Player Matchup

Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum III
CementRose13
King Arthur
Platinum III
Level 64
God Stats
14W - 7L
1,781 SR
Queue Stats
35W - 21L
2,042 MMR
Party 1
Thoth
Thoth
Diamond V
Packett
Thoth
Diamond V
Level 88
God Stats
18W - 15L
1,599 SR
Queue Stats
171W - 169L
2,032 MMR
Solo
Mulan
Mulan
Platinum I
TiiSTz
Mulan
Platinum I
Level 133
God Stats
24W - 18L
1,546 SR
Queue Stats
189W - 189L
2,012 MMR
Solo
Bastet
Bastet
Platinum I
iPandore
Bastet
Platinum I
Level 147
God Stats
1W - 2L
1,161 SR
Queue Stats
188W - 169L
1,994 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,518 SR
1,916 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,671 SR
1,930 MMR
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Nanochecker
Nu Wa
Diamond V
Level 156
God Stats
17W - 10L
1,687 SR
Queue Stats
195W - 180L
2,079 MMR
Solo
Sol
Sol
Platinum I
PoachedFetus
Sol
Platinum I
Level 160
God Stats
6W - 2L
1,965 SR
Queue Stats
407W - 386L
1,990 MMR
Solo
Ne Zha
Ne Zha
Diamond V
Wizefox
Ne Zha
Diamond V
Level 89
God Stats
2W - 3L
1,704 SR
Queue Stats
82W - 76L
2,103 MMR
Solo
Izanami
Izanami
Platinum II
gitanoob
Izanami
Platinum II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,979 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 0 / 3
13,301
665
8,482
10,979
3,449
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
CementRose13
King Arthur
20
6 / 0 / 4
13,410
671
7,415
16,388
16,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Packett
Thoth
19
6 / 3 / 7
12,820
641
9,216
9,022
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
TiiSTz
Mulan
18
2 / 1 / 7
11,842
592
7,769
19,939
15,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
iPandore
Bastet
20
6 / 0 / 8
13,141
657
13,297
12,623
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioMorgan Le FayGebTiamatUllr

VS

Bans
OdinKhepriGaneshaSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 3 / 2
8,998
450
3,921
12,736
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 7 / 1
8,650
433
8,409
13,978
3,419
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 10 / 0
9,261
463
13,028
18,047
6,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
Wizefox
Ne Zha
10
0 / 3 / 0
7,078
354
793
6,453
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
gitanoob
Izanami
12
0 / 2 / 1
8,063
403
5,625
7,623
2,142
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
25
Kills
4
4
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
3
6.5
L
Xing Tian
 
Xing Tian
2
3
2
1
W
King Arthur
CementRose13
King Arthur
6
0
4
8
L
1
7
1
0.21
W
Thoth
Packett
Thoth
6
3
7
3.17
L
1
10
0
0.1
W
Mulan
TiiSTz
Mulan
2
1
7
5.5
L
Ne Zha
Wizefox
Ne Zha
0
3
0
0
L
Izanami
gitanoob
Izanami
0
2
1
0.25
W
Bastet
iPandore
Bastet
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
31,776
68,951
Taken
58,837
43,683
Mitigated
26,428
29,739
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,482
4,238
1,202
7,627
10,979
3,449
7,852
3,670
7,309
0
104,385
L
Xing Tian
 
Xing Tian
3,921
195
0
1,128
12,736
12,513
0
2,217
10,519
28,257
0
W
King Arthur
CementRose13
King Arthur
7,415
1,222
0
5,795
16,388
16,588
401
7,852
8,536
9,338
83,430
L
8,409
1,505
0
1,817
13,978
3,419
0
3,715
10,263
59,762
0
W
Thoth
Packett
Thoth
9,216
31
0
1,778
9,022
3,143
1,933
5,318
3,704
95,042
0
L
13,028
3,577
0
5,799
18,047
6,534
0
1,702
16,345
68,439
8,724
W
Mulan
TiiSTz
Mulan
7,769
1,041
0
7,242
19,939
15,391
2,163
6,387
13,552
0
58,832
L
Ne Zha
Wizefox
Ne Zha
793
176
0
2,720
6,453
1,820
0
1,401
5,052
0
30,161
L
Izanami
gitanoob
Izanami
5,625
3,644
0
1,876
7,623
2,142
0
411
7,212
0
53,076
W
Bastet
iPandore
Bastet
13,297
2,380
0
6,095
12,623
5,112
1,398
3,254
9,369
0
95,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,514
Gold Earned
42,050
775
Minions Killed
492
0
Camps Cleared
0
2,151,387
Distance Traveled
1,586,983
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,301
665
199
10
0
409,876
3
L
Xing Tian
8,998
450
40
2
0
358,879
4
W
King Arthur
13,410
671
176
9
0
451,430
3
L
Nu Wa
8,650
433
122
6
0
345,690
9
W
Thoth
12,820
641
176
9
0
389,857
10
L
Sol
9,261
463
132
7
0
337,231
0
W
Mulan
11,842
592
74
4
0
406,332
7
L
Ne Zha
7,078
354
79
4
0
233,323
2
L
Izanami
8,063
403
119
6
0
311,860
4
W
Bastet
13,141
657
150
8
0
493,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role