Player Matchup

Ymir
Ymir
AbdallahAljrah
Ymir
Level 60
God Stats
29W - 18L
1,479 SR
Queue Stats
92W - 115L
1,310 Elo+
Solo
Janus
Janus
Astro_Bombz
Janus
Level 96
God Stats
4W - 3L
1,403 SR
Queue Stats
91W - 81L
1,488 Elo+
Solo
Cliodhna
Cliodhna
PiIIow Boy
Cliodhna
Level 126
God Stats
1W - 1L
1,258 SR
Queue Stats
152W - 143L
1,431 Elo+
Solo
Sylvanus
Sylvanus
SubAnimis
Sylvanus
Level 129
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 1
Izanami
Izanami
SubSilence
Izanami
Level 147
God Stats
1W - 1L
1,162 SR
Queue Stats
2W - 6L
1,280 Elo+
Party 1
Team Averages
Level 112
1,320 SR
1,363 Elo+

VS

Team Averages
Level 96
1,470 SR
1,447 Elo+
Nemesis
Nemesis
 
Nemesis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JOHNFROMHEAVEN
Artemis
Level 121
God Stats
2W - 1L
1,969 SR
Queue Stats
131W - 150L
1,395 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NeedCookiez
Morgan Le Fay
Level 69
God Stats
16W - 12L
1,381 SR
Queue Stats
142W - 178L
1,436 Elo+
Solo
Kumbhakarna
Kumbhakarna
Owanshee
Kumbhakarna
Level 89
God Stats
2W - 2L
1,282 SR
Queue Stats
224W - 255L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Voltov
Cthulhu
Level 64
God Stats
10W - 16L
1,216 SR
Queue Stats
175W - 169L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,828
536
1,893
5,866
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 1 / 1
5,359
595
3,110
1,576
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
PiIIow Boy
Cliodhna
9
2 / 3 / 1
5,234
582
2,941
5,042
1,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SubAnimis
Sylvanus
8
3 / 1 / 3
5,120
569
2,965
4,631
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
SubSilence
Izanami
9
2 / 1 / 4
5,391
599
3,146
2,232
449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
1 / 3 / 2
5,139
571
3,224
6,094
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 3 / 1
4,095
455
1,617
4,051
760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
NeedCookiez
Morgan Le Fay
8
3 / 2 / 0
5,376
597
3,017
5,189
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Owanshee
Kumbhakarna
7
1 / 2 / 1
4,396
488
1,023
6,536
2,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Voltov
Cthulhu
10
2 / 1 / 1
5,578
620
2,316
4,202
2,161
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
8
8
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
2
0.67
W
2
2
0
1
W
2
1
1
2.5
L
1
3
1
0.5
L
Morgan Le Fay
NeedCookiez
Morgan Le Fay
3
2
0
1.5
L
Kumbhakarna
Owanshee
Kumbhakarna
1
2
1
0.75
W
Cliodhna
PiIIow Boy
Cliodhna
2
3
1
0.83
W
Sylvanus
SubAnimis
Sylvanus
3
1
3
4.5
W
Izanami
SubSilence
Izanami
2
1
4
4
L
Cthulhu
Voltov
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
11,197
19,347
Taken
26,072
8,376
Mitigated
9,550
4,338
Healing
7,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,224
1,364
0
2,185
6,094
2,373
0
518
5,562
0
27,388
W
1,893
795
0
959
5,866
2,835
0
1,773
4,093
13,791
0
W
3,110
137
0
0
1,576
375
412
561
1,015
28,914
0
L
1,617
969
0
720
4,051
760
0
700
3,351
0
11,951
L
Morgan Le Fay
NeedCookiez
Morgan Le Fay
3,017
381
0
1,547
5,189
1,735
0
2,668
2,333
24,013
0
L
Kumbhakarna
Owanshee
Kumbhakarna
1,023
307
45
1,090
6,536
2,521
0
2,072
4,426
10,931
0
W
Cliodhna
PiIIow Boy
Cliodhna
2,941
998
0
437
5,042
1,817
0
1,709
3,333
0
23,726
W
Sylvanus
SubAnimis
Sylvanus
2,965
791
366
2,020
4,631
2,900
543
2,289
2,342
8,392
1,989
W
Izanami
SubSilence
Izanami
3,146
1,948
0
556
2,232
449
497
68
2,164
0
29,829
L
Cthulhu
Voltov
Cthulhu
2,316
531
48
1,502
4,202
2,161
364
1,559
2,643
23,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,932
Gold Earned
24,584
227
Minions Killed
195
0
Camps Cleared
0
793,320
Distance Traveled
784,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,139
571
53
6
0
169,416
2
W
Ymir
4,828
536
25
3
0
118,451
0
W
Janus
5,359
595
57
6
0
178,808
0
L
Artemis
4,095
455
25
3
0
108,784
0
L
Morgan Le Fay
5,376
597
46
5
0
168,531
2
L
Kumbhakarna
4,396
488
13
1
0
165,762
0
W
Cliodhna
5,234
582
54
6
0
172,686
0
W
Sylvanus
5,120
569
30
3
0
154,497
0
W
Izanami
5,391
599
61
7
0
168,878
1
L
Cthulhu
5,578
620
58
6
0
172,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role