Player Matchup

Cerberus
Cerberus
Dantoma1
Cerberus
Level 14
God Stats
2W - 3L
1,398 SR
Queue Stats
5W - 13L
1,259 Elo+
Party 2
Neith
Neith
Syncraa
Neith
Level 16
God Stats
32W - 21L
1,609 SR
Queue Stats
39W - 34L
1,458 Elo+
Solo
Janus
Janus
Фирялыч
Janus
Level 23
God Stats
1W - 3L
1,249 SR
Queue Stats
4W - 9L
1,194 Elo+
Party 2
Team Averages
Level 18
1,419 SR
1,304 Elo+

VS

Team Averages
Level 51
1,425 SR
1,352 Elo+
Bellona
Bellona
Crosbyhapf
Bellona
Level 28
God Stats
39W - 56L
1,418 SR
Queue Stats
170W - 258L
1,292 Elo+
Party 1
Sol
Sol
Reystlyn
Sol
Level 80
God Stats
6W - 9L
1,549 SR
Queue Stats
199W - 259L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoNNu66
Tsukuyomi
Level 46
God Stats
14W - 17L
1,307 SR
Queue Stats
479W - 574L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dantoma1
Cerberus
12
5 / 1 / 5
8,711
792
5,821
11,604
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Syncraa
Neith
12
5 / 2 / 4
8,378
762
4,979
6,089
1,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 7
7,535
685
8,292
7,725
4,862
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crosbyhapf
Bellona
11
5 / 5 / 2
7,721
702
6,528
9,739
5,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 5
7,051
641
7,082
5,967
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
RoNNu66
Tsukuyomi
12
1 / 4 / 6
7,269
661
6,885
7,905
2,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
7
7
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Crosbyhapf
Bellona
5
5
2
1.2
W
Cerberus
Dantoma1
Cerberus
5
1
5
7.5
L
1
2
5
1.75
L
Tsukuyomi
RoNNu66
Tsukuyomi
1
4
6
1
W
Neith
Syncraa
Neith
5
2
4
3.5
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
20,495
25,418
Taken
23,611
19,301
Mitigated
10,419
4,333
Healing
2,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Crosbyhapf
Bellona
6,528
2,317
0
1,135
9,739
5,920
0
5,717
4,022
155
12,381
W
Cerberus
Dantoma1
Cerberus
5,821
129
0
1,709
11,604
12,456
0
3,316
7,914
14,096
0
L
7,082
1,794
0
1,160
5,967
1,804
0
3,874
2,093
18,009
0
L
Tsukuyomi
RoNNu66
Tsukuyomi
6,885
1,903
0
307
7,905
2,695
0
4,724
3,181
0
28,442
W
Neith
Syncraa
Neith
4,979
1,406
0
1,002
6,089
1,983
1,500
1,212
4,747
0
26,426
W
8,292
826
694
928
7,725
4,862
36
2,519
5,010
26,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,624
Gold Earned
22,041
130
Minions Killed
96
4
Camps Cleared
6
622,598
Distance Traveled
599,442
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,721
702
11
1
1
185,464
3
W
Cerberus
8,711
792
41
4
1
221,599
3
L
Sol
7,051
641
32
3
2
193,988
1
L
Tsukuyomi
7,269
661
53
5
3
219,990
4
W
Neith
8,378
762
53
5
1
199,245
2
W
Janus
7,535
685
36
3
2
201,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role