Player Matchup

Bacchus
Bacchus
CureDivinityX-24
Bacchus
Level 26
God Stats
42W - 30L
1,544 SR
Queue Stats
97W - 91L
1,442 Elo+
Solo
Hun Batz
Hun Batz
DontGiveUp987
Hun Batz
Level 7
God Stats
5W - 2L
1,855 SR
Queue Stats
17W - 19L
1,473 Elo+
Solo
Artemis
Artemis
Renatin-pollin
Artemis
Level 17
God Stats
12W - 6L
1,500 SR
Queue Stats
35W - 37L
1,374 Elo+
Solo
Nemesis
Nemesis
Susej8104
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,418 Elo+
Solo
Yemoja
Yemoja
extraswetefn
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,339 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,409 Elo+

VS

Team Averages
Level 23
1,443 SR
1,451 Elo+
Erlang Shen
Erlang Shen
GH-Jsun
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Grovewallker
Cthulhu
Level 27
God Stats
4W - 5L
1,317 SR
Queue Stats
163W - 162L
1,357 Elo+
Solo
Zeus
Zeus
Hanp668
Zeus
Level 17
God Stats
45W - 48L
1,639 SR
Queue Stats
66W - 78L
1,547 Elo+
Solo
Chiron
Chiron
SLR Taz
Chiron
Level 28
God Stats
27W - 20L
1,600 SR
Queue Stats
169W - 147L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
markusstahl24
Baba Yaga
Level 29
God Stats
0W - 2L
1,161 SR
Queue Stats
106W - 124L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 19
16,703
983
19,377
24,439
43,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
DontGiveUp987
Hun Batz
20
27 / 3 / 8
20,450
1,203
43,805
31,507
23,068
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 4 / 13
15,325
901
28,502
15,340
6,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Susej8104
Nemesis
20
2 / 7 / 15
14,700
865
16,477
26,519
12,052
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
20
0 / 7 / 6
14,555
856
2,118
20,911
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GH-Jsun
Erlang Shen
20
0 / 10 / 10
13,612
801
12,003
30,348
17,880
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Grovewallker
Cthulhu
20
0 / 1 / 15
14,910
877
16,386
17,852
34,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Zeus
Hanp668
Zeus
20
8 / 8 / 8
16,674
981
24,852
22,392
11,248
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
SLR Taz
Chiron
20
9 / 4 / 9
17,060
1,004
35,549
16,445
8,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
markusstahl24
Baba Yaga
20
5 / 13 / 10
15,678
922
24,187
28,492
15,532
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
36
Kills
22
22
Deaths
36
61
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
W
Hun Batz
DontGiveUp987
Hun Batz
27
3
8
10.33
L
Erlang Shen
GH-Jsun
Erlang Shen
0
10
10
0.5
L
Cthulhu
Grovewallker
Cthulhu
0
1
15
7.5
L
Zeus
Hanp668
Zeus
8
8
8
1.5
W
3
4
13
2.38
L
Chiron
SLR Taz
Chiron
9
4
9
3.38
W
Nemesis
Susej8104
Nemesis
2
7
15
1.36
W
Yemoja
0
7
6
0.43
L
Baba Yaga
markusstahl24
Baba Yaga
5
13
10
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,279
Damage
112,977
118,716
Taken
115,529
97,769
Mitigated
87,645
9,746
Healing
13,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,377
1,062
0
1,229
24,439
43,017
0
14,193
10,246
42,984
0
W
Hun Batz
DontGiveUp987
Hun Batz
43,805
20,208
0
2,146
31,507
23,068
0
16,361
15,146
0
82,374
L
Erlang Shen
GH-Jsun
Erlang Shen
12,003
6,946
0
2,295
30,348
17,880
0
7,833
22,515
0
19,169
L
Cthulhu
Grovewallker
Cthulhu
16,386
955
308
0
17,852
34,342
0
5,175
12,677
25,048
0
L
Zeus
Hanp668
Zeus
24,852
5,244
59
905
22,392
11,248
0
1,678
20,714
66,477
0
W
28,502
10,356
148
1,270
15,340
6,428
0
11,374
3,966
0
67,973
L
Chiron
SLR Taz
Chiron
35,549
17,747
1,468
3,544
16,445
8,643
0
515
15,930
0
81,700
W
Nemesis
Susej8104
Nemesis
16,477
7,156
0
1,974
26,519
12,052
0
12,194
14,325
0
31,289
W
Yemoja
2,118
1,236
1,592
1,387
20,911
13,204
0
11,303
9,608
19,695
0
L
Baba Yaga
markusstahl24
Baba Yaga
24,187
1,056
142
4,386
28,492
15,532
0
6,294
22,198
57,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,733
Gold Earned
77,934
298
Minions Killed
315
16
Camps Cleared
6
1,588,014
Distance Traveled
1,482,530
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,703
983
39
2
4
342,777
3
W
Hun Batz
20,450
1,203
102
6
4
376,918
2
L
Erlang Shen
13,612
801
8
0
1
267,704
0
L
Cthulhu
14,910
877
36
2
0
351,438
1
L
Zeus
16,674
981
97
6
1
310,469
1
W
Artemis
15,325
901
94
6
2
263,379
0
L
Chiron
17,060
1,004
82
5
4
293,031
0
W
Nemesis
14,700
865
31
2
2
358,933
2
W
Yemoja
14,555
856
32
2
4
246,007
4
L
Baba Yaga
15,678
922
92
5
0
259,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role