Player Matchup

Cthulhu
Cthulhu
InTelliJnt
Cthulhu
Level 11
God Stats
12W - 13L
1,478 SR
Queue Stats
45W - 88L
1,259 Elo+
Party 1
Cliodhna
Cliodhna
Kaido OTB
Cliodhna
Level 20
God Stats
12W - 9L
1,533 SR
Queue Stats
127W - 176L
1,311 Elo+
Party 1
Cernunnos
Cernunnos
owen2013514
Cernunnos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 97L
1,243 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,271 Elo+

VS

Team Averages
Level 26
1,566 SR
1,294 Elo+
Persephone
Persephone
Dukenkids
Persephone
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,001 Elo+
Solo
Izanami
Izanami
Y7ngb9n3
Izanami
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Discordia
Discordia
kinGsLaY_er17
Discordia
Level 66
God Stats
9W - 10L
1,697 SR
Queue Stats
92W - 151L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
InTelliJnt
Cthulhu
13
8 / 0 / 13
10,095
841
7,633
10,335
11,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Kaido OTB
Cliodhna
14
10 / 2 / 8
10,039
837
7,612
8,857
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
owen2013514
Cernunnos
14
9 / 3 / 10
9,875
823
12,796
11,709
4,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dukenkids
Persephone
8
0 / 11 / 3
6,733
561
1,675
10,924
2,987
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Y7ngb9n3
Izanami
10
1 / 10 / 2
7,557
630
6,963
10,610
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
kinGsLaY_er17
Discordia
11
3 / 5 / 2
8,453
704
6,317
9,760
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
27
Kills
4
5
Deaths
26
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dukenkids
Persephone
0
11
3
0.14
W
Cthulhu
InTelliJnt
Cthulhu
8
0
13
14.5
W
Cliodhna
Kaido OTB
Cliodhna
10
2
8
7
L
Izanami
Y7ngb9n3
Izanami
1
10
2
0.2
L
Discordia
kinGsLaY_er17
Discordia
3
5
2
0.8
W
Cernunnos
owen2013514
Cernunnos
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
14,955
30,901
Taken
31,294
19,987
Mitigated
9,016
11,539
Healing
517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dukenkids
Persephone
1,675
829
0
88
10,924
2,987
0
2,778
8,135
3,570
0
W
Cthulhu
InTelliJnt
Cthulhu
7,633
348
156
2,101
10,335
11,572
354
2,511
7,824
18,290
0
W
Cliodhna
Kaido OTB
Cliodhna
7,612
780
0
3,763
8,857
4,172
609
2,432
6,425
0
34,809
L
Izanami
Y7ngb9n3
Izanami
6,963
6,951
0
0
10,610
3,134
363
2,807
7,803
0
30,345
L
Discordia
kinGsLaY_er17
Discordia
6,317
710
43
386
9,760
2,895
0
2,362
7,398
17,233
0
W
Cernunnos
owen2013514
Cernunnos
12,796
5,317
0
5,519
11,709
4,243
1,321
4,750
6,959
0
48,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
22,743
138
Minions Killed
88
10
Camps Cleared
0
648,169
Distance Traveled
520,985
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,733
561
8
1
0
213,433
0
W
Cthulhu
10,095
841
22
2
0
234,591
0
W
Cliodhna
10,039
837
40
3
7
239,317
1
L
Izanami
7,557
630
59
5
0
148,143
0
L
Discordia
8,453
704
21
2
0
159,409
3
W
Cernunnos
9,875
823
76
6
3
174,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role