Player Matchup

Gilgamesh
Gilgamesh
DrTrump88
Gilgamesh
Level 18
God Stats
62W - 37L
1,628 SR
Queue Stats
202W - 138L
1,529 Elo+
Solo
Heimdallr
Heimdallr
Fieldpiece
Heimdallr
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
115W - 102L
1,557 Elo+
Solo
Kukulkan
Kukulkan
RedKing039
Kukulkan
Level 10
God Stats
6W - 9L
1,462 SR
Queue Stats
10W - 11L
1,495 Elo+
Solo
Zeus
Zeus
SHAZAM123LIVE
Zeus
Level 6
God Stats
10W - 8L
1,293 SR
Queue Stats
19W - 33L
1,485 Elo+
Solo
Ymir
Ymir
longjie
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,331 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,479 Elo+

VS

Team Averages
Level 16
1,482 SR
1,449 Elo+
Merlin
Merlin
Galek4
Merlin
Level 5
God Stats
2W - 1L
1,659 SR
Queue Stats
2W - 2L
1,389 Elo+
Solo
Cthulhu
Cthulhu
KazeazeSama
Cthulhu
Level 16
God Stats
18W - 27L
1,430 SR
Queue Stats
56W - 72L
1,416 Elo+
Solo
Kali
Kali
KeyKavoos
Kali
Level 25
God Stats
14W - 14L
1,556 SR
Queue Stats
388W - 375L
1,430 Elo+
Solo
Ne Zha
Ne Zha
Phσnσn
Ne Zha
Level 14
God Stats
3W - 2L
1,293 SR
Queue Stats
18W - 14L
1,471 Elo+
Solo
Artemis
Artemis
TheLastAurora
Artemis
Level 22
God Stats
6W - 3L
1,472 SR
Queue Stats
8W - 7L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrTrump88
Gilgamesh
18
3 / 8 / 6
11,739
903
19,458
26,742
14,620
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Fieldpiece
Heimdallr
19
7 / 10 / 5
13,951
1,073
17,545
22,888
7,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RedKing039
Kukulkan
18
1 / 3 / 11
11,890
915
19,589
15,463
5,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 12 / 7
11,714
901
8,511
22,099
6,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
longjie
Ymir
19
0 / 4 / 12
11,920
917
5,799
28,179
25,547
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Galek4
Merlin
20
7 / 3 / 21
13,898
1,069
31,109
11,729
4,891
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KazeazeSama
Cthulhu
20
7 / 5 / 14
13,227
1,017
15,198
22,011
26,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
19
9 / 3 / 14
14,714
1,132
18,217
19,181
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
Phσnσn
Ne Zha
20
9 / 1 / 18
15,285
1,176
24,341
17,227
21,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
20
5 / 1 / 14
12,662
974
18,632
10,174
4,570
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
118
13
Kills
37
37
Deaths
13
41
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrTrump88
Gilgamesh
3
8
6
0.75
L
Heimdallr
Fieldpiece
Heimdallr
7
10
5
0.95
W
Merlin
Galek4
Merlin
7
3
21
5.83
W
Cthulhu
KazeazeSama
Cthulhu
7
5
14
2.8
W
Kali
9
3
14
5.33
W
Ne Zha
Phσnσn
Ne Zha
9
1
18
18
L
Kukulkan
RedKing039
Kukulkan
1
3
11
2.17
L
2
12
7
0.46
W
Artemis
5
1
14
12
L
Ymir
longjie
Ymir
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,902
Damage
107,497
115,371
Taken
80,322
59,712
Mitigated
68,666
7,518
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrTrump88
Gilgamesh
19,458
8,812
0
587
26,742
14,620
0
10,910
15,832
0
34,289
L
Heimdallr
Fieldpiece
Heimdallr
17,545
9,586
0
2,291
22,888
7,839
0
8,577
14,311
0
38,222
W
Merlin
Galek4
Merlin
31,109
854
119
2,057
11,729
4,891
0
4,114
7,615
50,697
0
W
Cthulhu
KazeazeSama
Cthulhu
15,198
526
1,111
340
22,011
26,854
0
12,239
9,768
33,276
0
W
Kali
18,217
9,205
0
7,189
19,181
10,885
0
8,967
9,962
0
28,119
W
Ne Zha
Phσnσn
Ne Zha
24,341
7,606
0
5,702
17,227
21,466
0
5,257
11,970
0
45,796
L
Kukulkan
RedKing039
Kukulkan
19,589
2,107
0
619
15,463
5,390
0
7,303
8,160
34,007
0
L
8,511
1,112
0
465
22,099
6,316
0
9,817
12,282
21,093
0
W
Artemis
18,632
7,913
38
1,425
10,174
4,570
0
3,322
6,852
0
51,913
L
Ymir
longjie
Ymir
5,799
532
0
3,556
28,179
25,547
0
9,700
18,479
28,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,214
Gold Earned
69,786
196
Minions Killed
228
3
Camps Cleared
13
1,211,978
Distance Traveled
1,349,270
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,739
903
29
2
1
257,959
1
L
Heimdallr
13,951
1,073
48
4
0
241,043
0
W
Merlin
13,898
1,069
50
4
1
264,209
0
W
Cthulhu
13,227
1,017
54
4
0
252,311
0
W
Kali
14,714
1,132
18
1
2
287,731
0
W
Ne Zha
15,285
1,176
25
2
8
329,389
0
L
Kukulkan
11,890
915
37
3
0
277,789
0
L
Zeus
11,714
901
28
2
2
201,150
0
W
Artemis
12,662
974
81
6
2
215,630
0
L
Ymir
11,920
917
54
4
0
234,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role