Player Matchup

Baron Samedi
Baron Samedi
Ro0uk
Baron Samedi
Level 10
God Stats
4W - 2L
1,724 SR
Queue Stats
17W - 17L
1,404 Elo+
Solo
Bellona
Bellona
WALT002
Bellona
Level 17
God Stats
11W - 10L
1,310 SR
Queue Stats
82W - 74L
1,458 Elo+
Solo
Olorun
Olorun
ZOORRA
Olorun
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 2
Khepri
Khepri
kalarim
Khepri
Level 69
God Stats
14W - 8L
1,309 SR
Queue Stats
364W - 370L
1,475 Elo+
Party 2
Cliodhna
Cliodhna
蚊子必须死
Cliodhna
Level 6
God Stats
5W - 3L
1,589 SR
Queue Stats
6W - 4L
1,311 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,430 Elo+

VS

Team Averages
Level 19
1,553 SR
1,372 Elo+
Bellona
Bellona
BloodyXEM
Bellona
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Guenkyy
Cthulhu
Level 27
God Stats
1W - 1L
1,706 SR
Queue Stats
8W - 5L
1,450 Elo+
Solo
Hachiman
Hachiman
HarciaPL
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,282 Elo+
Party 1
Set
Set
SaMoTzC
Set
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,417 Elo+
Solo
Kukulkan
Kukulkan
louisvuitton420
Kukulkan
Level 25
God Stats
18W - 12L
1,558 SR
Queue Stats
153W - 195L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ro0uk
Baron Samedi
13
1 / 4 / 3
7,653
510
3,662
7,128
2,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
WALT002
Bellona
14
5 / 0 / 2
8,862
591
4,318
7,539
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
ZOORRA
Olorun
10
1 / 3 / 9
6,377
425
6,215
7,788
3,106
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
kalarim
Khepri
11
3 / 1 / 11
7,657
510
4,960
12,071
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
15
19 / 0 / 2
9,822
655
11,039
8,388
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodyXEM
Bellona
12
0 / 4 / 0
6,922
461
2,936
8,207
3,890
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Guenkyy
Cthulhu
9
1 / 7 / 2
5,862
391
7,286
12,454
7,900
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
HarciaPL
Hachiman
9
0 / 8 / 1
5,762
384
6,015
10,063
2,494
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
12
4 / 4 / 1
7,224
482
4,377
8,607
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
10
3 / 6 / 1
6,912
461
3,273
8,359
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
29
Kills
8
8
Deaths
29
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BloodyXEM
Bellona
0
4
0
0
L
Cthulhu
Guenkyy
Cthulhu
1
7
2
0.29
L
Hachiman
HarciaPL
Hachiman
0
8
1
0.06
W
Baron Samedi
Ro0uk
Baron Samedi
1
4
3
0.63
L
Set
4
4
1
1.13
W
Bellona
WALT002
Bellona
5
0
2
6
W
Olorun
ZOORRA
Olorun
1
3
9
1.83
W
Khepri
kalarim
Khepri
3
1
11
8.5
L
Kukulkan
3
6
1
0.58
W
Cliodhna
19
0
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
23,887
42,914
Taken
47,690
28,459
Mitigated
20,251
17,695
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BloodyXEM
Bellona
2,936
660
0
1,188
8,207
3,890
133
561
7,646
0
37,585
L
Cthulhu
Guenkyy
Cthulhu
7,286
1,589
73
1,154
12,454
7,900
27
6,808
5,646
20,951
0
L
Hachiman
HarciaPL
Hachiman
6,015
4,145
0
914
10,063
2,494
138
4,110
5,953
0
21,410
W
Baron Samedi
Ro0uk
Baron Samedi
3,662
570
0
2,213
7,128
2,722
880
2,461
4,472
40,710
0
L
Set
4,377
2,022
0
1,701
8,607
3,744
0
2,082
6,525
0
42,211
W
Bellona
WALT002
Bellona
4,318
430
0
3,474
7,539
6,335
210
0
6,858
9,358
33,013
W
Olorun
ZOORRA
Olorun
6,215
3,945
209
2,535
7,788
3,106
838
3,474
4,314
18,613
0
W
Khepri
kalarim
Khepri
4,960
1,430
0
3,712
12,071
12,805
358
3,501
8,570
22,873
0
L
Kukulkan
3,273
771
0
663
8,359
2,223
500
2,099
6,260
31,803
0
W
Cliodhna
11,039
1,052
0
5,552
8,388
3,491
1,238
1,259
7,103
0
54,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,371
Gold Earned
32,682
325
Minions Killed
277
0
Camps Cleared
0
1,408,045
Distance Traveled
1,297,352
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,922
461
79
5
0
274,758
1
L
Cthulhu
5,862
391
25
2
0
261,185
0
L
Hachiman
5,762
384
37
2
0
276,228
1
W
Baron Samedi
7,653
510
86
6
0
258,254
0
L
Set
7,224
482
70
5
0
269,380
0
W
Bellona
8,862
591
101
7
0
317,989
0
W
Olorun
6,377
425
28
2
0
241,989
0
W
Khepri
7,657
510
27
2
0
267,950
1
L
Kukulkan
6,912
461
66
4
0
215,801
0
W
Cliodhna
9,822
655
83
6
0
321,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role