Player Matchup

Jing Wei
Jing Wei
ItsMeRudolf
Jing Wei
Level 18
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 8L
1,704 Elo+
Solo
Hera
Hera
Skaiman89
Hera
Level 25
God Stats
19W - 31L
1,603 SR
Queue Stats
99W - 143L
1,315 Elo+
Solo
Mulan
Mulan
zibsnis
Mulan
Level 45
God Stats
6W - 2L
1,557 SR
Queue Stats
153W - 215L
1,344 Elo+
Solo
Team Averages
Level 29
1,483 SR
1,454 Elo+

VS

Team Averages
Level 53
1,334 SR
1,388 Elo+
Cu Chulainn
Cu Chulainn
KappaPapiez2
Cu Chulainn
Level 18
God Stats
0W - 3L
1,154 SR
Queue Stats
21W - 20L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
wilczek100
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,431 Elo+
Party 1
Chernobog
Chernobog
zxcKoH4zxc
Chernobog
Level 21
God Stats
9W - 10L
1,348 SR
Queue Stats
33W - 48L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsMeRudolf
Jing Wei
17
4 / 9 / 10
14,019
637
12,623
24,102
9,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
18
5 / 5 / 10
15,108
687
18,663
15,548
6,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
zibsnis
Mulan
17
8 / 3 / 9
15,061
685
13,999
24,399
29,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KappaPapiez2
Cu Chulainn
17
6 / 6 / 7
14,344
652
10,029
25,748
12,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
18
3 / 2 / 11
13,885
631
18,629
9,807
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
zxcKoH4zxc
Chernobog
19
8 / 9 / 6
15,310
696
25,454
21,538
9,088
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
41
17
Kills
17
17
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ItsMeRudolf
Jing Wei
4
9
10
1
L
Cu Chulainn
KappaPapiez2
Cu Chulainn
6
6
7
1.58
W
Hera
5
5
10
2
L
Nu Wa
3
2
11
4.25
W
Mulan
zibsnis
Mulan
8
3
9
4.17
L
Chernobog
zxcKoH4zxc
Chernobog
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
54,112
64,049
Taken
57,093
45,733
Mitigated
25,385
7,989
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ItsMeRudolf
Jing Wei
12,623
9,919
0
4,344
24,102
9,281
1,770
7,682
16,420
0
64,472
L
Cu Chulainn
KappaPapiez2
Cu Chulainn
10,029
3,959
0
3,153
25,748
12,626
376
9,228
16,520
0
24,021
W
Hera
18,663
4,224
430
1,324
15,548
6,653
1,018
4,882
10,564
69,113
0
L
Nu Wa
18,629
3,719
255
3,174
9,807
3,671
521
4,686
5,121
75,582
0
W
Mulan
zibsnis
Mulan
13,999
1,974
0
1,891
24,399
29,799
710
6,155
18,244
0
37,674
L
Chernobog
zxcKoH4zxc
Chernobog
25,454
14,339
0
2,306
21,538
9,088
2,444
5,493
16,045
0
92,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
43,539
212
Minions Killed
255
3
Camps Cleared
12
1,086,120
Distance Traveled
1,114,145
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,019
637
87
4
1
347,708
3
L
Cu Chulainn
14,344
652
30
1
0
377,590
1
W
Hera
15,108
687
91
4
0
343,947
6
L
Nu Wa
13,885
631
105
5
2
374,592
0
W
Mulan
15,061
685
34
2
2
394,465
6
L
Chernobog
15,310
696
120
5
10
361,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role