Player Matchup

Merlin
Merlin
PePYoU
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,469 Elo+
Solo
Pele
Pele
RemoteFerret684
Pele
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 9L
1,373 Elo+
Party 1
Susano
Susano
YouKnowThe Duke
Susano
Level 4
God Stats
2W - 2L
1,618 SR
Queue Stats
3W - 9L
1,373 Elo+
Party 1
Hel
Hel
Zoekza021
Hel
Level 25
God Stats
7W - 13L
1,347 SR
Queue Stats
80W - 111L
1,328 Elo+
Solo
Artemis
Artemis
extraswetefn
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,393 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,387 Elo+

VS

Team Averages
Level 18
1,510 SR
1,382 Elo+
Olorun
Olorun
Dsuttles56
Olorun
Level 22
God Stats
8W - 4L
1,463 SR
Queue Stats
52W - 88L
1,322 Elo+
Solo
Yemoja
Yemoja
King x EL3M3NtZ
Yemoja
Level 26
God Stats
1W - 0L
1,521 SR
Queue Stats
36W - 47L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
MarvinDaniel-
Zhong Kui
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,177 Elo+
Solo
Neith
Neith
equipt_0
Neith
Level 17
God Stats
11W - 11L
1,565 SR
Queue Stats
28W - 28L
1,495 Elo+
Solo
Cthulhu
Cthulhu
ri-csi_0719
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PePYoU
Merlin
18
2 / 9 / 10
11,892
991
12,674
18,971
6,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 11 / 7
12,798
1,067
19,692
26,601
10,803
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
8 / 14 / 7
13,490
1,124
27,732
26,860
10,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 6 / 8
11,573
964
10,843
22,669
14,958
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
extraswetefn
Artemis
18
2 / 6 / 8
11,801
983
6,286
18,355
7,400
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dsuttles56
Olorun
20
17 / 7 / 16
15,284
1,274
36,678
24,352
9,856
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 2 / 16
12,737
1,061
8,929
13,400
12,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
MarvinDaniel-
Zhong Kui
20
12 / 1 / 15
14,451
1,204
21,076
14,718
9,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
equipt_0
Neith
20
10 / 1 / 14
14,185
1,182
25,094
11,054
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ri-csi_0719
Cthulhu
19
2 / 8 / 20
12,054
1,005
11,569
21,075
21,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
126
19
Kills
45
46
Deaths
19
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dsuttles56
Olorun
17
7
16
3.57
W
4
2
16
6
W
Zhong Kui
MarvinDaniel-
Zhong Kui
12
1
15
19.5
L
Merlin
PePYoU
Merlin
2
9
10
0.78
L
5
11
7
0.77
L
8
14
7
0.82
L
2
6
8
1
W
Neith
equipt_0
Neith
10
1
14
17
L
Artemis
extraswetefn
Artemis
2
6
8
1
W
Cthulhu
ri-csi_0719
Cthulhu
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,227
Damage
103,346
113,456
Taken
84,599
50,794
Mitigated
57,129
10,771
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dsuttles56
Olorun
36,678
23,219
914
10,470
24,352
9,856
0
7,573
16,779
51,804
0
W
8,929
1,738
810
849
13,400
12,099
0
3,397
10,003
16,067
0
W
Zhong Kui
MarvinDaniel-
Zhong Kui
21,076
1,407
0
5,053
14,718
9,195
0
3,752
10,966
50,395
0
L
Merlin
PePYoU
Merlin
12,674
4,077
232
909
18,971
6,889
0
15,066
3,905
33,575
0
L
19,692
4,143
350
2,346
26,601
10,803
0
17,797
8,804
0
44,938
L
27,732
6,523
0
250
26,860
10,744
0
19,085
7,775
0
36,989
L
10,843
1,228
2,417
3,406
22,669
14,958
0
13,225
9,444
25,016
326
W
Neith
equipt_0
Neith
25,094
13,204
69
2,520
11,054
4,333
0
3,166
7,888
0
44,667
L
Artemis
extraswetefn
Artemis
6,286
4,452
0
861
18,355
7,400
0
13,079
5,276
0
25,200
W
Cthulhu
ri-csi_0719
Cthulhu
11,569
2,406
93
0
21,075
21,646
0
5,517
15,558
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,554
Gold Earned
68,711
179
Minions Killed
211
8
Camps Cleared
5
1,057,880
Distance Traveled
1,038,589
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,284
1,274
38
3
0
172,390
2
W
Yemoja
12,737
1,061
13
1
1
195,977
1
W
Zhong Kui
14,451
1,204
95
8
1
247,269
1
L
Merlin
11,892
991
44
4
1
182,934
1
L
Pele
12,798
1,067
73
6
0
226,197
0
L
Susano
13,490
1,124
13
1
1
236,575
0
L
Hel
11,573
964
18
2
0
234,237
0
W
Neith
14,185
1,182
47
4
3
211,444
1
L
Artemis
11,801
983
31
3
6
177,937
4
W
Cthulhu
12,054
1,005
18
2
0
211,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role