Player Matchup

Kukulkan
Kukulkan
Gennymorti
Kukulkan
Level 28
God Stats
15W - 12L
1,628 SR
Queue Stats
88W - 88L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
LiamTheThief
Gilgamesh
Level 17
God Stats
0W - 1L
1,697 SR
Queue Stats
12W - 8L
1,575 Elo+
Solo
Loki
Loki
NemesisV13
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,598 Elo+
Party 2
Jing Wei
Jing Wei
g197719871972gor
Jing Wei
Level 21
God Stats
1W - 1L
1,689 SR
Queue Stats
14W - 14L
1,415 Elo+
Solo
Ra
Ra
nemesisv13
Ra
Level 18
God Stats
0W - 1L
1,309 SR
Queue Stats
6W - 3L
1,753 Elo+
Party 2
Team Averages
Level 20
1,565 SR
1,577 Elo+

VS

Team Averages
Level 25
1,675 SR
1,596 Elo+
Bellona
Bellona
Padre_du_47
Bellona
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 82L
1,427 Elo+
Solo
Charybdis
Charybdis
Skj0r234
Charybdis
Level 18
God Stats
13W - 2L
1,936 SR
Queue Stats
51W - 11L
1,761 Elo+
Party 1
The Morrigan
The Morrigan
Veibaee--
The Morrigan
Level 35
God Stats
8W - 0L
1,778 SR
Queue Stats
68W - 32L
1,726 Elo+
Party 1
Serqet
Serqet
Vukra--
Serqet
Level 26
God Stats
3W - 0L
1,662 SR
Queue Stats
85W - 43L
1,631 Elo+
Party 1
Hades
Hades
borjalexhugo
Hades
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 18L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gennymorti
Kukulkan
20
3 / 3 / 5
12,884
537
9,549
14,792
13,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
LiamTheThief
Gilgamesh
18
3 / 7 / 5
11,056
461
16,633
23,331
20,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
11 / 4 / 5
13,141
548
10,487
19,696
7,423
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 12 / 2
8,844
369
3,923
15,770
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 12 / 4
12,236
510
7,214
15,734
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Padre_du_47
Bellona
19
3 / 5 / 4
12,781
533
12,884
25,784
30,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
Skj0r234
Charybdis
20
8 / 4 / 3
14,786
616
18,167
15,486
6,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
Veibaee--
The Morrigan
20
16 / 3 / 3
14,670
611
18,866
8,933
4,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serqet
Vukra--
Serqet
20
10 / 4 / 3
14,344
598
11,679
15,819
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 9
10,151
423
6,430
14,629
7,642
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
20
Kills
38
38
Deaths
20
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Gennymorti
Kukulkan
3
3
5
1.83
L
Gilgamesh
LiamTheThief
Gilgamesh
3
7
5
0.79
L
11
4
5
3.38
W
Bellona
Padre_du_47
Bellona
3
5
4
1
W
Charybdis
Skj0r234
Charybdis
8
4
3
2.38
W
The Morrigan
Veibaee--
The Morrigan
16
3
3
5.83
W
Serqet
Vukra--
Serqet
10
4
3
2.88
W
1
4
9
1.38
L
0
12
2
0.08
L
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,806
Damage
68,026
89,323
Taken
80,651
48,711
Mitigated
56,342
14,185
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Gennymorti
Kukulkan
9,549
1,152
75
4,269
14,792
13,360
0
2,438
11,593
94,685
0
L
Gilgamesh
LiamTheThief
Gilgamesh
16,633
5,272
0
3,228
23,331
20,650
727
3,002
19,951
0
62,583
L
10,487
2,881
0
5,229
19,696
7,423
0
2,574
16,819
0
107,597
W
Bellona
Padre_du_47
Bellona
12,884
4,759
0
3,608
25,784
30,534
1,021
1,858
23,926
0
91,933
W
Charybdis
Skj0r234
Charybdis
18,167
7,417
0
2,181
15,486
6,461
5,815
4,657
10,829
0
146,222
W
The Morrigan
Veibaee--
The Morrigan
18,866
3,156
0
1,267
8,933
4,335
1,864
1,653
7,153
105,866
8,444
W
Serqet
Vukra--
Serqet
11,679
1,988
0
2,877
15,819
7,370
0
4,178
11,641
0
91,436
W
6,430
514
412
1,958
14,629
7,642
611
4,956
9,673
34,725
0
L
3,923
2,209
0
522
15,770
2,874
69
5,174
10,332
0
35,608
L
7,214
1,037
268
594
15,734
4,404
171
6,791
8,547
61,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,161
Gold Earned
66,732
636
Minions Killed
751
0
Camps Cleared
0
2,280,397
Distance Traveled
2,229,275
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,884
537
186
8
0
438,175
4
L
Gilgamesh
11,056
461
88
4
0
447,979
0
L
Loki
13,141
548
152
6
0
529,326
0
W
Bellona
12,781
533
161
7
0
432,572
5
W
Charybdis
14,786
616
221
9
0
433,051
7
W
The Morrigan
14,670
611
179
7
0
445,682
3
W
Serqet
14,344
598
129
5
0
486,259
3
W
Hades
10,151
423
61
3
0
431,711
8
L
Jing Wei
8,844
369
77
3
0
465,681
0
L
Ra
12,236
510
133
6
0
399,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role