Player Matchup

Cliodhna
Cliodhna
Darth Jalal
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,449 Elo+
Party 1
Nike
Nike
Dx JUNIIOR Dx
Nike
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
152W - 144L
1,517 Elo+
Solo
Sylvanus
Sylvanus
GsOs123
Sylvanus
Level 127
God Stats
24W - 15L
1,520 SR
Queue Stats
137W - 126L
1,526 Elo+
Party 1
Agni
Agni
WDZ666
Agni
Level 127
God Stats
5W - 11L
1,373 SR
Queue Stats
533W - 498L
1,590 Elo+
Solo
Jing Wei
Jing Wei
yaboy GLIZZY
Jing Wei
Level 124
God Stats
3W - 4L
1,707 SR
Queue Stats
93W - 86L
1,550 Elo+
Party 1
Team Averages
Level 116
1,520 SR
1,526 Elo+

VS

Team Averages
Level 121
1,511 SR
1,504 Elo+
Chaac
Chaac
Mikeanoli8478
Chaac
Level 89
God Stats
37W - 22L
1,555 SR
Queue Stats
369W - 353L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Mr1nc0gnit0
Danzaburou
Level 124
God Stats
3W - 4L
1,511 SR
Queue Stats
102W - 82L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Rikki_Senpai
Sylvanus
Level 129
God Stats
2W - 5L
1,229 SR
Queue Stats
202W - 192L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vitalityeq
Morgan Le Fay
Level 148
God Stats
31W - 12L
1,767 SR
Queue Stats
716W - 685L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
willbattle
Erlang Shen
Level 114
God Stats
3W - 0L
1,493 SR
Queue Stats
230W - 241L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darth Jalal
Cliodhna
18
5 / 9 / 5
12,139
467
14,828
17,945
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 1
13,027
501
20,595
26,809
24,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
GsOs123
Sylvanus
16
1 / 5 / 8
10,508
404
11,596
22,250
28,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
WDZ666
Agni
19
4 / 3 / 3
12,768
491
15,281
17,151
6,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
yaboy GLIZZY
Jing Wei
19
2 / 5 / 3
12,387
476
11,861
19,722
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 3
15,594
600
24,364
29,800
21,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Mr1nc0gnit0
Danzaburou
19
5 / 3 / 5
12,555
483
9,006
17,625
6,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Rikki_Senpai
Sylvanus
19
3 / 3 / 12
12,115
466
9,097
17,703
22,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Vitalityeq
Morgan Le Fay
20
2 / 4 / 5
13,310
512
17,097
22,483
8,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
willbattle
Erlang Shen
19
2 / 7 / 3
12,597
485
14,776
23,785
16,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
18
Kills
25
27
Deaths
18
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Darth Jalal
Cliodhna
5
9
5
0.83
L
6
5
1
1.3
L
Sylvanus
GsOs123
Sylvanus
1
5
8
1
W
13
1
3
14.5
W
Danzaburou
Mr1nc0gnit0
Danzaburou
5
3
5
2.5
W
Sylvanus
Rikki_Senpai
Sylvanus
3
3
12
3
W
Morgan Le Fay
Vitalityeq
Morgan Le Fay
2
4
5
1.13
L
Agni
WDZ666
Agni
4
3
3
1.83
W
Erlang Shen
willbattle
Erlang Shen
2
7
3
0.5
L
Jing Wei
yaboy GLIZZY
Jing Wei
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,161
Damage
74,340
103,877
Taken
111,396
72,675
Mitigated
75,801
29,860
Healing
48,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Darth Jalal
Cliodhna
14,828
1,744
0
1,223
17,945
7,317
0
4,835
12,962
0
62,520
L
20,595
3,646
0
7,136
26,809
24,495
1,359
2,767
23,950
14,006
81,317
L
Sylvanus
GsOs123
Sylvanus
11,596
2,055
2,117
7,689
22,250
28,262
382
5,690
16,296
42,532
12,954
W
24,364
5,343
0
20,018
29,800
21,893
0
8,443
21,157
0
162,331
W
Danzaburou
Mr1nc0gnit0
Danzaburou
9,006
3,832
0
6,579
17,625
6,644
1,229
2,951
14,568
0
84,307
W
Sylvanus
Rikki_Senpai
Sylvanus
9,097
1,488
2,962
5,566
17,703
22,336
1,030
5,618
12,085
50,064
15,696
W
Morgan Le Fay
Vitalityeq
Morgan Le Fay
17,097
569
56
6,055
22,483
8,880
108
8,730
13,433
114,973
0
L
Agni
WDZ666
Agni
15,281
803
99
7,281
17,151
6,136
0
6,143
10,700
105,719
0
W
Erlang Shen
willbattle
Erlang Shen
14,776
6,927
0
6,997
23,785
16,048
690
4,993
17,360
0
86,618
L
Jing Wei
yaboy GLIZZY
Jing Wei
11,861
7,879
0
4,315
19,722
6,465
1,868
5,768
13,848
0
105,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,829
Gold Earned
66,171
698
Minions Killed
790
0
Camps Cleared
0
2,419,069
Distance Traveled
2,499,174
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,139
467
92
4
0
513,816
1
L
Nike
13,027
501
178
7
0
447,492
5
L
Sylvanus
10,508
404
83
3
0
455,341
4
W
Chaac
15,594
600
219
8
0
588,159
0
W
Danzaburou
12,555
483
122
5
0
497,016
7
W
Sylvanus
12,115
466
95
4
0
463,928
4
W
Morgan Le Fay
13,310
512
206
8
0
510,397
7
L
Agni
12,768
491
167
6
0
478,750
7
W
Erlang Shen
12,597
485
148
6
0
439,674
5
L
Jing Wei
12,387
476
178
7
0
523,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role