Player Matchup

Chaac
Chaac
Distinguished4
Chaac
Level 97
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 13L
1,085 Elo+
Solo
Hel
Hel
Tomato596
Hel
Level 14
God Stats
1W - 3L
1,219 SR
Queue Stats
7W - 28L
1,157 Elo+
Solo
Ares
Ares
Yegoyego
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 39
1,366 SR
1,247 Elo+

VS

Team Averages
Level 48
1,704 SR
1,456 Elo+
Gilgamesh
Gilgamesh
AP0CAL9PSE
Gilgamesh
Level 30
God Stats
13W - 8L
1,633 SR
Queue Stats
158W - 158L
1,481 Elo+
Party 1
Sol
Sol
Oleksiyss
Sol
Level 29
God Stats
3W - 1L
1,748 SR
Queue Stats
138W - 150L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
PIZDECsyka
Hou Yi
Level 84
God Stats
13W - 5L
1,733 SR
Queue Stats
253W - 275L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,097
610
4,505
8,033
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 4 / 0
5,543
554
2,610
8,306
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
9
0 / 3 / 1
6,462
646
3,136
10,900
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AP0CAL9PSE
Gilgamesh
10
2 / 0 / 6
6,840
684
6,629
6,179
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 5
7,308
731
7,365
4,640
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
PIZDECsyka
Hou Yi
11
3 / 0 / 4
7,260
726
8,704
3,699
1,280
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AP0CAL9PSE
Gilgamesh
2
0
6
5
L
1
1
0
1
W
3
1
5
5.5
W
Hou Yi
PIZDECsyka
Hou Yi
3
0
4
5
L
0
4
0
0
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,251
Damage
22,698
27,239
Taken
14,518
22,482
Mitigated
7,311
6,394
Healing
1,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AP0CAL9PSE
Gilgamesh
6,629
1,813
0
722
6,179
4,417
182
2,436
3,368
0
8,926
L
4,505
589
0
2,013
8,033
7,689
0
1,446
6,076
0
18,709
W
7,365
1,050
0
1,227
4,640
1,614
177
2,171
2,342
25,610
0
W
Hou Yi
PIZDECsyka
Hou Yi
8,704
2,660
0
25
3,699
1,280
624
1,637
1,977
0
32,913
L
2,610
375
1,732
1,433
8,306
4,888
0
3,031
4,931
15,412
0
L
Ares
3,136
737
0
1,216
10,900
9,905
0
2,823
7,496
6,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,102
Gold Earned
21,408
76
Minions Killed
119
2
Camps Cleared
7
529,120
Distance Traveled
599,543
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,840
684
22
2
1
212,434
4
L
Chaac
6,097
610
35
4
0
201,988
0
W
Sol
7,308
731
36
4
5
195,643
0
W
Hou Yi
7,260
726
61
6
1
191,466
5
L
Hel
5,543
554
32
3
2
151,818
3
L
Ares
6,462
646
9
1
0
175,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role