Player Matchup

Guan Yu
Guan Yu
Destruu
Guan Yu
Level 4
God Stats
2W - 1L
1,505 SR
Queue Stats
2W - 1L
1,441 Elo+
Solo
Ao Kuang
Ao Kuang
Karecgos
Ao Kuang
Level 22
God Stats
25W - 14L
1,561 SR
Queue Stats
54W - 37L
1,481 Elo+
Solo
Neith
Neith
Shrexxy
Neith
Level 24
God Stats
2W - 1L
1,875 SR
Queue Stats
87W - 70L
1,471 Elo+
Solo
Zeus
Zeus
Xkily
Zeus
Level 13
God Stats
10W - 4L
1,940 SR
Queue Stats
68W - 73L
1,672 Elo+
Solo
Ares
Ares
lolmybutt121
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Solo
Team Averages
Level 16
1,676 SR
1,467 Elo+

VS

Team Averages
Level 22
1,398 SR
1,547 Elo+
Artemis
Artemis
AmTheTee
Artemis
Level 44
God Stats
1W - 2L
1,473 SR
Queue Stats
178W - 178L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Call_me_onse
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 29L
1,349 Elo+
Solo
Hera
Hera
Dominathor714
Hera
Level 29
God Stats
2W - 4L
1,439 SR
Queue Stats
157W - 160L
1,545 Elo+
Solo
Bellona
Bellona
Eduard820
Bellona
Level 7
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 1L
1,853 Elo+
Solo
Cliodhna
Cliodhna
klemxnt
Cliodhna
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 16L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Destruu
Guan Yu
14
1 / 4 / 2
8,880
444
3,208
12,893
11,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Karecgos
Ao Kuang
20
14 / 2 / 2
14,066
703
17,584
23,036
11,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Shrexxy
Neith
15
8 / 3 / 7
10,900
545
13,715
14,570
5,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Xkily
Zeus
18
7 / 2 / 0
11,637
582
12,275
8,489
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 13
10,508
525
7,729
18,115
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmTheTee
Artemis
13
2 / 9 / 4
8,559
428
10,980
14,041
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Call_me_onse
Cthulhu
9
1 / 5 / 4
7,210
361
4,092
8,512
2,651
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 6 / 1
10,807
540
7,377
11,675
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Eduard820
Bellona
13
3 / 5 / 4
9,035
452
10,367
15,985
14,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
klemxnt
Cliodhna
17
7 / 7 / 3
11,230
562
19,231
16,497
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
32
Kills
16
16
Deaths
32
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
AmTheTee
Artemis
2
9
4
0.44
L
Cthulhu
Call_me_onse
Cthulhu
1
5
4
0.6
W
Guan Yu
Destruu
Guan Yu
1
4
2
0.5
L
3
6
1
0.58
L
Bellona
Eduard820
Bellona
3
5
4
1
W
Ao Kuang
Karecgos
Ao Kuang
14
2
2
7.5
W
Neith
Shrexxy
Neith
8
3
7
3.83
W
Zeus
Xkily
Zeus
7
2
0
3.5
L
Cliodhna
klemxnt
Cliodhna
7
7
3
1.21
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,511
Damage
52,047
77,103
Taken
66,710
47,944
Mitigated
31,307
31,666
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AmTheTee
Artemis
10,980
7,650
0
1,766
14,041
4,356
1,292
6,308
7,647
0
44,045
L
Cthulhu
Call_me_onse
Cthulhu
4,092
238
259
1,235
8,512
2,651
87
2,556
5,914
17,204
0
W
Guan Yu
Destruu
Guan Yu
3,208
320
708
3,246
12,893
11,496
643
919
11,974
0
25,772
L
7,377
2,502
0
1,718
11,675
3,799
215
8,114
3,295
62,365
0
L
Bellona
Eduard820
Bellona
10,367
1,987
0
762
15,985
14,684
307
9,342
6,482
8,382
21,556
W
Ao Kuang
Karecgos
Ao Kuang
17,584
6,633
0
14,503
23,036
11,972
1,008
3,260
19,662
127,478
17,021
W
Neith
Shrexxy
Neith
13,715
7,599
0
6,381
14,570
5,208
1,569
3,142
11,388
0
71,656
W
Zeus
Xkily
Zeus
12,275
717
0
2,729
8,489
3,360
976
3,923
4,338
79,541
0
L
Cliodhna
klemxnt
Cliodhna
19,231
2,932
0
4,594
16,497
5,817
0
9,426
7,031
0
73,265
W
7,729
442
0
4,099
18,115
15,908
277
2,416
15,699
36,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,991
Gold Earned
46,841
519
Minions Killed
399
0
Camps Cleared
0
1,834,154
Distance Traveled
1,676,581
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,559
428
74
4
0
329,700
3
L
Cthulhu
7,210
361
23
1
0
210,394
0
W
Guan Yu
8,880
444
51
3
0
343,462
2
L
Hera
10,807
540
145
7
0
353,616
6
L
Bellona
9,035
452
45
2
0
381,545
0
W
Ao Kuang
14,066
703
172
9
0
433,631
1
W
Neith
10,900
545
109
5
0
346,965
4
W
Zeus
11,637
582
135
7
0
354,675
3
L
Cliodhna
11,230
562
112
6
0
401,326
1
W
Ares
10,508
525
52
3
0
355,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role