Player Matchup

Khepri
Khepri
Masters
 
Khepri
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Masters
AcTLiKе
Loki
Masters
Level 128
God Stats
4W - 3L
1,615 SR
Queue Stats
356W - 230L
3,115 MMR
Party 3
Zhong Kui
Zhong Kui
Masters
Amburs
Zhong Kui
Masters
Level 149
God Stats
1W - 0L
1,318 SR
Queue Stats
49W - 33L
2,957 MMR
Party 3
Achilles
Achilles
Masters
VI Vegeta
Achilles
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
2,475 MMR
Solo
Danzaburou
Danzaburou
Masters
tzvoo
Danzaburou
Masters
Level 157
God Stats
3W - 1L
1,659 SR
Queue Stats
330W - 254L
3,274 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 150
1,518 SR
2,664 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,674 SR
2,943 MMR
King Arthur
King Arthur
Masters
Cdotyr
King Arthur
Masters
Level 120
God Stats
3W - 1L
2,051 SR
Queue Stats
452W - 256L
3,150 MMR
Party 1
Cernunnos
Cernunnos
Masters
GangPoe
Cernunnos
Masters
Level 98
God Stats
1W - 4L
1,222 SR
Queue Stats
193W - 182L
3,195 MMR
Party 1
Cabrakan
Cabrakan
Masters
Hezọ
Cabrakan
Masters
Level 124
God Stats
28W - 15L
1,835 SR
Queue Stats
206W - 156L
3,210 MMR
Party 2
Awilix
Awilix
Masters
Hüman
Awilix
Masters
Level 108
God Stats
30W - 30L
1,639 SR
Queue Stats
569W - 474L
3,201 MMR
Party 2
Tiamat
Tiamat
Platinum I
aceflamingo215
Tiamat
Platinum I
Level 160
God Stats
13W - 14L
1,625 SR
Queue Stats
664W - 654L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 2 / 21
10,361
545
5,320
13,354
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
19
8 / 3 / 11
12,346
650
14,479
12,573
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Amburs
Zhong Kui
19
11 / 1 / 11
12,804
674
19,125
17,348
12,956
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
VI Vegeta
Achilles
20
10 / 3 / 4
12,422
654
14,224
21,384
20,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
tzvoo
Danzaburou
17
7 / 7 / 10
11,781
620
13,688
18,534
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebOdinArtioUllrSusano

VS

Bans
GilgameshAphroditeAresPersephoneTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cdotyr
King Arthur
15
3 / 9 / 8
9,616
506
11,989
20,762
7,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
GangPoe
Cernunnos
17
8 / 7 / 2
11,442
602
13,489
17,115
5,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Hezọ
Cabrakan
16
2 / 7 / 3
10,282
541
14,810
20,019
20,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Awilix
Hüman
Awilix
15
3 / 8 / 1
9,475
499
9,607
18,024
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 6 / 2
9,623
506
5,425
12,325
10,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
37
Kills
16
16
Deaths
37
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
21
5.75
W
Loki
8
3
11
4.5
W
Zhong Kui
Amburs
Zhong Kui
11
1
11
16.5
L
King Arthur
Cdotyr
King Arthur
3
9
8
0.78
L
Cernunnos
GangPoe
Cernunnos
8
7
2
1.29
L
Cabrakan
Hezọ
Cabrakan
2
7
3
0.5
L
Awilix
Hüman
Awilix
3
8
1
0.44
W
Achilles
VI Vegeta
Achilles
10
3
4
4
L
0
6
2
0.17
W
Danzaburou
tzvoo
Danzaburou
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
55,320
83,193
Taken
88,245
59,488
Mitigated
49,455
31,050
Healing
16,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,320
770
0
2,423
13,354
13,231
383
3,172
8,771
13,580
0
W
Loki
14,479
3,732
0
3,820
12,573
6,278
0
2,814
9,750
0
93,680
W
Zhong Kui
Amburs
Zhong Kui
19,125
2,956
0
7,675
17,348
12,956
1,826
5,076
11,909
82,997
0
L
King Arthur
Cdotyr
King Arthur
11,989
3,592
0
2,594
20,762
7,334
186
5,118
15,644
0
51,504
L
Cernunnos
GangPoe
Cernunnos
13,489
6,637
0
4,622
17,115
5,660
2,572
3,017
14,098
0
85,608
L
Cabrakan
Hezọ
Cabrakan
14,810
1,925
60
4,157
20,019
20,333
102
5,291
14,728
69,855
0
L
Awilix
Hüman
Awilix
9,607
3,369
0
3,560
18,024
6,049
0
5,009
13,015
0
69,349
W
Achilles
VI Vegeta
Achilles
14,224
5,348
0
10,397
21,384
20,726
1,090
8,081
13,255
0
69,468
L
5,425
384
0
1,681
12,325
10,079
82
6,010
6,315
54,828
0
W
Danzaburou
tzvoo
Danzaburou
13,688
5,539
0
6,735
18,534
6,297
4,221
2,779
15,751
0
91,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,714
Gold Earned
50,438
573
Minions Killed
622
0
Camps Cleared
0
1,909,757
Distance Traveled
1,664,453
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,361
545
14
1
0
422,159
8
W
Loki
12,346
650
154
8
0
438,923
0
W
Zhong Kui
12,804
674
148
8
0
333,362
2
L
King Arthur
9,616
506
71
4
0
364,806
0
L
Cernunnos
11,442
602
148
8
0
335,119
6
L
Cabrakan
10,282
541
141
7
0
281,658
0
L
Awilix
9,475
499
119
6
0
359,880
2
W
Achilles
12,422
654
131
7
0
366,575
5
L
Tiamat
9,623
506
143
8
0
322,990
7
W
Danzaburou
11,781
620
126
7
0
348,738
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role