Player Matchup

Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
AAQ_2013
Bacchus
Silver II
Level 96
God Stats
2W - 2L
1,546 SR
Queue Stats
17W - 21L
1,519 MMR
Solo
Charybdis
Charybdis
Gold II
Herects
Charybdis
Gold II
Level 121
God Stats
0W - 4L
1,431 SR
Queue Stats
156W - 159L
1,590 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
PPeeps
Tsukuyomi
Gold III
Level 133
God Stats
3W - 1L
1,781 SR
Queue Stats
498W - 504L
1,486 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,552 SR
1,519 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,582 SR
1,528 MMR
Awilix
Awilix
Silver II
BilouYaya_QTV
Awilix
Silver II
Level 102
God Stats
10W - 3L
1,357 SR
Queue Stats
43W - 36L
1,505 MMR
Party 1
Sobek
Sobek
Gold III
FaV Cpt Cabbage
Sobek
Gold III
Level 66
God Stats
3W - 2L
1,507 SR
Queue Stats
95W - 101L
1,522 MMR
Solo
Freya
Freya
Platinum IV
IPRATTY8
Freya
Platinum IV
Level 126
God Stats
17W - 13L
1,639 SR
Queue Stats
461W - 454L
1,589 MMR
Solo
Olorun
Olorun
Gold III
Inoki9058
Olorun
Gold III
Level 103
God Stats
5W - 3L
1,868 SR
Queue Stats
297W - 290L
1,474 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
tipli_QTV
Kuzenbo
Silver I
Level 113
God Stats
4W - 2L
1,540 SR
Queue Stats
28W - 21L
1,551 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
4,900
544
3,879
10,415
3,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
 
Chaac
6
0 / 2 / 0
4,061
451
1,044
3,350
2,184
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
AAQ_2013
Bacchus
7
1 / 2 / 1
4,481
498
2,735
6,041
3,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Herects
Charybdis
8
0 / 3 / 1
4,848
539
3,918
4,881
1,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PPeeps
Tsukuyomi
8
1 / 3 / 0
4,747
527
2,677
5,895
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGebArtioOdinPersephone

VS

Bans
LokiSetChironJanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,281
698
5,349
4,548
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 3
5,341
593
3,467
7,551
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
IPRATTY8
Freya
10
1 / 1 / 4
5,323
591
2,159
4,580
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Inoki9058
Olorun
10
0 / 1 / 3
5,553
617
6,105
4,969
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
tipli_QTV
Kuzenbo
11
4 / 0 / 1
6,335
704
3,805
5,098
4,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
L
Chaac
 
Chaac
0
2
0
0
L
Bacchus
AAQ_2013
Bacchus
1
2
1
0.75
W
6
0
0
6
W
2
0
3
3.5
L
Charybdis
Herects
Charybdis
0
3
1
0.17
W
Freya
IPRATTY8
Freya
1
1
4
3
W
Olorun
Inoki9058
Olorun
0
1
3
1.5
L
Tsukuyomi
PPeeps
Tsukuyomi
1
3
0
0.33
W
Kuzenbo
tipli_QTV
Kuzenbo
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,253
Damage
20,885
30,582
Taken
26,746
12,783
Mitigated
14,448
6,841
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,879
712
0
3,449
10,415
3,923
0
5,204
5,211
27,849
0
L
Chaac
 
Chaac
1,044
396
45
583
3,350
2,184
0
1,229
2,121
0
8,232
L
Bacchus
AAQ_2013
Bacchus
2,735
430
153
742
6,041
3,359
0
3,480
2,561
9,828
0
W
5,349
2,117
0
2,528
4,548
1,331
0
1,070
3,478
0
32,584
W
3,467
318
99
3,932
7,551
5,614
0
2,591
4,960
15,229
0
L
Charybdis
Herects
Charybdis
3,918
2,549
0
638
4,881
1,252
0
2,314
2,567
0
27,565
W
Freya
IPRATTY8
Freya
2,159
869
0
2,651
4,580
1,766
369
517
4,063
27,040
5,007
W
Olorun
Inoki9058
Olorun
6,105
3,097
34
2,716
4,969
1,624
171
2,279
2,690
38,940
0
L
Tsukuyomi
PPeeps
Tsukuyomi
2,677
507
0
1,231
5,895
2,065
0
3,020
2,875
0
22,172
W
Kuzenbo
tipli_QTV
Kuzenbo
3,805
1,417
0
1,688
5,098
4,113
482
157
4,941
32,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
28,833
200
Minions Killed
303
0
Camps Cleared
0
835,817
Distance Traveled
932,400
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,900
544
61
7
0
162,604
5
L
Chaac
4,061
451
16
2
0
141,892
0
L
Bacchus
4,481
498
17
2
0
171,760
2
W
Awilix
6,281
698
59
7
0
232,709
0
W
Sobek
5,341
593
19
2
0
185,515
1
L
Charybdis
4,848
539
51
6
0
159,775
2
W
Freya
5,323
591
76
8
0
181,443
2
W
Olorun
5,553
617
75
8
0
169,820
2
L
Tsukuyomi
4,747
527
55
6
0
199,786
0
W
Kuzenbo
6,335
704
74
8
0
162,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role