Player Matchup

Discordia
Discordia
Arlayna
Discordia
Level 29
God Stats
14W - 12L
1,560 SR
Queue Stats
95W - 96L
1,429 Elo+
Solo
Artio
Artio
Dembon
Artio
Level 15
God Stats
19W - 18L
1,388 SR
Queue Stats
88W - 94L
1,296 Elo+
Party 1
Izanami
Izanami
barefooted
Izanami
Level 26
God Stats
28W - 30L
1,421 SR
Queue Stats
113W - 106L
1,407 Elo+
Solo
King Arthur
King Arthur
megapepinillo
King Arthur
Level 28
God Stats
2W - 2L
1,075 SR
Queue Stats
86W - 90L
1,431 Elo+
Solo
Mercury
Mercury
xParada
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,088 Elo+
Party 1
Team Averages
Level 21
1,389 SR
1,330 Elo+

VS

Team Averages
Level 21
1,461 SR
1,372 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Kraron
Kali
Level 26
God Stats
12W - 17L
1,290 SR
Queue Stats
36W - 43L
1,369 Elo+
Solo
Izanami
Izanami
PlanBozhij
Izanami
Level 29
God Stats
43W - 45L
1,515 SR
Queue Stats
205W - 256L
1,410 Elo+
Party 2
Yemoja
Yemoja
TheLemonTree
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,247 Elo+
Solo
Medusa
Medusa
armlearn
Medusa
Level 18
God Stats
12W - 27L
1,500 SR
Queue Stats
32W - 70L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arlayna
Discordia
11
10 / 0 / 3
7,022
638
8,856
2,452
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Dembon
Artio
8
0 / 0 / 6
5,103
464
1,522
6,696
3,667
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
barefooted
Izanami
10
3 / 0 / 4
6,131
557
3,407
4,732
1,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
megapepinillo
King Arthur
12
8 / 2 / 3
7,321
666
7,504
9,085
5,193
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
xParada
Mercury
8
1 / 3 / 5
5,559
505
2,775
5,967
1,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 6 / 1
4,874
443
4,538
7,986
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Kraron
Kali
9
2 / 3 / 0
5,552
505
2,896
7,343
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
PlanBozhij
Izanami
9
3 / 3 / 0
5,724
520
4,861
6,459
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
6
0 / 5 / 1
4,708
428
1,176
7,186
1,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
armlearn
Medusa
7
0 / 6 / 2
4,910
446
1,577
7,027
1,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
5
5
Deaths
23
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
W
Discordia
Arlayna
Discordia
10
0
3
11.5
W
Artio
Dembon
Artio
0
0
6
3
L
Kali
Kraron
Kali
2
3
0
0.67
L
Izanami
PlanBozhij
Izanami
3
3
0
1
L
Yemoja
0
5
1
0.1
L
Medusa
armlearn
Medusa
0
6
2
0.17
W
Izanami
barefooted
Izanami
3
0
4
5
W
King Arthur
megapepinillo
King Arthur
8
2
3
4.75
W
Mercury
xParada
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
15,048
28,932
Taken
36,001
12,740
Mitigated
10,481
8,628
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,538
670
530
1,654
7,986
2,129
0
2,759
4,951
26,097
0
W
Discordia
Arlayna
Discordia
8,856
128
142
760
2,452
643
891
1,084
1,368
29,208
0
W
Artio
Dembon
Artio
1,522
233
268
2,040
6,696
3,667
829
2,305
4,322
9,538
0
L
Kali
Kraron
Kali
2,896
1,425
0
2,364
7,343
3,062
0
1,124
6,179
0
32,718
L
Izanami
PlanBozhij
Izanami
4,861
2,368
0
825
6,459
1,701
772
1,086
5,263
0
26,925
L
Yemoja
1,176
353
1,255
640
7,186
1,754
23
4,039
2,805
5,462
0
L
Medusa
armlearn
Medusa
1,577
877
0
1,030
7,027
1,835
228
540
6,425
0
13,067
W
Izanami
barefooted
Izanami
3,407
2,340
0
1,692
4,732
1,270
2,277
1,613
3,119
0
37,304
W
King Arthur
megapepinillo
King Arthur
7,504
1,245
0
2,828
9,085
5,193
106
217
8,868
0
38,342
W
Mercury
xParada
Mercury
2,775
1,307
0
898
5,967
1,967
267
426
5,541
0
23,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
25,768
260
Minions Killed
189
0
Camps Cleared
0
1,080,949
Distance Traveled
889,875
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,874
443
39
4
0
171,594
0
W
Discordia
7,022
638
46
4
0
200,247
3
W
Artio
5,103
464
11
1
0
225,869
0
L
Kali
5,552
505
60
5
0
201,997
0
L
Izanami
5,724
520
49
4
0
184,945
5
L
Yemoja
4,708
428
9
1
0
149,345
0
L
Medusa
4,910
446
32
3
0
181,994
2
W
Izanami
6,131
557
82
7
0
210,099
2
W
King Arthur
7,321
666
73
7
0
229,793
2
W
Mercury
5,559
505
48
4
0
214,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role