Player Matchup

Chernobog
Chernobog
CaptainSkraal
Chernobog
Level 24
God Stats
0W - 3L
1,480 SR
Queue Stats
25W - 32L
1,405 Elo+
Solo
Terra
Terra
FleshEatingDino
Terra
Level 18
God Stats
4W - 5L
1,725 SR
Queue Stats
168W - 200L
1,491 Elo+
Solo
Pele
Pele
Mr Chicom
Pele
Level 25
God Stats
17W - 20L
1,346 SR
Queue Stats
86W - 96L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
Level 18
God Stats
6W - 9L
1,515 SR
Queue Stats
46W - 51L
1,549 Elo+
Solo
Nu Wa
Nu Wa
SheAWulf
Nu Wa
Level 24
God Stats
7W - 4L
1,500 SR
Queue Stats
169W - 187L
1,393 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,461 Elo+

VS

Team Averages
Level 20
1,644 SR
1,459 Elo+
Sylvanus
Sylvanus
Katakuri1102
Sylvanus
Level 29
God Stats
11W - 19L
1,450 SR
Queue Stats
88W - 87L
1,556 Elo+
Solo
Artemis
Artemis
LOBO1675
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,098 Elo+
Solo
Tiamat
Tiamat
MarsialRip
Tiamat
Level 26
God Stats
8W - 7L
1,772 SR
Queue Stats
52W - 56L
1,529 Elo+
Solo
Fenrir
Fenrir
Th3Travesty
Fenrir
Level 25
God Stats
6W - 3L
1,809 SR
Queue Stats
80W - 72L
1,428 Elo+
Solo
Artio
Artio
xXthekilla507Xx
Artio
Level 18
God Stats
10W - 5L
1,688 SR
Queue Stats
358W - 362L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CaptainSkraal
Chernobog
15
0 / 6 / 0
9,588
331
6,656
16,339
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 3 / 2
10,387
358
6,153
26,225
22,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
18
7 / 4 / 0
12,789
441
12,790
17,940
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
20
5 / 7 / 3
13,208
455
21,089
40,195
35,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
SheAWulf
Nu Wa
16
0 / 11 / 4
10,837
374
19,282
22,144
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Katakuri1102
Sylvanus
20
8 / 1 / 9
14,719
508
20,432
31,282
64,235
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
LOBO1675
Artemis
3
0 / 1 / 0
8,182
282
66
2,115
573
Tiamat
MarsialRip
Tiamat
20
11 / 1 / 11
16,522
570
33,432
23,206
28,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
20
12 / 6 / 6
14,667
506
27,403
29,828
16,931
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
0 / 3 / 11
13,102
452
17,620
32,292
48,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
12
Kills
31
31
Deaths
12
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CaptainSkraal
Chernobog
0
6
0
0
L
0
3
2
0.33
W
Sylvanus
Katakuri1102
Sylvanus
8
1
9
12.5
W
Artemis
LOBO1675
Artemis
0
1
0
0
W
Tiamat
MarsialRip
Tiamat
11
1
11
16.5
L
Pele
7
4
0
1.75
L
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
5
7
3
0.93
L
Nu Wa
SheAWulf
Nu Wa
0
11
4
0.18
W
Fenrir
12
6
6
2.5
W
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,970
Damage
98,953
122,843
Taken
118,723
75,911
Mitigated
158,700
34,023
Healing
50,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CaptainSkraal
Chernobog
6,656
4,747
0
360
16,339
4,447
0
10,884
5,193
0
54,734
L
6,153
756
5,468
6,697
26,225
22,247
0
15,647
10,176
28,121
0
W
Sylvanus
Katakuri1102
Sylvanus
20,432
7,848
5,389
8,957
31,282
64,235
1,178
9,173
22,109
85,456
27,717
W
Artemis
LOBO1675
Artemis
66
66
0
0
2,115
573
0
1,544
571
0
582
W
Tiamat
MarsialRip
Tiamat
33,432
2,444
1,408
11,067
23,206
28,027
2,479
5,482
17,724
132,847
0
L
Pele
12,790
4,635
0
5,762
17,940
6,599
0
9,128
8,538
0
86,467
L
Ah Muzen Cab
NarrowCreek
Ah Muzen Cab
21,089
4,013
0
12,946
40,195
35,922
866
18,627
21,144
18,352
82,265
L
Nu Wa
SheAWulf
Nu Wa
19,282
4,240
144
2,646
22,144
6,696
211
12,844
8,914
74,949
0
W
Fenrir
27,403
6,449
0
10,407
29,828
16,931
5,010
8,276
21,552
0
114,997
W
17,620
1,416
1,629
12,047
32,292
48,934
1,002
8,296
23,996
113,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,809
Gold Earned
67,192
589
Minions Killed
735
0
Camps Cleared
0
2,529,008
Distance Traveled
2,262,845
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,588
331
121
4
0
470,849
5
L
Terra
10,387
358
37
1
0
592,918
0
W
Sylvanus
14,719
508
172
6
0
485,120
0
W
Artemis
8,182
282
1
0
0
27,360
1
W
Tiamat
16,522
570
222
8
0
585,520
11
L
Pele
12,789
441
160
6
0
501,355
2
L
Ah Muzen Cab
13,208
455
152
5
0
510,961
6
L
Nu Wa
10,837
374
119
4
0
452,925
16
W
Fenrir
14,667
506
148
5
0
591,569
0
W
Artio
13,102
452
192
7
0
573,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role