Player Matchup

Skadi
Skadi
 
Skadi
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BezrykiYBTW_OP
Ganesha
Level 24
God Stats
26W - 17L
1,671 SR
Queue Stats
104W - 91L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
MaterialCandy50
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,448 Elo+
Solo
Thanatos
Thanatos
cheescube
Thanatos
Level 28
God Stats
26W - 14L
1,448 SR
Queue Stats
57W - 56L
1,453 Elo+
Solo
Bakasura
Bakasura
tu0may
Bakasura
Level 21
God Stats
20W - 26L
1,412 SR
Queue Stats
80W - 88L
1,324 Elo+
Party 2
Team Averages
Level 16
1,506 SR
1,436 Elo+

VS

Team Averages
Level 21
1,396 SR
1,331 Elo+
Kali
Kali
HappyGarlic3458
Kali
Level 2
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Chang'e
Chang'e
Tornadow02
Chang'e
Level 29
God Stats
17W - 23L
1,375 SR
Queue Stats
93W - 133L
1,413 Elo+
Party 1
Skadi
Skadi
Wolfharddd
Skadi
Level 29
God Stats
69W - 76L
1,498 SR
Queue Stats
94W - 122L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
lII-ReaPer-llI
Sun Wukong
Level 26
God Stats
1W - 4L
1,332 SR
Queue Stats
145W - 102L
1,234 Elo+
Solo
Neith
Neith
xXhofi95Xx
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 5 / 4
9,862
429
8,714
9,564
3,290
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 0 / 23
12,780
556
11,096
16,463
20,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
17
11 / 6 / 2
12,728
553
22,212
12,394
5,471
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
cheescube
Thanatos
19
8 / 5 / 5
12,791
556
10,322
17,237
8,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
tu0may
Bakasura
20
14 / 2 / 6
14,168
616
17,637
18,026
9,435
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
6,906
300
1,735
2,998
637
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Tornadow02
Chang'e
15
1 / 8 / 6
9,500
413
6,200
25,654
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
16
8 / 11 / 4
11,227
488
21,879
22,611
6,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
lII-ReaPer-llI
Sun Wukong
18
5 / 4 / 5
11,204
487
8,837
16,493
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
15
2 / 15 / 5
9,404
409
7,180
18,537
5,746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
39
Kills
17
18
Deaths
40
40
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
5
4
1.4
W
1
0
23
12.5
L
1
2
2
1
W
Kukulkan
11
6
2
2
L
Chang'e
Tornadow02
Chang'e
1
8
6
0.5
L
Skadi
8
11
4
0.91
W
Thanatos
cheescube
Thanatos
8
5
5
2.1
L
Sun Wukong
lII-ReaPer-llI
Sun Wukong
5
4
5
1.88
W
Bakasura
tu0may
Bakasura
14
2
6
8.5
L
Neith
2
15
5
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,981
Damage
45,831
73,684
Taken
86,293
46,785
Mitigated
36,132
20,866
Healing
16,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,714
4,429
0
0
9,564
3,290
712
1,510
8,054
0
39,113
W
11,096
949
0
4,555
16,463
20,537
180
1,868
14,399
36,226
0
L
1,735
866
0
251
2,998
637
0
284
2,651
0
5,900
W
Kukulkan
22,212
1,341
0
0
12,394
5,471
2,602
0
12,122
77,604
0
L
Chang'e
Tornadow02
Chang'e
6,200
241
2,561
7,342
25,654
7,611
320
5,622
19,587
36,973
0
L
Skadi
21,879
10,922
317
2,958
22,611
6,189
872
12,899
8,993
0
52,740
W
Thanatos
cheescube
Thanatos
10,322
4,806
0
11,996
17,237
8,052
7,310
1,062
15,947
0
78,350
L
Sun Wukong
lII-ReaPer-llI
Sun Wukong
8,837
1,265
0
2,076
16,493
15,949
59
6,401
9,860
0
64,071
W
Bakasura
tu0may
Bakasura
17,637
12,018
0
4,315
18,026
9,435
395
1,760
16,044
0
105,970
L
Neith
7,180
2,553
0
790
18,537
5,746
0
8,102
10,109
0
48,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,329
Gold Earned
48,241
528
Minions Killed
329
0
Camps Cleared
0
2,117,689
Distance Traveled
1,552,829
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,862
429
64
3
0
365,039
2
W
Ganesha
12,780
556
23
1
0
476,390
1
L
Kali
6,906
300
10
0
0
112,605
0
W
Kukulkan
12,728
553
118
5
0
329,176
1
L
Chang'e
9,500
413
82
4
0
366,383
0
L
Skadi
11,227
488
59
3
0
337,511
1
W
Thanatos
12,791
556
120
5
0
381,964
0
L
Sun Wukong
11,204
487
104
5
0
402,746
5
W
Bakasura
14,168
616
203
9
0
565,120
0
L
Neith
9,404
409
74
3
0
333,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role