Player Matchup

Sun Wukong
Sun Wukong
BigBoiGilly
Sun Wukong
Level 28
God Stats
9W - 16L
1,406 SR
Queue Stats
37W - 43L
1,347 Elo+
Solo
Cerberus
Cerberus
Ferchis27
Cerberus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,202 Elo+
Solo
Hachiman
Hachiman
Yarenn25
Hachiman
Level 13
God Stats
5W - 6L
1,053 SR
Queue Stats
16W - 25L
1,173 Elo+
Party 1
Bellona
Bellona
felixxx2
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Ra
Ra
gric125515
Ra
Level 7
God Stats
1W - 1L
1,342 SR
Queue Stats
4W - 6L
1,314 Elo+
Solo
Team Averages
Level 14
1,360 SR
1,307 Elo+

VS

Team Averages
Level 11
1,525 SR
1,334 Elo+
Thanatos
Thanatos
Anoki5
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Hachiman
Hachiman
DedaSanich
Hachiman
Level 15
God Stats
0W - 1L
1,294 SR
Queue Stats
5W - 9L
1,368 Elo+
Solo
Neith
Neith
Nikeman8923
Neith
Level 12
God Stats
1W - 7L
1,491 SR
Queue Stats
1W - 7L
1,125 Elo+
Solo
Ymir
Ymir
nhok1997vn
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
oHeken
Sun Wukong
Level 24
God Stats
12W - 11L
1,840 SR
Queue Stats
126W - 130L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoiGilly
Sun Wukong
19
12 / 1 / 5
14,018
584
9,320
15,057
11,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Ferchis27
Cerberus
16
1 / 5 / 7
11,988
500
7,266
17,937
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Yarenn25
Hachiman
17
3 / 3 / 2
12,446
519
4,891
14,555
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
felixxx2
Bellona
17
5 / 2 / 7
12,656
527
7,533
15,713
17,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 4 / 3
14,664
611
14,401
19,160
10,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anoki5
Thanatos
8
0 / 9 / 2
7,234
301
1,870
8,459
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
DedaSanich
Hachiman
15
0 / 12 / 1
9,566
399
8,514
21,611
7,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 4 / 5
10,709
446
9,658
10,323
3,031
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

3
0 / 0 / 1
6,393
266
261
409
137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
oHeken
Sun Wukong
19
11 / 7 / 1
12,880
537
19,049
23,007
18,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
31
Kills
14
15
Deaths
32
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Anoki5
Thanatos
0
9
2
0.11
W
Sun Wukong
BigBoiGilly
Sun Wukong
12
1
5
14.5
L
Hachiman
DedaSanich
Hachiman
0
12
1
0.04
W
Cerberus
Ferchis27
Cerberus
1
5
7
0.9
L
3
4
5
1.38
W
Hachiman
Yarenn25
Hachiman
3
3
2
1.33
W
Bellona
felixxx2
Bellona
5
2
7
4.25
W
10
4
3
2.88
L
0
0
1
0.5
L
Sun Wukong
oHeken
Sun Wukong
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,411
Damage
39,352
82,422
Taken
63,809
62,127
Mitigated
31,620
21,489
Healing
10,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Anoki5
Thanatos
1,870
466
0
2,041
8,459
2,702
0
3,687
4,772
0
14,639
W
Sun Wukong
BigBoiGilly
Sun Wukong
9,320
1,269
0
2,198
15,057
11,503
3,430
0
13,563
0
65,315
L
Hachiman
DedaSanich
Hachiman
8,514
6,298
0
5,338
21,611
7,243
521
5,281
16,330
0
69,349
W
Cerberus
Ferchis27
Cerberus
7,266
373
0
4,283
17,937
17,949
1,489
187
16,184
55,640
0
L
9,658
3,041
0
1,523
10,323
3,031
120
3,230
7,093
0
57,098
W
Hachiman
Yarenn25
Hachiman
4,891
1,760
0
5,034
14,555
5,199
3,912
154
14,401
0
83,460
W
Bellona
felixxx2
Bellona
7,533
1,772
0
1,109
15,713
17,396
2,244
229
15,484
13,614
43,648
W
14,401
1,144
1,759
7,106
19,160
10,080
5,814
0
19,160
99,208
0
L
261
118
0
197
409
137
0
95
314
495
0
L
Sun Wukong
oHeken
Sun Wukong
19,049
3,243
0
1,479
23,007
18,507
212
10,974
12,033
0
82,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,772
Gold Earned
46,782
602
Minions Killed
344
0
Camps Cleared
0
2,182,638
Distance Traveled
1,336,197
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,234
301
22
1
0
173,218
2
W
Sun Wukong
14,018
584
100
4
0
457,078
0
L
Hachiman
9,566
399
107
4
0
309,555
0
W
Cerberus
11,988
500
90
4
0
441,191
4
L
Neith
10,709
446
90
4
0
411,696
2
W
Hachiman
12,446
519
145
6
0
395,221
1
W
Bellona
12,656
527
91
4
0
448,389
0
W
Ra
14,664
611
176
7
0
440,759
4
L
Ymir
6,393
266
3
0
0
44,355
1
L
Sun Wukong
12,880
537
122
5
0
397,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role