Player Matchup

Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HFC290101
Guan Yu
Level 118
God Stats
3W - 1L
1,792 SR
Queue Stats
173W - 230L
1,391 Elo+
Solo
Chronos
Chronos
ShimadaÇã
Chronos
Level 100
God Stats
18W - 20L
1,556 SR
Queue Stats
264W - 214L
1,571 Elo+
Solo
Team Averages
Level 109
1,616 SR
1,487 Elo+

VS

Team Averages
Level 91
1,606 SR
1,639 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Hykuo
Achilles
Level 160
God Stats
784W - 211L
1,817 SR
Queue Stats
2,387W - 738L
1,740 Elo+
Party 1
Sol
Sol
KillmeNow666178
Sol
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 29L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
2 / 3 / 7
9,323
622
14,241
12,233
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
HFC290101
Guan Yu
12
2 / 8 / 4
8,962
597
6,458
20,791
20,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
ShimadaÇã
Chronos
14
6 / 5 / 4
10,000
667
14,250
17,784
7,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 4 / 11
10,343
690
11,367
17,529
12,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Hykuo
Achilles
16
11 / 0 / 5
11,909
794
23,657
17,974
14,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 7 / 12
10,167
678
10,042
10,899
3,418
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
16
16
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
7
1.83
W
Erlang Shen
 
Erlang Shen
3
4
11
2.13
L
Guan Yu
HFC290101
Guan Yu
2
8
4
0.5
W
Achilles
Hykuo
Achilles
11
0
5
13.5
W
2
7
12
1.14
L
Chronos
ShimadaÇã
Chronos
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,949
Damage
45,066
50,808
Taken
46,402
35,392
Mitigated
29,832
22,434
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
14,241
213
9,198
7,179
12,233
7,750
45
2,024
10,209
38,072
0
W
Erlang Shen
 
Erlang Shen
11,367
3,685
0
8,044
17,529
12,301
687
9,115
8,414
0
37,834
L
Guan Yu
HFC290101
Guan Yu
6,458
1,228
972
2,210
20,791
20,524
845
4,243
16,548
0
12,926
W
Achilles
Hykuo
Achilles
23,657
7,015
0
5,331
17,974
14,113
2,119
10,915
7,059
0
48,084
W
10,042
3,674
924
2,012
10,899
3,418
220
8,950
1,949
37,471
0
L
Chronos
ShimadaÇã
Chronos
14,250
5,258
0
2,875
17,784
7,118
899
3,829
13,955
35,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,285
Gold Earned
32,419
143
Minions Killed
143
4
Camps Cleared
8
857,400
Distance Traveled
860,950
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,323
622
74
5
2
299,544
4
W
Erlang Shen
10,343
690
42
3
5
303,393
3
L
Guan Yu
8,962
597
27
2
2
276,160
0
W
Achilles
11,909
794
47
3
1
311,653
2
W
Sol
10,167
678
54
4
2
245,904
3
L
Chronos
10,000
667
42
3
0
281,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role