Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BiggusChaddicus
Cernunnos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,895 Elo+
Solo
Janus
Janus
Slipknot659
Janus
Level 17
God Stats
1W - 0L
1,724 SR
Queue Stats
12W - 19L
1,359 Elo+
Solo
Cthulhu
Cthulhu
mdb02
Cthulhu
Level 6
God Stats
3W - 3L
1,684 SR
Queue Stats
4W - 3L
1,632 Elo+
Solo
Sol
Sol
praduhgee
Sol
Level 29
God Stats
26W - 28L
1,456 SR
Queue Stats
125W - 137L
1,439 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,565 Elo+

VS

Team Averages
Level 14
1,365 SR
1,433 Elo+
Cthulhu
Cthulhu
Blanquii18
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Deαth
Cliodhna
Level 25
God Stats
5W - 8L
1,486 SR
Queue Stats
85W - 53L
1,640 Elo+
Solo
Zeus
Zeus
ODENSPROTIGY
Zeus
Level 26
God Stats
4W - 12L
1,116 SR
Queue Stats
57W - 63L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
Sangriento825
Sun Wukong
Level 4
God Stats
0W - 2L
1,222 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Thor
Thor
spartiatess
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
4 / 0 / 14
9,186
574
3,684
6,686
5,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
BiggusChaddicus
Cernunnos
16
11 / 2 / 10
10,284
643
14,382
15,902
6,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 4 / 9
8,130
508
3,799
7,938
2,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mdb02
Cthulhu
11
4 / 4 / 12
8,050
503
5,533
17,787
8,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
13 / 3 / 13
9,494
593
14,797
12,452
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blanquii18
Cthulhu
7
0 / 10 / 1
5,434
340
1,175
11,544
5,548
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
Deαth
Cliodhna
2
0 / 1 / 0
4,604
288
309
739
197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 7 / 3
6,751
422
13,580
14,129
4,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Sangriento825
Sun Wukong
6
0 / 12 / 2
5,341
334
2,336
12,256
4,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
8 / 6 / 1
8,417
526
10,494
13,485
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
36
Kills
11
13
Deaths
36
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
14
11
W
Cernunnos
BiggusChaddicus
Cernunnos
11
2
10
8
L
Cthulhu
Blanquii18
Cthulhu
0
10
1
0.05
L
Cliodhna
Deαth
Cliodhna
0
1
0
0
L
3
7
3
0.64
L
Sun Wukong
Sangriento825
Sun Wukong
0
12
2
0.08
W
4
4
9
2.13
W
Cthulhu
mdb02
Cthulhu
4
4
12
2.5
W
13
3
13
6.5
L
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,195
Damage
27,894
60,765
Taken
52,153
25,498
Mitigated
22,385
25,219
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,684
546
986
1,068
6,686
5,335
2,261
2,619
4,067
26,317
0
W
Cernunnos
BiggusChaddicus
Cernunnos
14,382
10,775
0
9,370
15,902
6,195
3,906
2,706
13,196
0
94,966
L
Cthulhu
Blanquii18
Cthulhu
1,175
164
0
226
11,544
5,548
0
7,900
3,644
7,633
0
L
Cliodhna
Deαth
Cliodhna
309
60
0
53
739
197
0
0
739
0
2,730
L
13,580
1,245
39
3,942
14,129
4,398
240
7,396
6,733
40,009
0
L
Sun Wukong
Sangriento825
Sun Wukong
2,336
444
0
66
12,256
4,529
0
6,338
5,918
0
10,935
W
3,799
569
246
1,907
7,938
2,120
1,558
2,491
5,447
26,733
0
W
Cthulhu
mdb02
Cthulhu
5,533
283
176
4,462
17,787
8,151
481
3,660
14,127
24,235
0
W
14,797
5,823
0
7,004
12,452
3,697
4,846
3,279
9,173
48,416
0
L
10,494
2,374
0
636
13,485
7,713
0
6,179
7,306
0
24,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
30,547
331
Minions Killed
122
0
Camps Cleared
0
1,343,240
Distance Traveled
897,349
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,186
574
41
3
0
278,037
1
W
Cernunnos
10,284
643
122
8
0
237,103
0
L
Cthulhu
5,434
340
12
1
0
172,620
0
L
Cliodhna
4,604
288
7
0
0
24,729
1
L
Zeus
6,751
422
52
3
0
228,362
5
L
Sun Wukong
5,341
334
23
1
0
222,782
0
W
Janus
8,130
508
52
3
0
249,790
2
W
Cthulhu
8,050
503
44
3
0
312,601
0
W
Sol
9,494
593
72
5
0
265,709
0
L
Thor
8,417
526
28
2
0
248,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role