Player Matchup

Charybdis
Charybdis
Masters
Bunghole
Charybdis
Masters
Level 160
God Stats
4W - 11L
1,519 SR
Queue Stats
827W - 776L
2,514 MMR
Solo
Thanatos
Thanatos
Masters
Foster On Xbox
Thanatos
Masters
Level 152
God Stats
6W - 8L
1,671 SR
Queue Stats
366W - 331L
2,669 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Mogify
Cu Chulainn
Masters
Level 158
God Stats
22W - 26L
1,641 SR
Queue Stats
1,525W - 1,501L
2,559 MMR
Solo
Nu Wa
Nu Wa
Masters
Rah_Bands4X
Nu Wa
Masters
Level 148
God Stats
73W - 62L
1,657 SR
Queue Stats
554W - 531L
2,815 MMR
Solo
Yemoja
Yemoja
Masters
thekillingtank
Yemoja
Masters
Level 124
God Stats
0W - 2L
1,370 SR
Queue Stats
305W - 302L
2,680 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 148
1,572 SR
2,647 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,647 SR
2,633 MMR
Loki
Loki
Masters
AcTLiKе
Loki
Masters
Level 128
God Stats
4W - 3L
1,642 SR
Queue Stats
356W - 230L
3,173 MMR
Party 1
Nike
Nike
Masters
Buddha_Senpai_
Nike
Masters
Level 160
God Stats
62W - 39L
1,654 SR
Queue Stats
742W - 739L
2,433 MMR
Solo
Eset
Eset
Masters
Cdotyr
Eset
Masters
Level 120
God Stats
9W - 2L
1,990 SR
Queue Stats
452W - 256L
3,093 MMR
Party 1
Jing Wei
Jing Wei
Masters
HomeiIkazuchi
Jing Wei
Masters
Level 158
God Stats
2W - 4L
1,231 SR
Queue Stats
140W - 151L
2,247 MMR
Solo
Terra
Terra
Diamond III
K1023255
Terra
Diamond III
Level 128
God Stats
29W - 20L
1,719 SR
Queue Stats
720W - 701L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bunghole
Charybdis
11
2 / 2 / 0
6,412
583
5,919
7,111
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
8
0 / 6 / 2
5,045
459
3,069
8,141
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Mogify
Cu Chulainn
10
1 / 3 / 0
5,840
531
4,115
8,308
6,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 0
5,531
503
3,829
7,294
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 2
5,352
487
2,245
8,623
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
TiamatGebArtioOdin

VS

Bans
GilgameshKaliRatatoskrSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
9 / 0 / 5
7,964
724
6,665
4,651
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
6,103
555
4,513
7,085
3,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Cdotyr
Eset
11
5 / 2 / 5
6,876
625
11,929
7,603
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
HomeiIkazuchi
Jing Wei
11
0 / 0 / 4
6,046
550
3,278
5,493
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
K1023255
Terra
10
4 / 1 / 6
6,540
595
2,687
8,237
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
20
20
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
9
0
5
11.5
W
2
1
1
2.5
L
Charybdis
Bunghole
Charybdis
2
2
0
1
W
Eset
Cdotyr
Eset
5
2
5
3.75
L
Thanatos
0
6
2
0.17
W
Jing Wei
HomeiIkazuchi
Jing Wei
0
0
4
2
W
Terra
K1023255
Terra
4
1
6
7
L
Cu Chulainn
Mogify
Cu Chulainn
1
3
0
0.33
L
1
6
0
0.17
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
29,072
39,477
Taken
33,069
17,469
Mitigated
14,451
12,430
Healing
12,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,665
2,037
0
1,383
4,651
1,908
0
640
3,975
0
51,476
W
4,513
1,557
0
2,755
7,085
3,766
24
890
6,173
32
34,526
L
Charybdis
Bunghole
Charybdis
5,919
2,818
0
2,453
7,111
1,925
402
2,343
4,724
0
43,710
W
Eset
Cdotyr
Eset
11,929
1,074
286
1,919
7,603
2,367
0
2,391
4,929
48,717
0
L
Thanatos
3,069
749
0
4,113
8,141
2,583
0
2,626
5,387
0
23,345
W
Jing Wei
HomeiIkazuchi
Jing Wei
3,278
2,554
0
1,487
5,493
1,063
0
483
4,992
0
36,369
W
Terra
K1023255
Terra
2,687
274
779
4,291
8,237
5,347
0
1,922
6,231
13,986
0
L
Cu Chulainn
Mogify
Cu Chulainn
4,115
1,199
0
2,665
8,308
6,670
0
0
8,308
3,942
27,414
L
3,829
821
0
1,180
7,294
1,954
18
4,400
2,588
29,908
0
L
2,245
741
572
1,447
8,623
4,337
0
4,629
3,854
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
33,529
303
Minions Killed
362
0
Camps Cleared
0
1,066,231
Distance Traveled
1,164,395
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,964
724
91
8
0
263,036
2
W
Nike
6,103
555
73
7
0
239,783
3
L
Charybdis
6,412
583
86
8
0
214,131
5
W
Eset
6,876
625
86
8
0
230,718
1
L
Thanatos
5,045
459
55
5
0
228,252
2
W
Jing Wei
6,046
550
81
7
0
205,933
5
W
Terra
6,540
595
31
3
0
224,925
3
L
Cu Chulainn
5,840
531
69
6
0
225,036
2
L
Nu Wa
5,531
503
61
6
0
201,367
2
L
Yemoja
5,352
487
32
3
0
197,445
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role