Player Matchup

Cthulhu
Cthulhu
AveXMightyXThor
Cthulhu
Level 117
God Stats
18W - 17L
1,547 SR
Queue Stats
282W - 262L
1,548 Elo+
Party 1
Neith
Neith
DerangedLion
Neith
Level 91
God Stats
177W - 210L
1,497 SR
Queue Stats
298W - 380L
1,404 Elo+
Solo
Janus
Janus
twistedminion
Janus
Level 158
God Stats
2W - 4L
1,219 SR
Queue Stats
439W - 401L
1,593 Elo+
Party 1
Team Averages
Level 122
1,421 SR
1,515 Elo+

VS

Team Averages
Level 82
1,626 SR
1,610 Elo+
Bastet
Bastet
DvS x uNtAmEd
Bastet
Level 126
God Stats
27W - 9L
1,700 SR
Queue Stats
118W - 66L
1,659 Elo+
Party 2
Bellona
Bellona
bluethatup
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Agni
Agni
fastbooger
Agni
Level 116
God Stats
10W - 5L
1,677 SR
Queue Stats
222W - 123L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,823
853
4,897
9,596
8,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

5
1 / 1 / 1
5,301
663
931
2,094
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 9 / 1
6,666
833
5,484
9,764
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 4 / 2
7,819
977
7,607
7,577
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
bluethatup
Bellona
10
2 / 4 / 7
6,751
844
2,839
11,583
7,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 1 / 7
7,314
914
8,248
6,108
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
12
12
Deaths
9
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
1
1
1
1.5
W
7
4
2
2
W
Bellona
bluethatup
Bellona
2
4
7
1.38
W
3
1
7
6.5
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
18,694
21,454
Taken
25,268
11,897
Mitigated
11,534
3,339
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,897
196
207
2,493
9,596
8,588
0
3,723
5,873
13,903
0
L
931
435
286
163
2,094
591
0
1,026
1,068
0
1,293
W
7,607
2,114
436
1,499
7,577
2,385
0
3,773
3,497
0
25,227
W
Bellona
bluethatup
Bellona
2,839
716
524
3,892
11,583
7,304
576
2,801
8,220
0
11,393
W
8,248
730
110
1,711
6,108
1,845
1,318
2,759
2,953
31,143
0
L
5,484
194
0
190
9,764
2,718
0
3,499
6,265
10,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,790
Gold Earned
21,884
42
Minions Killed
82
0
Camps Cleared
6
297,796
Distance Traveled
454,917
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,823
853
21
3
0
150,133
0
L
Neith
5,301
663
3
0
0
22,055
0
W
Bastet
7,819
977
27
3
2
197,275
5
W
Bellona
6,751
844
10
1
1
125,279
1
W
Agni
7,314
914
45
6
3
132,363
3
L
Janus
6,666
833
18
2
0
125,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role