Player Matchup

Nu Wa
Nu Wa
Platinum III
AHILLESS
Nu Wa
Platinum III
Level 118
God Stats
23W - 20L
1,578 SR
Queue Stats
429W - 429L
1,795 MMR
Solo
Sobek
Sobek
Platinum II
BoomDizzleXx
Sobek
Platinum II
Level 99
God Stats
8W - 5L
1,669 SR
Queue Stats
188W - 179L
1,783 MMR
Solo
Chiron
Chiron
Gold I
JLPQ27
Chiron
Gold I
Level 95
God Stats
2W - 2L
1,630 SR
Queue Stats
39W - 38L
1,711 MMR
Party 1
Fenrir
Fenrir
Gold I
Xxfox21xX
Fenrir
Gold I
Level 68
God Stats
1W - 2L
1,547 SR
Queue Stats
39W - 38L
1,711 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
santanping
Sun Wukong
Platinum IV
Level 156
God Stats
26W - 24L
1,590 SR
Queue Stats
112W - 118L
1,788 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,603 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,588 SR
1,700 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum III
HERETIKsound
Kali
Platinum III
Level 137
God Stats
82W - 71L
1,598 SR
Queue Stats
350W - 358L
1,718 MMR
Solo
Ah Puch
Ah Puch
Platinum V
HateXtreme
Ah Puch
Platinum V
Level 155
God Stats
10W - 4L
1,773 SR
Queue Stats
199W - 200L
1,840 MMR
Solo
Athena
Athena
Gold I
Merake
Athena
Gold I
Level 126
God Stats
3W - 7L
1,568 SR
Queue Stats
254W - 257L
1,704 MMR
Solo
Cthulhu
Cthulhu
Platinum III
m8yst0n3
Cthulhu
Platinum III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 154L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AHILLESS
Nu Wa
19
2 / 4 / 17
13,223
575
21,292
16,889
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 12
13,121
570
8,971
20,624
32,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
JLPQ27
Chiron
20
13 / 3 / 11
14,446
628
26,583
16,572
6,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Xxfox21xX
Fenrir
20
12 / 4 / 12
14,599
635
18,221
22,681
10,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
santanping
Sun Wukong
19
2 / 0 / 12
13,416
583
10,045
17,578
21,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioTiamatGebGilgameshOdin

VS

Bans
DanzaburouCharybdisTsukuyomiMorgan Le FaySet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 9 / 5
9,269
403
8,396
20,904
5,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 8 / 1
12,749
554
14,897
24,366
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
HateXtreme
Ah Puch
19
1 / 7 / 3
11,436
497
14,946
18,639
6,800
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Merake
Athena
13
0 / 6 / 4
8,911
387
5,487
22,894
15,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
m8yst0n3
Cthulhu
16
0 / 6 / 2
10,219
444
11,611
22,313
26,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
27
36
Kills
12
12
Deaths
36
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
9
5
0.39
W
Nu Wa
AHILLESS
Nu Wa
2
4
17
2.63
W
7
1
12
13
L
10
8
1
1.31
L
Ah Puch
HateXtreme
Ah Puch
1
7
3
0.36
W
Chiron
JLPQ27
Chiron
13
3
11
6.17
L
Athena
Merake
Athena
0
6
4
0.33
W
Fenrir
Xxfox21xX
Fenrir
12
4
12
4.5
L
Cthulhu
m8yst0n3
Cthulhu
0
6
2
0.17
W
Sun Wukong
santanping
Sun Wukong
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,112
Damage
55,337
94,344
Taken
109,116
77,886
Mitigated
64,107
34,308
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,396
4,167
0
2,280
20,904
5,745
546
5,775
15,077
0
54,759
W
Nu Wa
AHILLESS
Nu Wa
21,292
3,782
148
4,596
16,889
6,521
3,107
9,548
7,291
107,724
0
W
8,971
1,146
0
7,810
20,624
32,279
878
7,083
13,491
35,771
0
L
14,897
6,176
0
6,655
24,366
9,627
0
5,038
19,121
0
74,438
L
Ah Puch
HateXtreme
Ah Puch
14,946
697
0
3,634
18,639
6,800
543
6,019
12,566
114,206
0
W
Chiron
JLPQ27
Chiron
26,583
14,635
884
8,384
16,572
6,887
8,176
5,669
10,702
0
125,757
L
Athena
Merake
Athena
5,487
892
2,135
2,444
22,894
15,548
0
10,200
12,589
22,233
0
W
Fenrir
Xxfox21xX
Fenrir
18,221
5,460
0
6,952
22,681
10,616
357
4,409
18,087
0
95,071
L
Cthulhu
m8yst0n3
Cthulhu
11,611
156
0
4,927
22,313
26,387
0
3,231
18,129
65,651
0
W
Sun Wukong
santanping
Sun Wukong
10,045
2,023
0
5,534
17,578
21,583
2,525
5,989
10,630
0
76,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,805
Gold Earned
52,584
668
Minions Killed
585
0
Camps Cleared
0
2,416,956
Distance Traveled
2,077,386
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,269
403
102
4
0
360,689
2
W
Nu Wa
13,223
575
147
6
0
454,432
4
W
Sobek
13,121
570
38
2
0
496,793
8
L
Kali
12,749
554
120
5
0
460,003
4
L
Ah Puch
11,436
497
199
9
0
386,649
9
W
Chiron
14,446
628
198
9
0
459,988
2
L
Athena
8,911
387
34
1
0
467,144
15
W
Fenrir
14,599
635
128
6
0
548,548
1
L
Cthulhu
10,219
444
130
6
0
402,901
3
W
Sun Wukong
13,416
583
157
7
0
457,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role