Player Matchup

Tiamat
Tiamat
Bạzzalinko
Tiamat
Level 118
God Stats
28W - 7L
1,904 SR
Queue Stats
1,265W - 399L
1,762 Elo+
Party 1
Thor
Thor
LVL2BronzeDagger
Thor
Level 128
God Stats
34W - 18L
1,665 SR
Queue Stats
131W - 112L
1,568 Elo+
Solo
Achilles
Achilles
YetiProtector
Achilles
Level 113
God Stats
29W - 12L
1,680 SR
Queue Stats
839W - 621L
1,655 Elo+
Party 1
Hercules
Hercules
xGTSwift
Hercules
Level 105
God Stats
15W - 11L
1,674 SR
Queue Stats
64W - 61L
1,499 Elo+
Solo
Artemis
Artemis
ëets
Artemis
Level 156
God Stats
11W - 5L
1,696 SR
Queue Stats
1,492W - 776L
1,638 Elo+
Party 1
Team Averages
Level 124
1,724 SR
1,624 Elo+

VS

Team Averages
Level 111
1,628 SR
1,564 Elo+
Hades
Hades
INSANE_UNCHAINED
Hades
Level 100
God Stats
15W - 10L
1,786 SR
Queue Stats
129W - 133L
1,474 Elo+
Solo
Ne Zha
Ne Zha
Madrat2003
Ne Zha
Level 88
God Stats
1W - 6L
1,308 SR
Queue Stats
339W - 447L
1,546 Elo+
Solo
Cliodhna
Cliodhna
SloppyChops
Cliodhna
Level 147
God Stats
12W - 4L
1,864 SR
Queue Stats
697W - 683L
1,645 Elo+
Party 2
He Bo
He Bo
SomeoneStrange
He Bo
Level 106
God Stats
1W - 2L
1,465 SR
Queue Stats
355W - 341L
1,542 Elo+
Solo
Medusa
Medusa
Tempest
Medusa
Level 114
God Stats
4W - 3L
1,720 SR
Queue Stats
372W - 344L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 2 / 8
8,363
523
11,205
11,662
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 3 / 1
9,257
579
6,462
9,783
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
YetiProtector
Achilles
15
3 / 2 / 5
8,713
545
11,888
12,565
8,908
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
xGTSwift
Hercules
13
5 / 3 / 6
7,815
488
6,127
14,861
13,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
ëets
Artemis
16
3 / 2 / 3
8,953
560
8,751
10,151
2,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,312
520
7,167
16,157
11,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Madrat2003
Ne Zha
13
2 / 3 / 3
8,175
511
5,232
12,914
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cliodhna
SloppyChops
Cliodhna
15
5 / 1 / 3
9,361
585
11,483
10,343
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 7 / 0
7,242
453
4,231
8,823
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tempest
Medusa
15
3 / 3 / 4
9,268
579
8,498
11,134
3,031
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
12
12
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
2
8
2.5
L
1
6
1
0.25
W
8
3
1
2.83
L
Ne Zha
Madrat2003
Ne Zha
2
3
3
1.17
L
Cliodhna
SloppyChops
Cliodhna
5
1
3
6.5
L
1
7
0
0.14
L
Medusa
Tempest
Medusa
3
3
4
1.67
W
Achilles
YetiProtector
Achilles
3
2
5
2.75
W
Hercules
xGTSwift
Hercules
5
3
6
2.67
W
Artemis
ëets
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,433
Damage
36,611
59,022
Taken
59,371
36,488
Mitigated
27,393
15,429
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,205
1,517
0
3,834
11,662
7,812
140
3,619
7,763
56,420
0
L
7,167
615
0
6,576
16,157
11,252
0
1,007
15,064
47,966
0
W
6,462
801
0
2,970
9,783
3,700
0
1,240
8,487
0
58,261
L
Ne Zha
Madrat2003
Ne Zha
5,232
2,733
201
3,448
12,914
6,876
27
3,959
8,761
0
38,048
L
Cliodhna
SloppyChops
Cliodhna
11,483
1,162
0
6,050
10,343
3,406
0
1,939
8,242
0
58,222
L
4,231
114
0
1,085
8,823
2,828
0
3,014
5,503
29,987
0
L
Medusa
Tempest
Medusa
8,498
3,026
0
2,395
11,134
3,031
0
598
10,528
0
66,436
W
Achilles
YetiProtector
Achilles
11,888
4,294
0
3,624
12,565
8,908
0
3,801
8,764
0
53,273
W
Hercules
xGTSwift
Hercules
6,127
2,034
0
2,892
14,861
13,087
0
1,796
13,033
0
24,203
W
Artemis
ëets
Artemis
8,751
4,237
0
2,109
10,151
2,981
0
559
9,577
0
68,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,101
Gold Earned
42,358
471
Minions Killed
473
0
Camps Cleared
0
1,496,276
Distance Traveled
1,554,389
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,363
523
101
6
0
253,706
1
L
Hades
8,312
520
113
7
0
259,553
2
W
Thor
9,257
579
110
7
0
331,092
0
L
Ne Zha
8,175
511
71
4
0
347,691
5
L
Cliodhna
9,361
585
118
7
0
377,503
1
L
He Bo
7,242
453
64
4
0
277,017
8
L
Medusa
9,268
579
107
7
0
292,625
5
W
Achilles
8,713
545
100
6
0
308,460
3
W
Hercules
7,815
488
40
3
0
328,156
6
W
Artemis
8,953
560
120
8
0
274,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role