Player Matchup

Achilles
Achilles
D3M0N DCLXVI
Achilles
Level 120
God Stats
3W - 12L
1,241 SR
Queue Stats
375W - 416L
1,401 Elo+
Solo
Cliodhna
Cliodhna
morphy31
Cliodhna
Level 61
God Stats
13W - 9L
1,661 SR
Queue Stats
80W - 87L
1,430 Elo+
Solo
Athena
Athena
nervenzelle_008
Athena
Level 111
God Stats
12W - 6L
1,657 SR
Queue Stats
374W - 391L
1,494 Elo+
Solo
Chronos
Chronos
posto_ambiguo162
Chronos
Level 92
God Stats
6W - 5L
1,495 SR
Queue Stats
258W - 326L
1,367 Elo+
Solo
Danzaburou
Danzaburou
xICasaru
Danzaburou
Level 77
God Stats
15W - 15L
1,529 SR
Queue Stats
175W - 227L
1,461 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,431 Elo+

VS

Team Averages
Level 82
1,397 SR
1,412 Elo+
Fenrir
Fenrir
Guenole5821
Fenrir
Level 87
God Stats
6W - 7L
1,547 SR
Queue Stats
384W - 363L
1,485 Elo+
Solo
Ares
Ares
ItsVega222
Ares
Level 65
God Stats
1W - 6L
1,214 SR
Queue Stats
361W - 421L
1,413 Elo+
Party 2
Rama
Rama
Superchin69
Rama
Level 74
God Stats
4W - 3L
1,802 SR
Queue Stats
28W - 25L
1,425 Elo+
Party 1
Anubis
Anubis
alexcrack3203
Anubis
Level 80
God Stats
2W - 4L
1,232 SR
Queue Stats
329W - 404L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
skinragged
Guan Yu
Level 103
God Stats
1W - 1L
1,191 SR
Queue Stats
26W - 19L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D3M0N DCLXVI
Achilles
17
1 / 3 / 1
10,070
504
6,888
16,444
13,395
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cliodhna
morphy31
Cliodhna
14
6 / 4 / 2
9,400
470
11,557
12,194
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 5
8,116
406
5,939
23,528
22,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 5 / 2
9,047
452
10,746
18,489
6,078
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
xICasaru
Danzaburou
14
1 / 7 / 4
8,678
434
7,903
17,876
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 3 / 6
11,676
584
18,296
18,306
11,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 3 / 11
9,495
475
10,614
14,348
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 1 / 6
9,772
489
7,722
10,022
3,315
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 4 / 9
10,173
509
12,100
11,512
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
skinragged
Guan Yu
17
3 / 0 / 9
10,310
516
11,889
10,819
11,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
25
25
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
D3M0N DCLXVI
Achilles
1
3
1
0.5
W
Fenrir
10
3
6
4.33
W
5
3
11
3.5
W
3
1
6
6
W
4
4
9
2.13
L
Cliodhna
morphy31
Cliodhna
6
4
2
1.75
L
0
6
5
0.42
L
3
5
2
0.8
W
Guan Yu
skinragged
Guan Yu
3
0
9
7.5
L
Danzaburou
xICasaru
Danzaburou
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,033
Damage
60,621
88,531
Taken
65,007
50,973
Mitigated
46,494
21,731
Healing
28,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
D3M0N DCLXVI
Achilles
6,888
1,623
0
3,794
16,444
13,395
226
512
15,932
0
75,041
W
Fenrir
18,296
4,073
0
8,913
18,306
11,594
47
4,492
13,814
0
104,950
W
10,614
528
562
4,691
14,348
13,722
57
3,542
10,806
29,423
0
W
7,722
6,420
0
3,606
10,022
3,315
553
2,574
7,448
0
59,860
W
12,100
834
0
5,650
11,512
5,910
968
4,222
7,290
72,591
0
L
Cliodhna
morphy31
Cliodhna
11,557
1,233
0
1,740
12,194
3,993
0
4,465
7,729
0
55,608
L
5,939
1,338
539
5,142
23,528
22,148
73
5,893
17,635
32,028
0
L
10,746
3,131
0
3,794
18,489
6,078
0
7,110
11,379
51,390
0
W
Guan Yu
skinragged
Guan Yu
11,889
1,564
1,387
4,016
10,819
11,953
243
2,027
8,792
0
57,496
L
Danzaburou
xICasaru
Danzaburou
7,903
2,809
628
6,094
17,876
5,359
1,649
4,734
13,142
0
53,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,311
Gold Earned
51,426
475
Minions Killed
537
0
Camps Cleared
0
1,764,089
Distance Traveled
1,966,314
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,070
504
140
7
0
373,817
0
W
Fenrir
11,676
584
162
8
0
453,395
3
W
Ares
9,495
475
30
2
0
393,475
0
W
Rama
9,772
489
119
6
0
370,332
2
W
Anubis
10,173
509
119
6
0
325,882
3
L
Cliodhna
9,400
470
92
5
0
414,984
0
L
Athena
8,116
406
66
3
0
360,120
2
L
Chronos
9,047
452
94
5
0
323,608
0
W
Guan Yu
10,310
516
107
5
0
423,230
2
L
Danzaburou
8,678
434
83
4
0
291,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role