Player Matchup

Izanami
Izanami
JiggleHeady
Izanami
Level 27
God Stats
3W - 10L
1,462 SR
Queue Stats
16W - 29L
1,364 Elo+
Solo
Serqet
Serqet
Redkingdoom
Serqet
Level 152
God Stats
2W - 3L
1,560 SR
Queue Stats
417W - 433L
1,611 Elo+
Solo
Tiamat
Tiamat
therealeddy
Tiamat
Level 56
God Stats
2W - 4L
1,291 SR
Queue Stats
238W - 235L
1,532 Elo+
Solo
Team Averages
Level 78
1,438 SR
1,502 Elo+

VS

Team Averages
Level 68
1,391 SR
1,447 Elo+
Odin
Odin
TurntBoast
Odin
Level 28
God Stats
2W - 0L
1,461 SR
Queue Stats
64W - 69L
1,578 Elo+
Solo
Hachiman
Hachiman
fearblade00
Hachiman
Level 127
God Stats
5W - 8L
1,417 SR
Queue Stats
250W - 296L
1,518 Elo+
Solo
Kukulkan
Kukulkan
trent98
Kukulkan
Level 49
God Stats
3W - 11L
1,295 SR
Queue Stats
25W - 62L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JiggleHeady
Izanami
16
5 / 8 / 5
13,311
605
10,487
15,410
5,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
17
5 / 7 / 5
14,850
675
25,400
22,856
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
17
3 / 2 / 7
13,406
609
11,938
14,626
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 9
13,801
627
13,188
21,597
16,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
fearblade00
Hachiman
19
13 / 3 / 2
15,427
701
17,388
19,541
6,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
trent98
Kukulkan
16
1 / 6 / 12
13,412
610
13,079
19,240
7,556
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
17
17
Deaths
13
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
JiggleHeady
Izanami
5
8
5
0.94
L
Serqet
5
7
5
1.07
W
3
4
9
1.88
W
Hachiman
fearblade00
Hachiman
13
3
2
4.67
L
Tiamat
3
2
7
3.25
W
Kukulkan
trent98
Kukulkan
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,825
Damage
43,655
52,892
Taken
60,378
25,142
Mitigated
29,872
9,487
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
JiggleHeady
Izanami
10,487
4,854
0
1,720
15,410
5,713
2,201
5,228
10,182
0
50,741
L
Serqet
25,400
7,026
0
2,005
22,856
11,138
358
5,179
16,873
0
36,137
W
13,188
2,023
257
5,212
21,597
16,311
384
5,022
15,794
0
40,825
W
Hachiman
fearblade00
Hachiman
17,388
11,841
0
6,660
19,541
6,005
2,530
4,491
14,667
0
83,630
L
Tiamat
11,938
332
0
5,762
14,626
8,291
411
3,455
11,171
56,177
0
W
Kukulkan
trent98
Kukulkan
13,079
841
0
1,088
19,240
7,556
40
3,249
15,595
35,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
42,640
190
Minions Killed
231
8
Camps Cleared
10
1,034,821
Distance Traveled
1,131,409
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,311
605
61
3
4
263,000
0
L
Serqet
14,850
675
33
2
2
350,548
0
W
Odin
13,801
627
67
3
6
410,327
5
W
Hachiman
15,427
701
122
6
4
352,993
14
L
Tiamat
13,406
609
96
4
2
421,273
4
W
Kukulkan
13,412
610
42
2
0
368,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role