Player Matchup

Heimdallr
Heimdallr
Masters
CtrlAltIEat
Heimdallr
Masters
Level 159
God Stats
17W - 18L
1,572 SR
Queue Stats
261W - 210L
2,756 MMR
Party 2
Bakasura
Bakasura
Masters
OutDuell
Bakasura
Masters
Level 148
God Stats
56W - 35L
1,717 SR
Queue Stats
457W - 444L
2,842 MMR
Solo
Nike
Nike
Masters
SShikigami
Nike
Masters
Level 106
God Stats
5W - 2L
1,799 SR
Queue Stats
351W - 318L
2,743 MMR
Solo
Horus
Horus
Masters
TxicButtercup
Horus
Masters
Level 143
God Stats
18W - 26L
1,515 SR
Queue Stats
1,087W - 1,072L
2,658 MMR
Party 2
Chronos
Chronos
Diamond III
moonjumping
Chronos
Diamond III
Level 154
God Stats
3W - 2L
2,179 SR
Queue Stats
296W - 244L
2,481 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,756 SR
2,696 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,748 SR
2,845 MMR
Loki
Loki
Masters
AcTLiKе
Loki
Masters
Level 128
God Stats
4W - 3L
1,661 SR
Queue Stats
356W - 230L
3,222 MMR
Party 1
Eset
Eset
Masters
Cdotyr
Eset
Masters
Level 120
God Stats
9W - 2L
2,001 SR
Queue Stats
452W - 256L
3,143 MMR
Party 1
Anhur
Anhur
Platinum I
Mexican
Anhur
Platinum I
Level 160
God Stats
12W - 7L
1,911 SR
Queue Stats
129W - 71L
3,092 MMR
Solo
Sun Wukong
Sun Wukong
Masters
TDS Balance
Sun Wukong
Masters
Level 160
God Stats
13W - 13L
1,568 SR
Queue Stats
633W - 579L
2,354 MMR
Solo
Cerberus
Cerberus
Masters
implicitchief20
Cerberus
Masters
Level 156
God Stats
13W - 15L
1,600 SR
Queue Stats
290W - 269L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CtrlAltIEat
Heimdallr
19
4 / 5 / 5
12,749
510
19,945
20,806
7,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
OutDuell
Bakasura
20
3 / 10 / 1
12,089
484
14,365
30,707
13,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 5 / 1
11,841
474
17,401
29,974
25,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 5
11,221
449
7,649
31,243
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
moonjumping
Chronos
17
1 / 5 / 4
10,705
428
14,503
23,969
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatGebPersephoneArtioGilgamesh

VS

Bans
KaliOdinAthenaOsirisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
6 / 3 / 17
14,516
581
25,303
16,554
9,533
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
Cdotyr
Eset
20
8 / 3 / 9
14,650
586
36,446
17,113
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mexican
Anhur
20
5 / 5 / 6
15,332
613
10,918
19,768
10,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
TDS Balance
Sun Wukong
20
6 / 0 / 6
14,773
591
19,078
29,951
25,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
19
6 / 1 / 14
13,727
549
15,120
29,843
40,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
12
Kills
31
31
Deaths
12
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
17
4.83
W
Eset
Cdotyr
Eset
8
3
9
4.17
L
Heimdallr
CtrlAltIEat
Heimdallr
4
5
5
1.3
W
Anhur
Mexican
Anhur
5
5
6
1.6
L
Bakasura
OutDuell
Bakasura
3
10
1
0.35
L
1
5
1
0.3
W
Sun Wukong
TDS Balance
Sun Wukong
6
0
6
9
L
3
6
5
0.92
W
Cerberus
6
1
14
13
L
Chronos
moonjumping
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,863
Damage
106,865
136,699
Taken
113,229
80,690
Mitigated
93,928
31,898
Healing
54,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
25,303
6,344
0
5,326
16,554
9,533
249
2,968
13,072
0
129,315
W
Eset
Cdotyr
Eset
36,446
2,006
3,892
7,131
17,113
8,072
2,131
3,884
12,541
134,246
0
L
Heimdallr
CtrlAltIEat
Heimdallr
19,945
9,923
0
3,201
20,806
7,457
546
4,240
16,474
0
104,578
W
Anhur
Mexican
Anhur
10,918
6,339
0
9,827
19,768
10,592
6,882
842
17,497
0
131,098
L
Bakasura
OutDuell
Bakasura
14,365
8,276
0
7,011
30,707
13,499
0
11,589
18,806
0
103,834
L
17,401
2,163
0
5,835
29,974
25,256
0
7,160
22,728
15,406
80,374
W
Sun Wukong
TDS Balance
Sun Wukong
19,078
3,246
0
19,635
29,951
25,497
716
4,776
24,965
0
107,572
L
7,649
3,408
2,512
7,741
31,243
26,577
0
17,050
13,797
0
26,049
W
Cerberus
15,120
540
0
9,075
29,843
40,234
840
8,419
20,671
46,188
0
L
Chronos
moonjumping
Chronos
14,503
4,324
0
5,598
23,969
7,901
0
12,337
11,382
91,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
72,998
707
Minions Killed
813
0
Camps Cleared
0
2,418,662
Distance Traveled
2,645,028
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,516
581
146
6
0
558,954
1
W
Eset
14,650
586
224
9
0
500,937
4
L
Heimdallr
12,749
510
166
7
0
461,509
7
W
Anhur
15,332
613
200
8
0
442,963
6
L
Bakasura
12,089
484
170
7
0
487,250
4
L
Nike
11,841
474
179
7
0
504,309
2
W
Sun Wukong
14,773
591
191
8
0
594,269
1
L
Horus
11,221
449
34
1
0
479,175
7
W
Cerberus
13,727
549
52
2
0
547,905
9
L
Chronos
10,705
428
158
6
0
486,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role