Player Matchup

Ymir
Ymir
Reighnor
Ymir
Level 124
God Stats
1W - 1L
1,559 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 1
Charybdis
Charybdis
SasquatchJ
Charybdis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SnarlyKnave
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,479 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,440 Elo+

VS

Team Averages
Level 66
1,532 SR
1,476 Elo+
Apollo
Apollo
Maindz
Apollo
Level 42
God Stats
3W - 5L
1,546 SR
Queue Stats
43W - 62L
1,362 Elo+
Solo
Scylla
Scylla
SoloWoods
Scylla
Level 153
God Stats
4W - 3L
1,550 SR
Queue Stats
47W - 57L
1,567 Elo+
Solo
Guan Yu
Guan Yu
nottykill
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
6 / 9 / 7
9,959
711
9,975
18,188
18,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
SasquatchJ
Charybdis
11
2 / 8 / 9
9,239
660
8,814
13,276
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SnarlyKnave
Gilgamesh
13
5 / 7 / 7
9,735
695
16,835
19,797
14,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Maindz
Apollo
15
4 / 6 / 17
10,877
777
11,025
11,998
4,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
SoloWoods
Scylla
17
19 / 2 / 3
13,032
931
26,112
11,698
4,230
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
nottykill
Guan Yu
13
0 / 6 / 17
9,633
688
2,464
19,912
14,341
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
13
Kills
23
24
Deaths
14
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
Maindz
Apollo
4
6
17
2.08
L
Ymir
6
9
7
1.06
L
Charybdis
SasquatchJ
Charybdis
2
8
9
0.81
L
Gilgamesh
SnarlyKnave
Gilgamesh
5
7
7
1.21
W
Scylla
SoloWoods
Scylla
19
2
3
10.25
W
Guan Yu
nottykill
Guan Yu
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
39,601
51,261
Taken
43,608
37,937
Mitigated
23,303
5,370
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Maindz
Apollo
11,025
7,322
0
2,370
11,998
4,732
1,103
3,615
8,383
0
37,506
L
Ymir
9,975
1,614
0
857
18,188
18,817
0
7,394
10,794
24,276
0
L
Charybdis
SasquatchJ
Charybdis
8,814
5,361
0
680
13,276
4,352
1,085
7,759
5,517
0
20,189
L
Gilgamesh
SnarlyKnave
Gilgamesh
16,835
4,301
0
3,833
19,797
14,768
0
11,243
8,554
0
38,879
W
Scylla
SoloWoods
Scylla
26,112
1,888
0
1,981
11,698
4,230
842
2,243
9,455
55,475
0
W
Guan Yu
nottykill
Guan Yu
2,464
514
3,123
7,913
19,912
14,341
223
4,728
15,184
0
9,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
33,542
116
Minions Killed
123
5
Camps Cleared
5
642,034
Distance Traveled
780,559
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,877
777
54
4
1
238,590
2
L
Ymir
9,959
711
37
3
0
206,348
0
L
Charybdis
9,239
660
27
2
0
191,873
0
L
Gilgamesh
9,735
695
52
4
5
243,813
2
W
Scylla
13,032
931
59
4
4
270,179
4
W
Guan Yu
9,633
688
10
1
0
271,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role