Player Matchup

Merlin
Merlin
ZeMuffin
Merlin
Level 66
God Stats
9W - 17L
1,482 SR
Queue Stats
185W - 188L
1,569 Elo+
Solo
Cthulhu
Cthulhu
mdb02
Cthulhu
Level 7
God Stats
0W - 2L
1,528 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Artemis
Artemis
sasik123
Artemis
Level 122
God Stats
20W - 23L
1,658 SR
Queue Stats
214W - 271L
1,447 Elo+
Solo
Team Averages
Level 65
1,556 SR
1,434 Elo+

VS

Team Averages
Level 97
1,631 SR
1,519 Elo+
Bastet
Bastet
FILIPsitoWE
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 218L
1,366 Elo+
Solo
Cliodhna
Cliodhna
IIBeachII
Cliodhna
Level 88
God Stats
7W - 1L
1,756 SR
Queue Stats
58W - 53L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
xXDimentioXx
Baron Samedi
Level 116
God Stats
10W - 9L
1,637 SR
Queue Stats
46W - 40L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ZeMuffin
Merlin
16
8 / 5 / 5
12,209
718
17,720
12,930
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mdb02
Cthulhu
14
3 / 9 / 5
11,052
650
9,286
22,953
20,596
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
sasik123
Artemis
15
3 / 9 / 8
11,717
689
10,908
15,433
5,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
5 / 6 / 10
12,326
725
10,504
17,535
6,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
IIBeachII
Cliodhna
16
9 / 6 / 10
13,827
813
14,010
16,040
5,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
xXDimentioXx
Baron Samedi
17
9 / 3 / 12
13,438
790
19,713
15,760
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
14
Kills
23
23
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
5
6
10
1.67
W
Cliodhna
IIBeachII
Cliodhna
9
6
10
2.33
L
Merlin
ZeMuffin
Merlin
8
5
5
2.1
L
Cthulhu
mdb02
Cthulhu
3
9
5
0.61
L
Artemis
sasik123
Artemis
3
9
8
0.78
W
Baron Samedi
xXDimentioXx
Baron Samedi
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
44,227
51,316
Taken
49,335
30,507
Mitigated
18,669
4,269
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
10,504
3,208
0
2,273
17,535
6,051
651
9,114
7,787
0
44,834
W
Cliodhna
IIBeachII
Cliodhna
14,010
1,395
0
4,008
16,040
5,699
665
8,669
6,800
0
41,961
L
Merlin
ZeMuffin
Merlin
17,720
658
0
1,920
12,930
4,482
11
4,875
8,055
43,097
0
L
Cthulhu
mdb02
Cthulhu
9,286
497
251
1,342
22,953
20,596
0
7,011
15,942
20,240
0
L
Artemis
sasik123
Artemis
10,908
3,665
0
756
15,433
5,429
1,386
8,274
7,159
0
51,114
W
Baron Samedi
xXDimentioXx
Baron Samedi
19,713
1,467
1,469
6,949
15,760
6,919
1,252
7,945
7,314
52,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
39,591
184
Minions Killed
190
5
Camps Cleared
10
837,607
Distance Traveled
931,466
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,326
725
63
4
7
320,602
5
W
Cliodhna
13,827
813
59
3
3
303,497
3
L
Merlin
12,209
718
71
4
3
281,222
8
L
Cthulhu
11,052
650
21
1
0
302,741
3
L
Artemis
11,717
689
92
5
2
253,644
3
W
Baron Samedi
13,438
790
68
4
0
307,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role