Player Matchup

Sylvanus
Sylvanus
GierigerGilbert
Sylvanus
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
472W - 498L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Misericordiou
Baron Samedi
Level 60
God Stats
9W - 10L
1,596 SR
Queue Stats
330W - 376L
1,443 Elo+
Solo
Jing Wei
Jing Wei
MrLawlyPop
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 37L
1,558 Elo+
Solo
Osiris
Osiris
PoNYloVER33
Osiris
Level 79
God Stats
7W - 14L
1,352 SR
Queue Stats
388W - 399L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
WonderfulMrFox
Cliodhna
Level 76
God Stats
29W - 27L
1,415 SR
Queue Stats
429W - 441L
1,507 Elo+
Party 1
Team Averages
Level 74
1,473 SR
1,492 Elo+

VS

Team Averages
Level 82
1,535 SR
1,492 Elo+
Pele
Pele
 
Pele
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CaiptainMarijane
Heimdallr
Level 69
God Stats
4W - 1L
1,693 SR
Queue Stats
53W - 39L
1,543 Elo+
Solo
Cliodhna
Cliodhna
Factoris
Cliodhna
Level 86
God Stats
5W - 3L
1,717 SR
Queue Stats
110W - 124L
1,455 Elo+
Solo
Anubis
Anubis
Harsan538
Anubis
Level 83
God Stats
3W - 5L
1,268 SR
Queue Stats
192W - 212L
1,518 Elo+
Solo
Awilix
Awilix
awolnation911
Awilix
Level 87
God Stats
3W - 3L
1,497 SR
Queue Stats
10W - 12L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 6 / 5
8,957
471
6,294
19,649
20,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Misericordiou
Baron Samedi
15
4 / 8 / 4
9,783
515
5,946
15,684
12,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MrLawlyPop
Jing Wei
13
2 / 8 / 3
8,510
448
9,363
16,510
5,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
17
0 / 1 / 5
10,148
534
4,418
11,751
12,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
17
11 / 5 / 6
11,012
580
19,370
15,107
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 3 / 10
9,571
504
7,706
16,576
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
17
4 / 4 / 8
10,497
552
14,948
12,841
5,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Factoris
Cliodhna
17
4 / 3 / 7
10,718
564
10,584
10,230
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Harsan538
Anubis
17
10 / 5 / 7
10,993
579
15,893
12,874
5,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 5
10,938
576
9,764
14,654
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
19
Kills
28
28
Deaths
20
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
3
10
2.67
W
Heimdallr
4
4
8
2
W
Cliodhna
Factoris
Cliodhna
4
3
7
2.5
L
Sylvanus
2
6
5
0.75
W
Anubis
Harsan538
Anubis
10
5
7
2.7
L
Baron Samedi
Misericordiou
Baron Samedi
4
8
4
0.75
L
Jing Wei
MrLawlyPop
Jing Wei
2
8
3
0.44
L
Osiris
0
1
5
2.5
L
Cliodhna
11
5
6
2.8
W
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
58,895
78,701
Taken
67,175
56,386
Mitigated
35,222
22,026
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,706
562
0
4,872
16,576
14,874
68
3,613
12,963
0
31,620
W
Heimdallr
14,948
5,927
0
3,281
12,841
5,337
1,968
3,200
9,641
0
84,154
W
Cliodhna
Factoris
Cliodhna
10,584
1,183
0
1,783
10,230
4,636
2,040
807
9,423
0
53,253
L
Sylvanus
6,294
2,113
2,931
4,585
19,649
20,205
0
1,609
18,040
28,388
0
W
Anubis
Harsan538
Anubis
15,893
1,651
0
6,645
12,874
5,423
1,700
3,995
8,879
67,453
0
L
Baron Samedi
Misericordiou
Baron Samedi
5,946
972
565
4,750
15,684
12,902
666
7,064
8,620
48,310
0
L
Jing Wei
MrLawlyPop
Jing Wei
9,363
5,826
0
1,773
16,510
5,419
300
3,385
13,125
0
56,689
L
Osiris
4,418
905
0
3,391
11,751
12,266
213
1,381
10,370
10,587
54,543
L
Cliodhna
19,370
2,190
0
4,031
15,107
5,594
0
2,568
12,539
0
71,656
W
9,764
3,831
0
3,825
14,654
4,952
0
1,931
12,723
0
72,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
52,717
451
Minions Killed
518
0
Camps Cleared
0
1,770,326
Distance Traveled
1,820,457
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,571
504
39
2
0
375,648
8
W
Heimdallr
10,497
552
154
8
0
339,316
6
W
Cliodhna
10,718
564
117
6
0
369,196
1
L
Sylvanus
8,957
471
38
2
0
331,794
2
W
Anubis
10,993
579
96
5
0
310,840
0
L
Baron Samedi
9,783
515
75
4
0
287,377
3
L
Jing Wei
8,510
448
104
5
0
355,833
2
L
Osiris
10,148
534
140
7
0
374,508
3
L
Cliodhna
11,012
580
94
5
0
420,814
3
W
Awilix
10,938
576
112
6
0
425,457
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role