Player Matchup

Fenrir
Fenrir
Khode__Meraj
Fenrir
Level 59
God Stats
13W - 17L
1,361 SR
Queue Stats
319W - 417L
1,380 Elo+
Solo
Cthulhu
Cthulhu
byTwinkii
Cthulhu
Level 89
God Stats
1W - 1L
1,580 SR
Queue Stats
348W - 387L
1,471 Elo+
Solo
Chang'e
Chang'e
jorge000x
Chang'e
Level 86
God Stats
1W - 4L
1,191 SR
Queue Stats
509W - 604L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
souljah-v
Tsukuyomi
Level 63
God Stats
0W - 2L
1,463 SR
Queue Stats
55W - 90L
1,364 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 89
God Stats
585W - 634L
1,491 SR
Queue Stats
587W - 639L
1,440 Elo+
Solo
Team Averages
Level 77
1,417 SR
1,419 Elo+

VS

Team Averages
Level 95
1,492 SR
1,424 Elo+
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
A_Corby_
Cliodhna
Level 53
God Stats
19W - 14L
1,513 SR
Queue Stats
118W - 136L
1,358 Elo+
Solo
Sobek
Sobek
GoodGameChannel
Sobek
Level 63
God Stats
3W - 3L
1,473 SR
Queue Stats
149W - 173L
1,399 Elo+
Solo
Medusa
Medusa
Yor3li3n
Medusa
Level 132
God Stats
18W - 10L
1,535 SR
Queue Stats
251W - 246L
1,377 Elo+
Solo
Discordia
Discordia
iVanitix
Discordia
Level 107
God Stats
3W - 2L
1,437 SR
Queue Stats
81W - 97L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 4
7,592
447
6,819
15,196
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
byTwinkii
Cthulhu
12
5 / 6 / 4
8,338
490
10,098
16,884
13,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
jorge000x
Chang'e
14
7 / 5 / 9
9,401
553
13,545
15,310
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
souljah-v
Tsukuyomi
15
5 / 7 / 7
8,935
526
8,091
14,474
6,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
spasak-
Neith
12
0 / 7 / 6
7,016
413
4,218
11,503
2,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 3 / 11
8,011
471
6,052
11,413
8,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
A_Corby_
Cliodhna
15
13 / 2 / 5
9,909
583
14,088
14,258
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 3 / 9
8,606
506
7,672
13,978
14,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Yor3li3n
Medusa
16
11 / 2 / 9
10,347
609
14,390
11,944
4,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
iVanitix
Discordia
13
4 / 9 / 4
8,309
489
8,734
11,729
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
68
19
Kills
30
31
Deaths
19
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
11
1.83
W
Cliodhna
A_Corby_
Cliodhna
13
2
5
7.75
W
2
3
9
2.17
L
Fenrir
2
6
4
0.67
W
Medusa
Yor3li3n
Medusa
11
2
9
7.75
L
Cthulhu
byTwinkii
Cthulhu
5
6
4
1.17
W
Discordia
iVanitix
Discordia
4
9
4
0.67
L
Chang'e
jorge000x
Chang'e
7
5
9
2.3
L
Tsukuyomi
souljah-v
Tsukuyomi
5
7
7
1.21
L
Neith
spasak-
Neith
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,771
Damage
50,936
73,367
Taken
63,322
35,987
Mitigated
36,276
19,462
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,052
288
0
3,571
11,413
8,208
122
4,937
6,251
33,053
0
W
Cliodhna
A_Corby_
Cliodhna
14,088
1,950
0
6,674
14,258
5,211
1,298
4,232
9,633
0
46,361
W
7,672
865
0
4,647
13,978
14,780
140
2,842
10,659
34,957
0
L
Fenrir
6,819
1,472
0
3,214
15,196
8,438
0
5,017
9,573
0
32,785
W
Medusa
Yor3li3n
Medusa
14,390
8,814
0
4,386
11,944
4,249
1,840
3,952
7,907
0
75,833
L
Cthulhu
byTwinkii
Cthulhu
10,098
834
0
2,836
16,884
13,860
90
3,948
12,675
32,568
0
W
Discordia
iVanitix
Discordia
8,734
307
0
2,188
11,729
3,828
1,381
6,819
4,362
34,728
0
L
Chang'e
jorge000x
Chang'e
13,545
778
1,905
5,330
15,310
4,575
336
6,181
9,039
46,473
0
L
Tsukuyomi
souljah-v
Tsukuyomi
8,091
2,523
0
3,031
14,474
6,161
11
3,564
10,660
0
55,312
L
Neith
spasak-
Neith
4,218
1,812
0
3,146
11,503
2,953
25
2,541
8,962
0
32,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,282
Gold Earned
45,182
343
Minions Killed
364
0
Camps Cleared
0
1,556,165
Distance Traveled
1,527,420
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,011
471
54
3
0
319,829
3
W
Cliodhna
9,909
583
80
5
0
340,749
0
W
Sobek
8,606
506
71
4
0
295,351
2
L
Fenrir
7,592
447
58
3
0
322,492
0
W
Medusa
10,347
609
120
7
0
301,234
4
L
Cthulhu
8,338
490
45
3
0
330,387
2
W
Discordia
8,309
489
39
2
0
270,257
2
L
Chang'e
9,401
553
87
5
0
316,194
1
L
Tsukuyomi
8,935
526
97
6
0
320,291
2
L
Neith
7,016
413
56
3
0
266,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role