Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Joshua__Yuuki
Cabrakan
Level 63
God Stats
4W - 7L
1,207 SR
Queue Stats
665W - 672L
1,461 Elo+
Solo
Sol
Sol
KENBARZZZ
Sol
Level 123
God Stats
23W - 12L
1,637 SR
Queue Stats
323W - 322L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Relax lts Me
Sun Wukong
Level 115
God Stats
5W - 5L
1,633 SR
Queue Stats
759W - 725L
1,523 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 104
God Stats
650W - 697L
1,520 SR
Queue Stats
761W - 875L
1,431 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,485 Elo+

VS

Team Averages
Level 92
1,534 SR
1,430 Elo+
Heimdallr
Heimdallr
Cidegus
Heimdallr
Level 126
God Stats
19W - 29L
1,435 SR
Queue Stats
361W - 371L
1,482 Elo+
Solo
Loki
Loki
Qezsy
Loki
Level 87
God Stats
0W - 4L
1,500 SR
Queue Stats
18W - 27L
1,318 Elo+
Solo
Anubis
Anubis
Rxlya
Anubis
Level 61
God Stats
26W - 21L
1,555 SR
Queue Stats
297W - 255L
1,532 Elo+
Solo
Sylvanus
Sylvanus
SICKOMOZZ
Sylvanus
Level 61
God Stats
21W - 13L
1,473 SR
Queue Stats
169W - 221L
1,322 Elo+
Solo
Bellona
Bellona
TheChubbyGamer0
Bellona
Level 127
God Stats
5W - 2L
1,706 SR
Queue Stats
124W - 136L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
2 / 3 / 5
10,214
511
12,802
12,342
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Joshua__Yuuki
Cabrakan
13
3 / 5 / 8
9,373
469
6,742
23,475
31,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 4 / 3
10,329
516
22,041
16,415
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Relax lts Me
Sun Wukong
19
5 / 0 / 4
11,820
591
14,868
22,628
22,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 4 / 1
6,367
318
1,353
4,435
823
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cidegus
Heimdallr
15
2 / 4 / 4
9,238
462
9,185
15,146
5,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Qezsy
Loki
13
3 / 2 / 9
9,199
460
5,987
10,956
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rxlya
Anubis
16
8 / 3 / 7
10,780
539
17,733
13,789
6,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SICKOMOZZ
Sylvanus
14
2 / 3 / 6
9,442
472
6,024
25,332
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 5 / 2
10,310
516
11,225
15,464
8,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
17
Kills
16
16
Deaths
17
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
3
5
1.5
L
Heimdallr
Cidegus
Heimdallr
2
4
4
1
W
Cabrakan
Joshua__Yuuki
Cabrakan
3
5
8
1.4
W
7
4
3
2.13
L
Loki
Qezsy
Loki
3
2
9
3.75
W
Sun Wukong
Relax lts Me
Sun Wukong
5
0
4
7
L
Anubis
Rxlya
Anubis
8
3
7
3.83
L
Sylvanus
SICKOMOZZ
Sylvanus
2
3
6
1.67
L
1
5
2
0.4
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,806
Damage
50,154
79,295
Taken
80,687
66,905
Mitigated
43,141
35,899
Healing
35,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
12,802
621
0
6,651
12,342
5,074
705
4,415
7,927
0
87,527
L
Heimdallr
Cidegus
Heimdallr
9,185
5,424
0
3,473
15,146
5,628
0
8,977
6,169
0
73,409
W
Cabrakan
Joshua__Yuuki
Cabrakan
6,742
1,445
247
4,603
23,475
31,887
214
8,721
14,754
14,229
0
W
22,041
8,722
0
6,952
16,415
6,582
1,753
5,898
10,517
70,720
7,774
L
Loki
Qezsy
Loki
5,987
1,490
0
4,688
10,956
3,541
0
2,431
8,429
0
38,836
W
Sun Wukong
Relax lts Me
Sun Wukong
14,868
2,040
0
16,653
22,628
22,539
559
3,151
19,477
0
92,016
L
Anubis
Rxlya
Anubis
17,733
802
0
7,883
13,789
6,786
96
3,862
9,741
76,047
0
L
Sylvanus
SICKOMOZZ
Sylvanus
6,024
639
3,008
13,474
25,332
18,620
716
12,042
12,975
28,749
0
L
11,225
3,106
0
2,676
15,464
8,566
396
963
13,426
0
75,667
W
1,353
542
0
793
4,435
823
192
1,572
2,863
11,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,103
Gold Earned
48,969
479
Minions Killed
498
0
Camps Cleared
0
1,806,522
Distance Traveled
1,741,844
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,214
511
143
7
0
420,890
2
L
Heimdallr
9,238
462
110
6
0
370,021
2
W
Cabrakan
9,373
469
16
1
0
449,758
7
W
Sol
10,329
516
119
6
0
366,012
3
L
Loki
9,199
460
66
3
0
299,368
8
W
Sun Wukong
11,820
591
180
9
0
412,755
3
L
Anubis
10,780
539
115
6
0
355,687
5
L
Sylvanus
9,442
472
49
2
0
379,180
0
L
Bellona
10,310
516
158
8
0
337,588
1
W
Freya
6,367
318
21
1
0
157,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role