Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TTVDi3Potato3
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 50L
1,305 Elo+
Solo
Cthulhu
Cthulhu
jxrgers
Cthulhu
Level 15
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
Team Averages
Level 30
1,573 SR
1,392 Elo+

VS

Team Averages
Level 12
1,521 SR
1,373 Elo+
Achilles
Achilles
TelemachusDad
Achilles
Level 12
God Stats
21W - 22L
1,402 SR
Queue Stats
27W - 41L
1,154 Elo+
Solo
Ra
Ra
WolfeyEG
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,605 Elo+
Solo
Bellona
Bellona
drachundello
Bellona
Level 14
God Stats
2W - 0L
1,660 SR
Queue Stats
9W - 13L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 6 / 2
7,160
651
10,644
8,202
3,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,898
627
6,315
4,785
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
jxrgers
Cthulhu
10
2 / 5 / 2
7,171
652
7,023
14,464
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
TelemachusDad
Achilles
11
5 / 2 / 6
8,174
743
6,060
12,860
9,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 11
8,174
743
6,262
7,210
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
drachundello
Bellona
14
7 / 0 / 8
8,854
805
9,664
9,010
7,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
15
15
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
0
4
3
0.38
W
Achilles
TelemachusDad
Achilles
5
2
6
4
W
3
2
11
4.25
W
Bellona
drachundello
Bellona
7
0
8
11
L
Cthulhu
jxrgers
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,982
Damage
21,986
27,451
Taken
29,080
16,364
Mitigated
20,234
3,489
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,644
4,685
0
1,085
8,202
3,001
832
1,808
6,394
0
21,460
L
6,315
92
666
488
4,785
1,604
315
951
3,834
24,366
0
W
Achilles
TelemachusDad
Achilles
6,060
1,415
527
2,385
12,860
9,797
683
6,493
5,309
414
14,132
W
6,262
1,614
425
657
7,210
2,856
518
3,352
3,569
29,299
0
W
Bellona
drachundello
Bellona
9,664
1,593
527
1,672
9,010
7,581
348
2,257
6,292
1,911
19,759
L
Cthulhu
jxrgers
Cthulhu
7,023
491
0
1,250
14,464
11,759
0
4,548
9,916
12,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,229
Gold Earned
25,202
102
Minions Killed
109
1
Camps Cleared
7
561,360
Distance Traveled
627,329
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,160
651
25
2
0
185,640
3
L
Ra
6,898
627
62
6
0
191,292
0
W
Achilles
8,174
743
12
1
2
195,545
5
W
Ra
8,174
743
72
7
2
203,021
3
W
Bellona
8,854
805
25
2
3
228,763
0
L
Cthulhu
7,171
652
15
1
1
184,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role