Player Matchup

Cthulhu
Cthulhu
CachorroFR
Cthulhu
Level 108
God Stats
2W - 3L
1,312 SR
Queue Stats
31W - 38L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
Kls7409
Kukulkan
Level 49
God Stats
35W - 29L
1,544 SR
Queue Stats
442W - 481L
1,439 Elo+
Solo
Charybdis
Charybdis
x-InTeNsiiTy
Charybdis
Level 86
God Stats
3W - 3L
1,532 SR
Queue Stats
17W - 21L
1,471 Elo+
Party 1
Team Averages
Level 81
1,463 SR
1,477 Elo+

VS

Team Averages
Level 80
1,432 SR
1,590 Elo+
Hel
Hel
Darkzen_88
Hel
Level 102
God Stats
0W - 5L
1,059 SR
Queue Stats
46W - 50L
1,422 Elo+
Solo
Bastet
Bastet
MrPsycho2348
Bastet
Level 108
God Stats
0W - 1L
1,737 SR
Queue Stats
26W - 27L
1,479 Elo+
Solo
Chaac
Chaac
Ziaark
Chaac
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 28L
1,868 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CachorroFR
Cthulhu
15
8 / 1 / 8
11,257
750
17,828
18,372
13,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Kls7409
Kukulkan
15
7 / 3 / 9
11,255
750
14,079
8,460
2,942
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
x-InTeNsiiTy
Charybdis
14
2 / 3 / 11
9,939
663
10,926
12,647
3,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
9,628
642
10,072
19,348
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bastet
11
2 / 6 / 3
8,875
592
11,228
11,472
3,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ziaark
Chaac
13
3 / 4 / 2
9,318
621
13,416
22,485
20,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CachorroFR
Cthulhu
8
1
8
12
L
2
7
4
0.57
W
Kukulkan
Kls7409
Kukulkan
7
3
9
3.83
L
Bastet
2
6
3
0.58
L
Chaac
Ziaark
Chaac
3
4
2
1
W
Charybdis
x-InTeNsiiTy
Charybdis
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,833
Damage
34,716
39,479
Taken
53,305
19,798
Mitigated
31,112
6,695
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CachorroFR
Cthulhu
17,828
2,612
829
2,992
18,372
13,419
0
4,142
13,439
45,976
0
L
10,072
709
2,900
7,244
19,348
6,672
0
13,220
5,600
37,117
0
W
Kukulkan
Kls7409
Kukulkan
14,079
2,518
0
250
8,460
2,942
916
3,420
4,994
38,710
0
L
Bastet
11,228
3,502
0
125
11,472
3,663
0
6,894
4,127
0
24,019
L
Chaac
Ziaark
Chaac
13,416
4,351
672
4,918
22,485
20,777
0
10,346
11,165
0
28,443
W
Charybdis
x-InTeNsiiTy
Charybdis
10,926
8,743
0
2,624
12,647
3,437
27
2,917
9,230
0
29,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
27,821
197
Minions Killed
136
8
Camps Cleared
5
840,998
Distance Traveled
805,802
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,257
750
63
4
2
314,450
3
L
Hel
9,628
642
61
4
3
273,529
0
W
Kukulkan
11,255
750
74
5
1
257,603
3
L
Bastet
8,875
592
34
2
2
248,235
2
L
Chaac
9,318
621
41
3
0
284,038
2
W
Charybdis
9,939
663
60
4
5
268,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role