Player Matchup

Ra
Ra
Call_me_onse
Ra
Level 13
God Stats
1W - 2L
1,690 SR
Queue Stats
15W - 29L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
Karecgos
Ao Kuang
Level 22
God Stats
25W - 14L
1,600 SR
Queue Stats
54W - 37L
1,497 Elo+
Solo
Neith
Neith
Mishinka
Neith
Level 20
God Stats
0W - 6L
1,372 SR
Queue Stats
5W - 9L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Starsmitten
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,441 Elo+
Solo
Izanami
Izanami
vfrcbvfr
Izanami
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 30L
1,410 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,452 Elo+

VS

Team Averages
Level 21
1,429 SR
1,369 Elo+
Ra
Ra
BloodyXEM
Ra
Level 11
God Stats
5W - 6L
1,380 SR
Queue Stats
15W - 14L
1,304 Elo+
Party 2
Cliodhna
Cliodhna
Drinaru
Cliodhna
Level 27
God Stats
8W - 5L
1,637 SR
Queue Stats
83W - 64L
1,420 Elo+
Party 2
Osiris
Osiris
HarciaPL
Osiris
Level 7
God Stats
2W - 2L
1,248 SR
Queue Stats
6W - 10L
1,190 Elo+
Party 2
Charybdis
Charybdis
Muteke
Charybdis
Level 33
God Stats
1W - 1L
1,294 SR
Queue Stats
67W - 70L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
RADIMJEZKURVYSYN
Cthulhu
Level 28
God Stats
14W - 8L
1,585 SR
Queue Stats
48W - 52L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
6,911
461
3,178
9,888
3,104
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Karecgos
Ao Kuang
14
6 / 6 / 0
8,256
550
8,086
13,640
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Mishinka
Neith
11
3 / 4 / 2
7,717
514
4,785
8,413
2,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Starsmitten
Cthulhu
5
0 / 5 / 0
4,869
325
1,499
5,241
3,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
vfrcbvfr
Izanami
13
2 / 4 / 0
7,728
515
3,051
8,360
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
9,037
602
9,042
10,057
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Drinaru
Cliodhna
15
14 / 3 / 5
9,778
652
13,087
11,073
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
HarciaPL
Osiris
12
1 / 4 / 4
7,872
525
4,263
7,356
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Muteke
Charybdis
14
3 / 0 / 2
8,912
594
3,954
6,358
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 4
7,598
507
2,908
7,083
5,588
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
12
Kills
26
26
Deaths
13
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
L
1
7
2
0.29
W
Cliodhna
Drinaru
Cliodhna
14
3
5
5.5
W
Osiris
HarciaPL
Osiris
1
4
4
0.75
L
Ao Kuang
Karecgos
Ao Kuang
6
6
0
1
L
Neith
Mishinka
Neith
3
4
2
1
W
Charybdis
Muteke
Charybdis
3
0
2
4
W
2
2
4
2
L
Cthulhu
Starsmitten
Cthulhu
0
5
0
0
L
Izanami
vfrcbvfr
Izanami
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
33,254
45,542
Taken
41,927
17,066
Mitigated
19,654
10,678
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,042
1,398
199
3,937
10,057
3,780
1,179
5,055
5,002
54,926
0
L
3,178
870
96
2,521
9,888
3,104
214
3,992
5,720
33,676
0
W
Cliodhna
Drinaru
Cliodhna
13,087
1,755
0
5,124
11,073
4,056
116
2,755
8,318
0
53,824
W
Osiris
HarciaPL
Osiris
4,263
1,252
0
442
7,356
4,327
86
3,251
4,105
0
29,899
L
Ao Kuang
Karecgos
Ao Kuang
8,086
2,031
0
5,365
13,640
5,703
0
3,197
10,231
45,916
11,211
L
Neith
Mishinka
Neith
4,785
2,817
0
1,868
8,413
2,385
1,028
1,037
7,310
0
22,373
W
Charybdis
Muteke
Charybdis
3,954
2,543
0
2,422
6,358
1,903
1,901
438
5,920
0
65,808
W
2,908
94
0
978
7,083
5,588
473
711
6,372
26,713
0
L
Cthulhu
Starsmitten
Cthulhu
1,499
525
0
156
5,241
3,532
0
983
4,232
4,342
0
L
Izanami
vfrcbvfr
Izanami
3,051
1,767
0
672
8,360
2,342
1,354
2,261
6,099
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
43,197
301
Minions Killed
409
0
Camps Cleared
0
1,155,849
Distance Traveled
1,513,566
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,037
602
104
7
0
263,943
0
L
Ra
6,911
461
55
4
0
223,334
1
W
Cliodhna
9,778
652
84
6
0
337,548
12
W
Osiris
7,872
525
63
4
0
324,417
0
L
Ao Kuang
8,256
550
96
6
0
290,004
1
L
Neith
7,717
514
39
3
0
244,485
3
W
Charybdis
8,912
594
124
8
0
276,420
4
W
Cthulhu
7,598
507
34
2
0
311,238
0
L
Cthulhu
4,869
325
5
0
0
120,279
2
L
Izanami
7,728
515
106
7
0
277,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role