Player Matchup

Morgan Le Fay
Morgan Le Fay
FlameQ2k
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,874 Elo+
Solo
Sylvanus
Sylvanus
blokof
Sylvanus
Level 84
God Stats
1W - 3L
1,336 SR
Queue Stats
51W - 66L
1,450 Elo+
Solo
Hachiman
Hachiman
pungsugaren69
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,348 Elo+
Solo
Team Averages
Level 76
1,445 SR
1,557 Elo+

VS

Team Averages
Level 132
1,634 SR
1,579 Elo+
Ymir
Ymir
CaptainPolarbear
Ymir
Level 148
God Stats
9W - 1L
1,728 SR
Queue Stats
295W - 225L
1,617 Elo+
Party 1
Odin
Odin
Xuesn2231
Odin
Level 124
God Stats
5W - 3L
1,963 SR
Queue Stats
118W - 116L
1,495 Elo+
Solo
Achilles
Achilles
banaan2002
Achilles
Level 123
God Stats
9W - 4L
1,210 SR
Queue Stats
269W - 225L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FlameQ2k
Morgan Le Fay
10
0 / 5 / 3
6,167
617
7,887
8,511
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
blokof
Sylvanus
11
3 / 5 / 1
8,167
817
6,536
11,558
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
pungsugaren69
Hachiman
9
1 / 7 / 3
6,508
651
3,599
7,423
2,232
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 12
8,166
817
8,731
11,720
11,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
12
3 / 2 / 13
7,805
781
8,254
10,705
5,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
banaan2002
Achilles
12
9 / 2 / 8
8,225
823
6,869
9,432
10,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
17
17
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
Morgan Le Fay
FlameQ2k
Morgan Le Fay
0
5
3
0.3
W
Odin
3
2
13
4.75
W
Achilles
banaan2002
Achilles
9
2
8
6.5
L
Sylvanus
blokof
Sylvanus
3
5
1
0.7
L
Hachiman
pungsugaren69
Hachiman
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,022
Damage
23,854
27,492
Taken
31,857
14,569
Mitigated
27,275
5,722
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,731
1,821
0
964
11,720
11,049
475
6,331
5,389
31,721
0
L
Morgan Le Fay
FlameQ2k
Morgan Le Fay
7,887
803
0
1,041
8,511
2,793
0
1,639
6,655
26,952
0
W
Odin
8,254
768
330
2,005
10,705
5,707
772
6,106
4,599
0
23,035
W
Achilles
banaan2002
Achilles
6,869
834
0
2,269
9,432
10,519
286
2,484
6,948
0
17,355
L
Sylvanus
blokof
Sylvanus
6,536
2,015
1,179
3,502
11,558
9,544
0
4,573
6,095
12,725
0
L
Hachiman
pungsugaren69
Hachiman
3,599
1,752
0
0
7,423
2,232
0
1,943
5,226
0
8,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,842
Gold Earned
24,196
76
Minions Killed
124
1
Camps Cleared
8
480,132
Distance Traveled
570,657
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,166
817
64
6
3
191,028
1
L
Morgan Le Fay
6,167
617
43
4
1
179,811
4
W
Odin
7,805
781
37
4
2
201,481
0
W
Achilles
8,225
823
23
2
3
178,148
0
L
Sylvanus
8,167
817
14
1
0
156,224
3
L
Hachiman
6,508
651
19
2
0
144,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role