Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AsuraKazama
Morgan Le Fay
Level 13
God Stats
2W - 2L
1,259 SR
Queue Stats
14W - 13L
1,490 Elo+
Solo
Ymir
Ymir
HonorThePker
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Kali
Kali
Smaillll
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,360 Elo+
Solo
Bellona
Bellona
图元人生
Bellona
Level 18
God Stats
1W - 6L
1,263 SR
Queue Stats
59W - 72L
1,390 Elo+
Solo
Team Averages
Level 20
1,404 SR
1,445 Elo+

VS

Team Averages
Level 23
1,500 SR
1,478 Elo+
Anhur
Anhur
Alaridan
Anhur
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 10L
1,714 Elo+
Solo
Nu Wa
Nu Wa
Jennastalyst
Nu Wa
Level 28
God Stats
12W - 10L
1,509 SR
Queue Stats
19W - 16L
1,459 Elo+
Solo
Fenrir
Fenrir
Nomi11
Fenrir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,269 Elo+
Solo
Sol
Sol
sedoysekaz
Sol
Level 27
God Stats
13W - 9L
1,489 SR
Queue Stats
185W - 205L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
苍白哥哥
Erlang Shen
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 5 / 7
8,048
1,006
8,993
9,492
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
AsuraKazama
Morgan Le Fay
14
4 / 4 / 2
8,835
1,104
5,971
7,008
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 6 / 5
8,860
1,108
4,137
14,977
14,295
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
14
2 / 10 / 6
8,686
1,086
6,067
16,313
6,158
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
图元人生
Bellona
14
1 / 7 / 6
8,594
1,074
5,689
14,742
9,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

155

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alaridan
Anhur
16
9 / 2 / 17
10,786
1,348
14,899
6,380
2,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 1 / 20
10,077
1,260
12,283
5,475
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Nomi11
Fenrir
16
3 / 1 / 19
9,352
1,169
8,476
7,206
2,789
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 3 / 15
10,447
1,306
10,564
6,728
1,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
苍白哥哥
Erlang Shen
16
4 / 3 / 20
9,277
1,160
8,135
8,356
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
123
10
Kills
32
32
Deaths
10
26
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
7
0.7
W
Anhur
Alaridan
Anhur
9
2
17
8.75
L
Morgan Le Fay
AsuraKazama
Morgan Le Fay
4
4
2
1.25
L
3
6
5
0.92
W
6
1
20
16
W
Fenrir
Nomi11
Fenrir
3
1
19
12.5
L
Kali
2
10
6
0.5
W
10
3
15
5.83
L
Bellona
图元人生
Bellona
1
7
6
0.57
W
Erlang Shen
苍白哥哥
Erlang Shen
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
54,357
62,532
Taken
34,145
34,951
Mitigated
12,922
6,274
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,993
1,568
0
402
9,492
2,442
0
2,070
7,422
45,259
0
W
Anhur
Alaridan
Anhur
14,899
10,852
0
702
6,380
2,136
0
3,022
3,358
0
37,199
L
Morgan Le Fay
AsuraKazama
Morgan Le Fay
5,971
648
555
688
7,008
2,288
0
3,353
3,655
23,587
0
L
4,137
820
0
580
14,977
14,295
0
5,600
9,377
9,989
0
W
12,283
3,273
0
0
5,475
1,773
0
3,802
1,673
25,732
0
W
Fenrir
Nomi11
Fenrir
8,476
3,350
0
1,263
7,206
2,789
0
2,581
4,625
0
23,709
L
Kali
6,067
2,951
0
2,237
16,313
6,158
0
5,767
10,546
0
13,682
W
10,564
4,958
0
717
6,728
1,752
0
4,598
2,130
20,852
0
L
Bellona
图元人生
Bellona
5,689
949
1,025
787
14,742
9,768
0
6,057
8,685
129
21,959
W
Erlang Shen
苍白哥哥
Erlang Shen
8,135
4,401
0
762
8,356
4,472
0
5,188
3,168
0
12,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,023
Gold Earned
49,939
169
Minions Killed
147
2
Camps Cleared
7
720,730
Distance Traveled
773,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,048
1,006
68
9
1
143,975
1
W
Anhur
10,786
1,348
48
6
4
156,077
0
L
Morgan Le Fay
8,835
1,104
32
4
1
122,735
0
L
Ymir
8,860
1,108
17
2
0
147,011
0
W
Nu Wa
10,077
1,260
31
4
2
165,841
1
W
Fenrir
9,352
1,169
29
4
0
180,464
1
L
Kali
8,686
1,086
12
2
0
146,902
0
W
Sol
10,447
1,306
37
5
1
118,057
0
L
Bellona
8,594
1,074
40
5
0
160,107
1
W
Erlang Shen
9,277
1,160
2
0
0
153,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role