Player Matchup

Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Bellona3842
Athena
Level 102
God Stats
6W - 9L
1,446 SR
Queue Stats
118W - 125L
1,472 Elo+
Party 1
Neith
Neith
Llenn5748
Neith
Level 29
God Stats
2W - 6L
1,370 SR
Queue Stats
6W - 15L
1,242 Elo+
Party 1
Persephone
Persephone
MR-SMOKE-453
Persephone
Level 25
God Stats
14W - 16L
1,336 SR
Queue Stats
69W - 64L
1,437 Elo+
Solo
Bellona
Bellona
lSH1N0Nl
Bellona
Level 13
God Stats
2W - 5L
1,431 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 1
Team Averages
Level 40
1,416 SR
1,416 Elo+

VS

Team Averages
Level 8
1,503 SR
1,245 Elo+
Cthulhu
Cthulhu
GowChick
Cthulhu
Level 4
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,109 Elo+
Solo
Pele
Pele
LittleAthena227
Pele
Level 15
God Stats
1W - 6L
1,240 SR
Queue Stats
19W - 20L
1,428 Elo+
Solo
Artemis
Artemis
crashbasshh
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,133 Elo+
Solo
Kali
Kali
newon692
Kali
Level 8
God Stats
1W - 1L
1,747 SR
Queue Stats
4W - 11L
1,270 Elo+
Party 2
Osiris
Osiris
yasb
Osiris
Level 8
God Stats
2W - 2L
1,739 SR
Queue Stats
4W - 11L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
12 / 2 / 12
11,085
616
14,329
12,740
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
15
12 / 0 / 27
11,390
633
15,313
19,426
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Llenn5748
Neith
14
1 / 1 / 7
9,615
534
2,333
6,574
2,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
MR-SMOKE-453
Persephone
15
22 / 4 / 10
11,983
666
18,362
10,549
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
lSH1N0Nl
Bellona
15
6 / 3 / 5
10,083
560
8,650
9,475
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GowChick
Cthulhu
6
1 / 4 / 0
5,892
327
1,962
6,889
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
5 / 9 / 0
8,829
491
10,475
18,582
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artemis
crashbasshh
Artemis
9
1 / 17 / 3
6,705
373
5,901
15,732
4,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
3 / 13 / 2
9,149
508
8,582
15,154
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
yasb
Osiris
11
0 / 10 / 3
6,868
382
2,823
16,023
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
18
53
Kills
10
10
Deaths
53
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
12
2
12
9
W
Athena
12
0
27
25.5
L
Cthulhu
GowChick
Cthulhu
1
4
0
0.25
L
5
9
0
0.56
W
Neith
Llenn5748
Neith
1
1
7
4.5
W
Persephone
MR-SMOKE-453
Persephone
22
4
10
6.75
L
Artemis
crashbasshh
Artemis
1
17
3
0.15
W
Bellona
lSH1N0Nl
Bellona
6
3
5
2.83
L
Kali
3
13
2
0.31
L
Osiris
yasb
Osiris
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,987
Damage
29,743
58,764
Taken
72,380
44,517
Mitigated
31,033
20,450
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,329
7,782
1,711
7,438
12,740
4,991
949
157
12,583
0
83,043
W
Athena
15,313
4,278
0
1,888
19,426
25,391
541
1,326
18,100
29,940
0
L
Cthulhu
GowChick
Cthulhu
1,962
585
62
1,202
6,889
3,559
0
3,703
3,186
8,572
0
L
10,475
3,134
0
1,969
18,582
5,997
0
6,888
11,694
0
38,200
W
Neith
Llenn5748
Neith
2,333
773
607
2,579
6,574
2,415
6,046
0
6,574
0
46,873
W
Persephone
MR-SMOKE-453
Persephone
18,362
1,323
141
3,547
10,549
3,960
2,070
478
10,067
58,759
0
L
Artemis
crashbasshh
Artemis
5,901
3,415
0
557
15,732
4,896
0
10,624
5,108
0
23,298
W
Bellona
lSH1N0Nl
Bellona
8,650
3,320
43
2,496
9,475
7,760
3,316
0
9,475
0
44,038
L
Kali
8,582
3,106
0
1,230
15,154
6,485
0
6,763
8,391
0
22,254
L
Osiris
yasb
Osiris
2,823
1,140
0
452
16,023
10,096
0
5,697
10,326
0
20,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,156
Gold Earned
37,443
422
Minions Killed
172
0
Camps Cleared
0
1,639,102
Distance Traveled
1,248,463
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,085
616
119
7
0
328,691
2
W
Athena
11,390
633
36
2
0
361,724
3
L
Cthulhu
5,892
327
13
1
0
138,660
1
L
Pele
8,829
491
50
3
0
297,028
0
W
Neith
9,615
534
91
5
0
284,139
5
W
Persephone
11,983
666
92
5
0
318,917
1
L
Artemis
6,705
373
35
2
0
234,099
3
W
Bellona
10,083
560
84
5
0
345,631
2
L
Kali
9,149
508
38
2
0
298,318
0
L
Osiris
6,868
382
36
2
0
280,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role