Player Matchup

Erlang Shen
Erlang Shen
Esphocer
Erlang Shen
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 96L
1,371 Elo+
Party 2
Vulcan
Vulcan
LithiumDrop
Vulcan
Level 84
God Stats
14W - 14L
1,769 SR
Queue Stats
203W - 225L
1,447 Elo+
Solo
Cliodhna
Cliodhna
Reystlyn
Cliodhna
Level 80
God Stats
13W - 41L
1,206 SR
Queue Stats
199W - 259L
1,324 Elo+
Party 2
Team Averages
Level 76
1,492 SR
1,381 Elo+

VS

Team Averages
Level 27
1,456 SR
1,227 Elo+
Horus
Horus
ApprehensiveDoc
Horus
Level 28
God Stats
0W - 1L
1,519 SR
Queue Stats
13W - 26L
1,291 Elo+
Party 1
Ra
Ra
bbrooklynbbaby
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,104 Elo+
Party 1
Nu Wa
Nu Wa
iLostMyPiggy
Nu Wa
Level 39
God Stats
1W - 5L
1,349 SR
Queue Stats
13W - 27L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Esphocer
Erlang Shen
16
5 / 4 / 15
12,388
688
13,920
21,789
15,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
18
9 / 4 / 12
13,703
761
28,305
15,828
6,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Reystlyn
Cliodhna
17
11 / 5 / 8
12,987
722
13,941
14,611
5,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
12,565
698
10,453
23,698
19,011
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 12 / 5
12,593
700
8,673
19,787
7,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 7
11,048
614
13,795
19,031
8,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
25
Kills
12
13
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
5
4
1.8
W
Erlang Shen
Esphocer
Erlang Shen
5
4
15
3.13
W
Vulcan
9
4
12
3.75
W
Cliodhna
Reystlyn
Cliodhna
11
5
8
3
L
4
12
5
0.54
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
32,921
52,228
Taken
62,516
27,537
Mitigated
34,310
15,993
Healing
20,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,453
5,027
3,826
9,622
23,698
19,011
758
11,347
12,351
0
21,782
W
Erlang Shen
Esphocer
Erlang Shen
13,920
4,653
0
6,488
21,789
15,979
975
8,048
13,158
0
44,590
W
Vulcan
28,305
8,212
832
6,947
15,828
6,225
1,239
7,490
7,812
97,189
0
W
Cliodhna
Reystlyn
Cliodhna
13,941
1,893
0
1,726
14,611
5,333
149
5,839
8,320
0
37,118
L
8,673
910
566
1,555
19,787
7,065
78
9,415
10,372
28,117
0
L
13,795
5,843
352
5,028
19,031
8,234
350
7,687
11,344
47,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
36,206
236
Minions Killed
149
10
Camps Cleared
1
1,007,047
Distance Traveled
798,688
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,565
698
26
1
0
311,398
3
W
Erlang Shen
12,388
688
45
3
7
326,680
0
W
Vulcan
13,703
761
148
8
0
323,626
0
W
Cliodhna
12,987
722
43
2
3
356,741
0
L
Ra
12,593
700
38
2
0
220,176
1
L
Nu Wa
11,048
614
85
5
1
267,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role