Player Matchup

Susano
Susano
Cytune
Susano
Level 15
God Stats
2W - 3L
1,219 SR
Queue Stats
15W - 15L
1,289 Elo+
Solo
Danzaburou
Danzaburou
GameOver4716
Danzaburou
Level 12
God Stats
0W - 3L
1,214 SR
Queue Stats
10W - 19L
1,172 Elo+
Party 1
Chaac
Chaac
IQnite
Chaac
Level 24
God Stats
2W - 3L
1,534 SR
Queue Stats
34W - 35L
1,337 Elo+
Solo
Thoth
Thoth
Insomniatic1029
Thoth
Level 28
God Stats
2W - 4L
1,305 SR
Queue Stats
94W - 121L
1,294 Elo+
Solo
Cthulhu
Cthulhu
LeBoyXxxxx
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,222 Elo+
Party 1
Team Averages
Level 18
1,355 SR
1,263 Elo+

VS

Team Averages
Level 18
1,479 SR
1,306 Elo+
Jing Wei
Jing Wei
KeshaMaster
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,282 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TOTALLYSHADY
Morgan Le Fay
Level 30
God Stats
2W - 2L
1,603 SR
Queue Stats
16W - 19L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
derronex
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,272 Elo+
Party 2
Baba Yaga
Baba Yaga
gaster149
Baba Yaga
Level 20
God Stats
3W - 3L
1,290 SR
Queue Stats
10W - 17L
1,295 Elo+
Party 2
Vamana
Vamana
Ленько
Vamana
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 21L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cytune
Susano
17
15 / 10 / 5
12,539
522
20,165
18,048
9,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
GameOver4716
Danzaburou
18
4 / 10 / 7
12,384
516
8,843
18,831
5,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
IQnite
Chaac
19
9 / 6 / 6
12,611
525
14,670
27,762
32,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 7 / 7
11,411
475
13,547
19,708
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LeBoyXxxxx
Cthulhu
14
1 / 12 / 10
9,646
402
10,203
28,653
22,477
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KeshaMaster
Jing Wei
20
24 / 6 / 12
15,434
643
28,892
21,402
8,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TOTALLYSHADY
Morgan Le Fay
15
3 / 12 / 5
10,698
446
13,562
21,078
8,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
derronex
Zhong Kui
16
1 / 10 / 6
10,742
448
13,648
19,487
12,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
gaster149
Baba Yaga
19
10 / 2 / 19
13,680
570
16,696
13,741
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
19
6 / 7 / 13
12,683
528
14,598
22,324
14,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
34
Kills
44
45
Deaths
37
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Susano
Cytune
Susano
15
10
5
1.75
L
Danzaburou
GameOver4716
Danzaburou
4
10
7
0.75
L
Chaac
IQnite
Chaac
9
6
6
2
L
5
7
7
1.21
W
Jing Wei
KeshaMaster
Jing Wei
24
6
12
5
L
Cthulhu
LeBoyXxxxx
Cthulhu
1
12
10
0.5
W
Morgan Le Fay
TOTALLYSHADY
Morgan Le Fay
3
12
5
0.46
W
Zhong Kui
derronex
Zhong Kui
1
10
6
0.4
W
Baba Yaga
gaster149
Baba Yaga
10
2
19
9.75
W
Vamana
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,428
Damage
87,396
113,002
Taken
98,032
76,622
Mitigated
50,941
18,786
Healing
24,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cytune
Susano
20,165
4,695
0
2,770
18,048
9,603
764
4,935
13,113
0
62,488
L
Danzaburou
GameOver4716
Danzaburou
8,843
4,353
0
5,051
18,831
5,852
0
4,627
14,204
0
98,587
L
Chaac
IQnite
Chaac
14,670
1,918
0
6,140
27,762
32,713
706
13,981
13,781
13,280
61,754
L
13,547
175
0
950
19,708
5,977
371
9,260
10,448
48,475
0
W
Jing Wei
KeshaMaster
Jing Wei
28,892
21,238
0
4,366
21,402
8,886
3,805
6,500
14,557
0
72,170
L
Cthulhu
LeBoyXxxxx
Cthulhu
10,203
986
217
3,658
28,653
22,477
0
11,658
16,995
28,021
0
W
Morgan Le Fay
TOTALLYSHADY
Morgan Le Fay
13,562
721
0
3,400
21,078
8,036
766
7,640
12,672
56,026
0
W
Zhong Kui
derronex
Zhong Kui
13,648
3,123
0
4,870
19,487
12,886
2,288
3,855
14,542
54,380
0
W
Baba Yaga
gaster149
Baba Yaga
16,696
1,129
0
5,755
13,741
6,320
1,778
4,191
9,340
81,738
0
W
Vamana
14,598
8,091
0
6,141
22,324
14,813
1,360
5,849
15,949
0
84,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,591
Gold Earned
63,237
449
Minions Killed
463
0
Camps Cleared
0
2,055,908
Distance Traveled
2,112,141
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,539
522
92
4
0
401,277
0
L
Danzaburou
12,384
516
131
5
0
433,172
0
L
Chaac
12,611
525
114
5
0
391,809
0
L
Thoth
11,411
475
67
3
0
436,626
1
W
Jing Wei
15,434
643
106
4
0
431,907
0
L
Cthulhu
9,646
402
45
2
0
393,024
1
W
Morgan Le Fay
10,698
446
71
3
0
369,862
1
W
Zhong Kui
10,742
448
89
4
0
353,213
0
W
Baba Yaga
13,680
570
103
4
0
509,013
5
W
Vamana
12,683
528
94
4
0
448,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role