Player Matchup

Sol
Sol
Lost Delirious
Sol
Level 50
God Stats
10W - 13L
1,396 SR
Queue Stats
128W - 131L
1,455 Elo+
Solo
Ymir
Ymir
M3GAS
Ymir
Level 123
God Stats
2W - 2L
1,202 SR
Queue Stats
168W - 183L
1,415 Elo+
Solo
Thanatos
Thanatos
VK MILAN
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
997 Elo+
Solo
Team Averages
Level 64
1,366 SR
1,289 Elo+

VS

Team Averages
Level 35
1,586 SR
1,187 Elo+
Ra
Ra
Di300
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,129 Elo+
Solo
Hercules
Hercules
Optic_Nudel
Hercules
Level 87
God Stats
10W - 10L
1,758 SR
Queue Stats
307W - 222L
1,571 Elo+
Solo
Hera
Hera
nikval2005
Hera
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
10,606
816
13,024
9,090
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
M3GAS
Ymir
13
3 / 3 / 7
9,971
767
5,253
13,402
14,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
VK MILAN
Thanatos
12
3 / 5 / 8
9,312
716
7,061
10,184
3,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
0 / 6 / 6
7,490
576
1,742
5,940
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Optic_Nudel
Hercules
15
11 / 2 / 0
10,646
819
10,696
22,123
24,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 2
6,909
531
593
4,886
1,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
13
Kills
11
11
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
0
6
6
0.5
W
7
3
5
3.17
W
Ymir
M3GAS
Ymir
3
3
7
2.17
L
Hercules
Optic_Nudel
Hercules
11
2
0
5.5
W
Thanatos
VK MILAN
Thanatos
3
5
8
1.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
13,031
32,676
Taken
32,949
21,097
Mitigated
28,009
12,375
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,742
30
21
372
5,940
1,993
0
3,985
1,955
8,275
0
W
13,024
5,179
989
3,199
9,090
2,955
2,349
1,922
7,024
46,964
0
W
Ymir
M3GAS
Ymir
5,253
1,391
0
2,716
13,402
14,963
409
1,856
11,422
19,954
0
L
Hercules
Optic_Nudel
Hercules
10,696
2,351
0
5,111
22,123
24,466
0
12,536
9,587
9,445
27,070
W
Thanatos
VK MILAN
Thanatos
7,061
1,706
0
5,471
10,184
3,179
144
1,443
8,389
0
26,997
L
593
487
0
0
4,886
1,550
0
2,084
2,802
5,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
25,045
120
Minions Killed
54
9
Camps Cleared
1
664,563
Distance Traveled
429,700
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,490
576
6
0
0
103,845
0
W
Sol
10,606
816
61
5
3
210,758
1
W
Ymir
9,971
767
25
2
1
221,784
2
L
Hercules
10,646
819
34
3
0
247,634
1
W
Thanatos
9,312
716
34
3
5
232,021
2
L
Hera
6,909
531
14
1
1
78,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role