodial
Cliodhna
Level 27
God Stats
1W - 4L
1,366 SR
Queue Stats
248W - 217L
1,585 Elo+
Solo
Medusa
Medusa
Tucher
Medusa
Level 22
God Stats
3W - 4L
1,527 SR
Queue Stats
24W - 14L
1,567 Elo+
Solo
Ares
Ares
我在干你
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 1
Zhong Kui
Zhong Kui
最强SOLO王
Zhong Kui
Level 160
God Stats
0W - 5L
1,197 SR
Queue Stats
58W - 53L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
5 / 0 / 7
7,151
596
8,667
5,903
3,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
CorpseQueen
Izanami
13
5 / 2 / 4
7,606
634
6,252
9,999
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
MatrixEngine
Artemis
10
6 / 4 / 3
6,622
552
5,985
6,548
1,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
User232
The Morrigan
11
7 / 5 / 2
7,066
589
4,726
7,362
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 2
6,779
565
7,394
9,490
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 3
5,310
443
1,743
8,757
6,620
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
LordExodial
Cliodhna
15
8 / 1 / 1
8,473
706
10,721
9,299
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Tucher
Medusa
11
3 / 6 / 1
6,269
522
5,731
7,603
1,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 5 / 2
5,413
451
1,610
8,729
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
最强SOLO王
Zhong Kui
9
1 / 8 / 4
5,729
477
4,112
11,485
5,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
25
Kills
14
14
Deaths
25
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
7
8.5
W
Izanami
CorpseQueen
Izanami
5
2
4
3.5
L
1
5
3
0.5
L
Cliodhna
LordExodial
Cliodhna
8
1
1
8.5
W
Artemis
MatrixEngine
Artemis
6
4
3
1.88
L
Medusa
Tucher
Medusa
3
6
1
0.58
W
The Morrigan
User232
The Morrigan
7
5
2
1.6
L
1
5
2
0.4
L
Zhong Kui
最强SOLO王
Zhong Kui
1
8
4
0.38
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
23,917
39,302
Taken
45,873
16,168
Mitigated
22,457
13,050
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,667
1,553
51
2,987
5,903
3,687
0
2,582
3,321
28,853
0
W
Izanami
CorpseQueen
Izanami
6,252
3,947
0
3,843
9,999
3,759
774
955
9,044
0
60,327
L
1,743
239
0
2,022
8,757
6,620
28
1,123
7,400
8,778
0
L
Cliodhna
LordExodial
Cliodhna
10,721
2,249
0
4,134
9,299
2,706
0
1,558
7,695
0
56,538
W
Artemis
MatrixEngine
Artemis
5,985
2,877
0
1,138
6,548
1,695
126
839
5,709
0
25,515
L
Medusa
Tucher
Medusa
5,731
2,782
0
917
7,603
1,504
0
211
7,392
0
29,197
W
The Morrigan
User232
The Morrigan
4,726
1,333
0
1,257
7,362
2,117
0
1,709
5,651
28,713
0
L
1,610
30
0
1,780
8,729
5,872
0
2,780
5,508
12,147
0
L
Zhong Kui
最强SOLO王
Zhong Kui
4,112
506
87
2,300
11,485
5,755
31
7,721
3,673
20,723
0
W
7,394
1,454
0
3,774
9,490
4,910
239
1,443
8,047
0
38,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
31,194
354
Minions Killed
234
0
Camps Cleared
0
1,084,917
Distance Traveled
1,074,560
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,151
596
53
4
0
232,536
1
W
Izanami
7,606
634
113
9
0
223,408
0
L
Sobek
5,310
443
17
1
0
194,795
0
L
Cliodhna
8,473
706
104
9
0
280,751
0
W
Artemis
6,622
552
48
4
0
211,744
2
L
Medusa
6,269
522
53
4
0
214,075
1
W
The Morrigan
7,066
589
55
5
0
202,238
4
L
Ares
5,413
451
21
2
0
193,742
0
L
Zhong Kui
5,729
477
39
3
0
191,197
0
W
Mulan
6,779
565
85
7
0
214,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role