Player Matchup

Merlin
Merlin
 
Merlin
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Eletricozx3
Thanatos
Level 61
God Stats
6W - 8L
1,182 SR
Queue Stats
81W - 106L
1,471 Elo+
Party 1
Ganesha
Ganesha
MADARAΞGY
Ganesha
Level 140
God Stats
9W - 4L
1,623 SR
Queue Stats
151W - 165L
1,467 Elo+
Solo
Kukulkan
Kukulkan
cripton747
Kukulkan
Level 45
God Stats
14W - 8L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Solo
Anubis
Anubis
dejastin15
Anubis
Level 28
God Stats
1W - 3L
1,306 SR
Queue Stats
89W - 101L
1,526 Elo+
Party 1
Team Averages
Level 64
1,422 SR
1,493 Elo+

VS

Team Averages
Level 57
1,384 SR
1,503 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EikichiMechazawa
Neith
Level 47
God Stats
161W - 186L
1,350 SR
Queue Stats
339W - 356L
1,408 Elo+
Solo
Chang'e
Chang'e
Everec
Chang'e
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
278W - 290L
1,508 Elo+
Solo
Anubis
Anubis
Grabo
Anubis
Level 43
God Stats
1W - 2L
1,493 SR
Queue Stats
129W - 110L
1,566 Elo+
Solo
Thanatos
Thanatos
McJoneZ
Thanatos
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
12W - 8L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
16 / 1 / 12
13,124
1,312
31,379
7,926
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Eletricozx3
Thanatos
16
5 / 3 / 14
9,797
980
6,078
6,475
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MADARAΞGY
Ganesha
17
0 / 1 / 26
9,825
983
8,852
9,505
9,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
cripton747
Kukulkan
17
4 / 0 / 18
10,228
1,023
14,482
1,521
719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
dejastin15
Anubis
16
5 / 1 / 15
10,290
1,029
9,077
8,733
4,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

309

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 5 / 5
10,502
1,050
5,735
27,254
32,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 0 / 0
7,620
762
0
0
0
Chang'e
Everec
Chang'e
15
1 / 7 / 3
9,480
948
7,812
16,290
5,253
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Grabo
Anubis
15
2 / 9 / 2
9,298
930
10,039
16,772
8,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
McJoneZ
Thanatos
15
2 / 9 / 2
9,225
923
7,138
14,843
5,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
30
Kills
6
6
Deaths
30
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
1
12
22
L
Cthulhu
 
Cthulhu
1
5
5
0.7
L
0
0
0
0
W
Thanatos
Eletricozx3
Thanatos
5
3
14
4
L
Chang'e
Everec
Chang'e
1
7
3
0.36
L
Anubis
Grabo
Anubis
2
9
2
0.33
W
Ganesha
MADARAΞGY
Ganesha
0
1
26
13
L
Thanatos
McJoneZ
Thanatos
2
9
2
0.33
W
Kukulkan
cripton747
Kukulkan
4
0
18
13
W
Anubis
dejastin15
Anubis
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,868
Damage
30,724
34,160
Taken
75,159
20,963
Mitigated
51,521
8,179
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
31,379
3,794
272
1,396
7,926
3,117
0
5,515
2,411
65,183
0
L
Cthulhu
 
Cthulhu
5,735
402
0
920
27,254
32,526
0
22,167
4,695
24,889
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Eletricozx3
Thanatos
6,078
1,753
0
2,431
6,475
2,893
0
4,517
1,958
0
9,193
L
Chang'e
Everec
Chang'e
7,812
628
2,170
2,942
16,290
5,253
0
13,445
2,582
32,620
0
L
Anubis
Grabo
Anubis
10,039
278
0
1,701
16,772
8,073
0
14,542
1,976
22,066
0
W
Ganesha
MADARAΞGY
Ganesha
8,852
786
0
227
9,505
9,838
0
5,657
3,848
18,029
0
L
Thanatos
McJoneZ
Thanatos
7,138
2,124
0
3,498
14,843
5,669
0
12,510
2,116
0
21,031
W
Kukulkan
cripton747
Kukulkan
14,482
947
476
208
1,521
719
0
1,198
323
30,426
0
W
Anubis
dejastin15
Anubis
9,077
409
304
2,865
8,733
4,396
0
6,699
2,034
23,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,264
Gold Earned
46,125
195
Minions Killed
150
4
Camps Cleared
9
939,869
Distance Traveled
730,002
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,124
1,312
83
8
1
188,063
2
L
Cthulhu
10,502
1,050
39
4
1
195,903
0
L
Neith
7,620
762
0
0
0
0
0
W
Thanatos
9,797
980
9
1
1
182,324
0
L
Chang'e
9,480
948
59
6
2
200,495
0
L
Anubis
9,298
930
21
2
3
157,578
0
W
Ganesha
9,825
983
1
0
0
189,210
3
L
Thanatos
9,225
923
31
3
3
176,026
0
W
Kukulkan
10,228
1,023
53
5
0
194,846
2
W
Anubis
10,290
1,029
49
5
2
185,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role