Player Matchup

Jing Wei
Jing Wei
EDUX400
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
IBPrenzo
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,610 Elo+
Solo
Janus
Janus
glory丶
Janus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,521 Elo+
Solo
Bacchus
Bacchus
qwerasf
Bacchus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,334 Elo+
Solo
Osiris
Osiris
x3rdPermaX
Osiris
Level 27
God Stats
7W - 2L
1,802 SR
Queue Stats
102W - 79L
1,677 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,528 Elo+

VS

Team Averages
Level 13
1,482 SR
1,567 Elo+
Gilgamesh
Gilgamesh
Bojorn
Gilgamesh
Level 13
God Stats
2W - 5L
1,325 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo
Nu Wa
Nu Wa
BrightSparrow777
Nu Wa
Level 17
God Stats
9W - 12L
1,571 SR
Queue Stats
93W - 111L
1,542 Elo+
Solo
Hel
Hel
NoNameWilly
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
azter04
Neith
Level 29
God Stats
9W - 12L
1,513 SR
Queue Stats
78W - 73L
1,477 Elo+
Solo
Cthulhu
Cthulhu
fridriś
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EDUX400
Jing Wei
7
1 / 2 / 1
5,254
478
450
4,631
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
1 / 0 / 4
6,652
605
1,554
5,362
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
glory丶
Janus
10
0 / 1 / 3
5,921
538
3,683
3,344
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
qwerasf
Bacchus
7
0 / 1 / 0
4,894
445
449
3,143
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
x3rdPermaX
Osiris
14
11 / 0 / 0
8,034
730
8,036
6,197
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bojorn
Gilgamesh
7
0 / 2 / 0
4,812
437
1,239
7,168
2,889
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 0 / 0
4,836
440
2,120
2,131
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 6 / 0
5,031
457
1,597
5,218
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
azter04
Neith
9
1 / 2 / 1
5,331
485
3,039
4,447
1,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
fridriś
Cthulhu
8
0 / 4 / 1
4,674
425
1,174
5,036
2,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
4
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bojorn
Gilgamesh
0
2
0
0
L
1
0
0
1
W
Jing Wei
EDUX400
Jing Wei
1
2
1
0.75
W
Ymir
1
0
4
3
L
1
6
0
0.17
L
Neith
azter04
Neith
1
2
1
0.75
L
Cthulhu
fridriś
Cthulhu
0
4
1
0.13
W
Janus
glory丶
Janus
0
1
3
1.5
W
Bacchus
qwerasf
Bacchus
0
1
0
0
W
Osiris
x3rdPermaX
Osiris
11
0
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,172
Damage
9,169
22,677
Taken
24,000
13,778
Mitigated
8,796
4,438
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bojorn
Gilgamesh
1,239
181
0
2,588
7,168
2,889
63
369
6,719
1,463
18,097
L
2,120
585
0
0
2,131
568
0
976
1,055
16,097
0
W
Jing Wei
EDUX400
Jing Wei
450
450
0
763
4,631
1,104
1,977
634
3,925
0
17,784
W
Ymir
1,554
496
0
682
5,362
4,986
335
1,023
4,299
27,045
0
L
1,597
369
147
334
5,218
1,133
310
597
4,559
16,027
0
L
Neith
azter04
Neith
3,039
1,508
0
833
4,447
1,568
0
1,069
3,330
0
29,919
L
Cthulhu
fridriś
Cthulhu
1,174
228
0
304
5,036
2,638
0
2,255
2,651
10,615
0
W
Janus
glory丶
Janus
3,683
375
0
703
3,344
914
416
615
2,649
33,038
0
W
Bacchus
qwerasf
Bacchus
449
0
0
330
3,143
2,742
127
997
2,005
10,120
0
W
Osiris
x3rdPermaX
Osiris
8,036
3,486
0
1,960
6,197
4,032
775
1,310
4,748
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
24,684
281
Minions Killed
212
0
Camps Cleared
0
1,003,142
Distance Traveled
817,952
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,812
437
51
5
0
192,377
1
L
Nu Wa
4,836
440
35
3
0
143,881
3
W
Jing Wei
5,254
478
36
3
0
196,128
1
W
Ymir
6,652
605
61
6
0
203,266
4
L
Hel
5,031
457
33
3
0
166,733
0
L
Neith
5,331
485
69
6
0
150,218
1
L
Cthulhu
4,674
425
24
2
0
164,743
0
W
Janus
5,921
538
68
6
0
202,791
2
W
Bacchus
4,894
445
20
2
0
159,135
1
W
Osiris
8,034
730
96
9
0
241,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role