Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CHONE_-34
Ra
Level 82
God Stats
2W - 4L
1,480 SR
Queue Stats
103W - 136L
1,361 Elo+
Party 1
Loki
Loki
Kalnimas
Loki
Level 108
God Stats
409W - 573L
1,344 SR
Queue Stats
421W - 606L
1,282 Elo+
Solo
Team Averages
Level 72
1,441 SR
1,381 Elo+

VS

Team Averages
Level 57
1,473 SR
1,303 Elo+
Janus
Janus
FAON FR
Janus
Level 61
God Stats
2W - 1L
1,429 SR
Queue Stats
6W - 4L
1,399 Elo+
Party 2
Aphrodite
Aphrodite
LONY3017
Aphrodite
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 12L
1,080 Elo+
Party 2
Terra
Terra
rexitor2
Terra
Level 46
God Stats
2W - 0L
1,491 SR
Queue Stats
27W - 36L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 4 / 4
10,720
564
14,870
16,269
6,705
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 5
10,899
574
15,841
13,116
11,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
7 / 4 / 0
11,720
617
12,726
12,275
8,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FAON FR
Janus
16
5 / 5 / 5
12,471
656
20,724
19,049
6,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
LONY3017
Aphrodite
15
5 / 4 / 4
11,942
629
5,443
15,338
15,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Terra
rexitor2
Terra
15
0 / 0 / 9
10,965
577
9,243
18,118
24,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
10
10
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
4
0.75
L
1
2
5
1.75
W
Janus
FAON FR
Janus
5
5
5
1.5
L
Loki
7
4
0
1.75
W
Aphrodite
LONY3017
Aphrodite
5
4
4
1.75
W
Terra
rexitor2
Terra
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
35,410
41,660
Taken
52,505
27,067
Mitigated
46,976
11,584
Healing
29,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,870
8,438
0
3,958
16,269
6,705
0
13,023
2,845
0
43,180
L
15,841
443
1,649
3,320
13,116
11,968
0
11,491
997
53,363
0
W
Janus
FAON FR
Janus
20,724
595
1,189
3,755
19,049
6,809
350
6,939
10,747
68,686
0
L
Loki
12,726
1,500
950
1,707
12,275
8,394
0
10,022
1,742
471
27,787
W
Aphrodite
LONY3017
Aphrodite
5,443
1,013
7,615
6,136
15,338
15,566
220
3,273
11,173
20,202
0
W
Terra
rexitor2
Terra
9,243
1,640
3,944
7,035
18,118
24,601
114
4,441
12,570
27,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,339
Gold Earned
35,378
188
Minions Killed
199
10
Camps Cleared
3
1,113,502
Distance Traveled
1,184,868
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,720
564
70
4
9
372,559
0
L
Ra
10,899
574
93
5
1
388,322
4
W
Janus
12,471
656
115
6
0
376,769
3
L
Loki
11,720
617
25
1
0
352,621
11
W
Aphrodite
11,942
629
39
2
2
377,022
1
W
Terra
10,965
577
45
2
1
431,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role