Player Matchup

Izanami
Izanami
Dusk x Regret
Izanami
Level 158
God Stats
6W - 13L
1,342 SR
Queue Stats
588W - 564L
1,463 Elo+
Solo
Sylvanus
Sylvanus
SirDankosaur
Sylvanus
Level 137
God Stats
0W - 1L
1,658 SR
Queue Stats
24W - 10L
1,693 Elo+
Solo
Nike
Nike
The Great Kimba
Nike
Level 118
God Stats
3W - 2L
1,464 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo
Nu Wa
Nu Wa
XxCobraKillerxXF
Nu Wa
Level 83
God Stats
8W - 4L
1,716 SR
Queue Stats
460W - 459L
1,610 Elo+
Solo
Thanatos
Thanatos
nw savage xb1
Thanatos
Level 137
God Stats
1W - 3L
1,502 SR
Queue Stats
178W - 180L
1,425 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,509 Elo+

VS

Team Averages
Level 107
1,483 SR
1,548 Elo+
Guan Yu
Guan Yu
Avadrasteia
Guan Yu
Level 143
God Stats
1W - 1L
1,240 SR
Queue Stats
242W - 180L
1,641 Elo+
Party 1
Nemesis
Nemesis
Ugh Bruh Bruh
Nemesis
Level 155
God Stats
4W - 5L
1,561 SR
Queue Stats
845W - 723L
1,660 Elo+
Party 1
Chiron
Chiron
burgledurturd
Chiron
Level 105
God Stats
53W - 46L
1,531 SR
Queue Stats
642W - 623L
1,383 Elo+
Solo
Zhong Kui
Zhong Kui
jecksweg
Zhong Kui
Level 78
God Stats
24W - 14L
1,495 SR
Queue Stats
75W - 64L
1,443 Elo+
Solo
Geb
Geb
sovietspys
Geb
Level 56
God Stats
14W - 1L
1,590 SR
Queue Stats
25W - 9L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
2 / 7 / 2
9,467
526
8,720
16,297
4,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SirDankosaur
Sylvanus
13
2 / 4 / 3
9,164
509
6,046
18,564
8,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 7 / 0
8,351
464
7,252
15,643
11,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
7,911
440
9,446
8,633
2,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
nw savage xb1
Thanatos
12
0 / 7 / 2
7,258
403
4,831
13,150
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Avadrasteia
Guan Yu
17
13 / 3 / 1
11,006
611
14,016
17,293
9,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
17
5 / 1 / 3
10,363
576
10,013
14,691
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 2 / 3
10,332
574
9,447
11,918
3,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
jecksweg
Zhong Kui
16
6 / 1 / 5
9,972
554
14,207
13,025
8,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 15
9,213
512
6,579
12,164
12,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
28
29
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Avadrasteia
Guan Yu
13
3
1
4.5
L
Izanami
2
7
2
0.43
L
Sylvanus
SirDankosaur
Sylvanus
2
4
3
0.88
L
2
7
0
0.29
W
Nemesis
5
1
3
6.5
L
1
4
1
0.38
W
3
2
3
2.25
W
Zhong Kui
jecksweg
Zhong Kui
6
1
5
8.5
L
Thanatos
nw savage xb1
Thanatos
0
7
2
0.14
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
54,262
72,287
Taken
69,091
30,070
Mitigated
43,064
24,237
Healing
33,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Avadrasteia
Guan Yu
14,016
4,374
430
5,926
17,293
9,773
1,651
4,933
12,360
0
77,700
L
Izanami
8,720
6,040
204
4,677
16,297
4,387
1,706
3,925
12,372
0
81,667
L
Sylvanus
SirDankosaur
Sylvanus
6,046
691
3,006
5,274
18,564
8,504
246
5,776
12,632
27,867
0
L
7,252
842
0
2,200
15,643
11,598
0
4,968
9,619
0
41,964
W
Nemesis
10,013
2,630
0
7,853
14,691
9,098
920
1,887
12,804
0
64,153
L
9,446
1,796
0
1,467
8,633
2,043
126
3,662
4,689
40,143
0
W
9,447
3,518
183
5,782
11,918
3,173
860
2,493
9,425
0
83,316
W
Zhong Kui
jecksweg
Zhong Kui
14,207
1,322
0
8,453
13,025
8,884
1,861
3,276
9,749
74,382
0
L
Thanatos
nw savage xb1
Thanatos
4,831
753
0
7,409
13,150
3,538
720
2,691
10,278
0
34,370
W
6,579
831
2,280
2,710
12,164
12,136
140
3,116
9,048
27,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
50,886
412
Minions Killed
578
0
Camps Cleared
0
1,538,984
Distance Traveled
1,738,960
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,006
611
128
7
0
361,213
1
L
Izanami
9,467
526
154
9
0
286,056
1
L
Sylvanus
9,164
509
51
3
0
299,548
2
L
Nike
8,351
464
84
5
0
306,341
3
W
Nemesis
10,363
576
141
8
0
365,120
1
L
Nu Wa
7,911
440
62
3
0
311,278
4
W
Chiron
10,332
574
144
8
0
317,597
3
W
Zhong Kui
9,972
554
135
8
0
319,753
4
L
Thanatos
7,258
403
61
3
0
335,761
9
W
Geb
9,213
512
30
2
0
375,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role