Player Matchup

Khepri
Khepri
El_Facho2022
Khepri
Level 29
God Stats
1W - 2L
1,209 SR
Queue Stats
196W - 175L
1,496 Elo+
Party 2
Discordia
Discordia
GHOSTdu02
Discordia
Level 21
God Stats
4W - 4L
1,682 SR
Queue Stats
5W - 7L
1,663 Elo+
Solo
Nu Wa
Nu Wa
Masterzi
Nu Wa
Level 29
God Stats
30W - 23L
1,549 SR
Queue Stats
55W - 56L
1,416 Elo+
Party 1
Fenrir
Fenrir
elaNerdy
Fenrir
Level 21
God Stats
25W - 17L
1,503 SR
Queue Stats
45W - 49L
1,396 Elo+
Party 1
Odin
Odin
ouyitre
Odin
Level 28
God Stats
4W - 2L
1,340 SR
Queue Stats
130W - 115L
1,489 Elo+
Party 2
Team Averages
Level 26
1,457 SR
1,492 Elo+

VS

Team Averages
Level 19
1,554 SR
1,470 Elo+
Tyr
Tyr
TarteOfraise243
Tyr
Level 23
God Stats
2W - 2L
1,679 SR
Queue Stats
98W - 68L
1,529 Elo+
Solo
Ravana
Ravana
Thanoooos29
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,441 Elo+
Solo
Nox
Nox
Yasmina PCD
Nox
Level 24
God Stats
4W - 3L
1,589 SR
Queue Stats
123W - 123L
1,443 Elo+
Solo
Cthulhu
Cthulhu
aliz_aldiyar
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
iiTzDeViiLzZ
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 49L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
2 / 0 / 21
12,614
1,051
7,981
6,473
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
GHOSTdu02
Discordia
19
1 / 3 / 20
11,637
970
11,731
5,918
2,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Masterzi
Nu Wa
19
7 / 2 / 15
12,158
1,013
15,498
7,196
2,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
elaNerdy
Fenrir
19
12 / 2 / 8
12,906
1,076
15,526
9,183
4,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odin
ouyitre
Odin
19
12 / 1 / 14
13,102
1,092
18,626
9,371
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 0
10,983
915
6,725
9,764
5,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
17
2 / 12 / 3
11,387
949
9,519
22,691
7,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 10 / 3
10,958
913
10,010
19,780
6,887
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
aliz_aldiyar
Cthulhu
15
0 / 1 / 2
9,267
772
0
1,597
855
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
iiTzDeViiLzZ
Hachiman
17
0 / 9 / 4
10,737
895
5,889
22,780
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
34
Kills
8
8
Deaths
34
78
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
21
12.5
W
Discordia
GHOSTdu02
Discordia
1
3
20
3.67
W
Nu Wa
Masterzi
Nu Wa
7
2
15
7.25
L
4
2
0
2
L
Ravana
2
12
3
0.29
L
2
10
3
0.35
L
Cthulhu
aliz_aldiyar
Cthulhu
0
1
2
1
W
Fenrir
elaNerdy
Fenrir
12
2
8
8
L
Hachiman
iiTzDeViiLzZ
Hachiman
0
9
4
0.22
W
Odin
ouyitre
Odin
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,362
Damage
32,143
38,141
Taken
76,612
28,784
Mitigated
26,399
3,921
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
7,981
1,177
0
1,157
6,473
10,451
0
1,638
4,835
31,493
0
W
Discordia
GHOSTdu02
Discordia
11,731
674
64
976
5,918
2,074
0
2,249
3,669
27,960
0
W
Nu Wa
Masterzi
Nu Wa
15,498
3,838
0
0
7,196
2,867
0
2,365
4,831
39,575
0
L
6,725
1,059
0
2,263
9,764
5,048
0
3,963
5,504
0
16,039
L
Ravana
9,519
2,235
0
1,248
22,691
7,310
0
10,322
11,915
0
35,360
L
10,010
1,645
180
549
19,780
6,887
0
9,203
10,202
25,368
0
L
Cthulhu
aliz_aldiyar
Cthulhu
0
0
0
0
1,597
855
0
1,135
462
1,551
0
W
Fenrir
elaNerdy
Fenrir
15,526
3,109
0
524
9,183
4,327
0
1,670
7,513
0
22,927
L
Hachiman
iiTzDeViiLzZ
Hachiman
5,889
4,159
0
1,275
22,780
6,299
0
10,587
11,738
0
24,587
W
Odin
ouyitre
Odin
18,626
6,162
0
1,200
9,371
9,065
0
2,088
7,283
0
23,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,417
Gold Earned
53,332
187
Minions Killed
130
5
Camps Cleared
6
1,169,716
Distance Traveled
770,239
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,614
1,051
32
3
1
229,634
0
W
Discordia
11,637
970
56
5
0
218,557
0
W
Nu Wa
12,158
1,013
70
6
2
214,556
1
L
Tyr
10,983
915
30
3
1
125,322
0
L
Ravana
11,387
949
48
4
4
222,067
0
L
Nox
10,958
913
28
2
0
205,362
2
L
Cthulhu
9,267
772
1
0
0
34,153
0
W
Fenrir
12,906
1,076
14
1
1
260,474
0
L
Hachiman
10,737
895
23
2
1
183,335
0
W
Odin
13,102
1,092
15
1
1
246,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role