Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Cez4ry pl
Ravana
Level 156
God Stats
3W - 1L
1,433 SR
Queue Stats
138W - 135L
1,502 Elo+
Solo
Olorun
Olorun
CiasnyWie
Olorun
Level 150
God Stats
5W - 3L
1,655 SR
Queue Stats
479W - 465L
1,526 Elo+
Party 1
Bakasura
Bakasura
LaserowyDzik
Bakasura
Level 129
God Stats
2W - 1L
1,265 SR
Queue Stats
150W - 182L
1,503 Elo+
Party 1
Artio
Artio
Nicylae
Artio
Level 86
God Stats
7W - 1L
1,846 SR
Queue Stats
266W - 224L
1,521 Elo+
Solo
Team Averages
Level 136
1,540 SR
1,510 Elo+

VS

Team Averages
Level 137
1,491 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HÈLHÈIM
Baron Samedi
Level 149
God Stats
11W - 8L
1,483 SR
Queue Stats
647W - 642L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
Level 160
God Stats
9W - 10L
1,511 SR
Queue Stats
457W - 454L
1,478 Elo+
Solo
Sobek
Sobek
Ulrich97429
Sobek
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 209L
1,450 Elo+
Solo
Janus
Janus
knuckalar
Janus
Level 122
God Stats
3W - 6L
1,460 SR
Queue Stats
489W - 529L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
7 / 6 / 15
14,291
715
30,175
11,347
5,687
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ravana
Cez4ry pl
Ravana
20
8 / 4 / 20
13,819
691
22,381
22,242
27,532
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
CiasnyWie
Olorun
20
4 / 7 / 14
12,896
645
18,827
25,407
15,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LaserowyDzik
Bakasura
20
10 / 7 / 15
14,106
705
21,110
31,694
35,362
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Nicylae
Artio
20
4 / 3 / 19
13,595
680
11,760
31,647
51,662
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 13
13,242
662
24,800
25,573
10,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
HÈLHÈIM
Baron Samedi
20
8 / 8 / 11
13,888
694
17,856
24,919
16,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
20
4 / 6 / 15
13,110
656
28,520
25,281
12,648
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 8 / 15
11,996
600
8,466
26,712
38,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
knuckalar
Janus
20
7 / 6 / 14
13,661
683
21,171
16,116
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
94
33
Kills
26
27
Deaths
33
83
Assists
68
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
6
15
2.42
L
Sol
 
Sol
5
5
13
2.3
W
Ravana
Cez4ry pl
Ravana
8
4
20
4.5
W
Olorun
CiasnyWie
Olorun
4
7
14
1.57
L
Baron Samedi
HÈLHÈIM
Baron Samedi
8
8
11
1.69
W
Bakasura
LaserowyDzik
Bakasura
10
7
15
2.5
W
Artio
Nicylae
Artio
4
3
19
4.5
L
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
4
6
15
1.92
L
2
8
15
1.19
L
Janus
knuckalar
Janus
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,253
Damage
100,813
122,337
Taken
118,601
136,167
Mitigated
85,056
70,089
Healing
48,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
30,175
2,143
2,362
1,176
11,347
5,687
1,200
8,615
2,532
61,385
0
L
Sol
 
Sol
24,800
7,633
2,931
9,432
25,573
10,954
1,969
14,130
10,289
49,188
0
W
Ravana
Cez4ry pl
Ravana
22,381
4,614
3,303
7,180
22,242
27,532
2,806
16,610
5,632
0
36,873
W
Olorun
CiasnyWie
Olorun
18,827
5,572
16,853
10,020
25,407
15,924
1,109
24,210
1,197
34,391
0
L
Baron Samedi
HÈLHÈIM
Baron Samedi
17,856
1,830
9,797
7,989
24,919
16,667
209
13,886
9,894
51,489
0
W
Bakasura
LaserowyDzik
Bakasura
21,110
14,332
2,651
9,137
31,694
35,362
788
24,853
6,841
0
22,434
W
Artio
Nicylae
Artio
11,760
574
6,782
10,625
31,647
51,662
568
26,436
5,211
30,535
0
L
Morgan Le Fay
Sh3ldor1337
Morgan Le Fay
28,520
2,838
2,837
7,974
25,281
12,648
858
12,211
11,813
70,326
0
L
8,466
513
275
2,309
26,712
38,244
231
12,564
12,621
12,992
0
L
Janus
knuckalar
Janus
21,171
1,852
2,104
2,803
16,116
6,543
388
7,971
7,430
52,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,707
Gold Earned
65,897
197
Minions Killed
245
0
Camps Cleared
0
1,813,040
Distance Traveled
1,616,106
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,291
715
78
4
0
320,127
0
L
Sol
13,242
662
50
3
0
328,700
0
W
Ravana
13,819
691
27
1
0
366,302
0
W
Olorun
12,896
645
27
1
0
336,154
0
L
Baron Samedi
13,888
694
57
3
0
302,301
4
W
Bakasura
14,106
705
38
2
0
395,409
0
W
Artio
13,595
680
27
1
0
395,048
4
L
Morgan Le Fay
13,110
656
66
3
0
342,765
3
L
Sobek
11,996
600
10
1
0
323,347
0
L
Janus
13,661
683
62
3
0
318,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role