Player Matchup

Sol
Sol
Merlinone
Sol
Level 160
God Stats
21W - 4L
1,907 SR
Queue Stats
977W - 281L
1,822 Elo+
Party 2
Neith
Neith
MonsDerrMan
Neith
Level 160
God Stats
29W - 10L
1,746 SR
Queue Stats
868W - 266L
1,839 Elo+
Party 2
Sylvanus
Sylvanus
Oxssn
Sylvanus
Level 129
God Stats
6W - 11L
1,354 SR
Queue Stats
470W - 554L
1,567 Elo+
Solo
Thanatos
Thanatos
TextaGun
Thanatos
Level 79
God Stats
3W - 1L
1,295 SR
Queue Stats
130W - 32L
1,773 Elo+
Party 2
Kali
Kali
TheOmega4
Kali
Level 155
God Stats
10W - 3L
1,561 SR
Queue Stats
564W - 260L
1,708 Elo+
Party 2
Team Averages
Level 137
1,573 SR
1,742 Elo+

VS

Team Averages
Level 149
1,595 SR
1,638 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LaneyKol
Ra
Level 142
God Stats
6W - 4L
1,593 SR
Queue Stats
255W - 129L
1,713 Elo+
Party 1
Susano
Susano
TheBeast
Susano
Level 155
God Stats
1W - 2L
1,583 SR
Queue Stats
84W - 38L
1,734 Elo+
Party 1
Anhur
Anhur
Yada
Anhur
Level 160
God Stats
23W - 12L
1,771 SR
Queue Stats
775W - 459L
1,699 Elo+
Party 1
Bellona
Bellona
sonsyoboy
Bellona
Level 126
God Stats
1W - 1L
1,526 SR
Queue Stats
218W - 216L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 3
10,162
635
6,818
10,526
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 0 / 2
9,803
613
9,210
7,065
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Oxssn
Sylvanus
13
0 / 0 / 3
8,316
520
3,216
7,216
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
TextaGun
Thanatos
16
4 / 2 / 1
10,042
628
6,339
13,464
10,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
15
2 / 3 / 3
8,951
559
6,186
11,631
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 3
7,954
497
5,627
11,568
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 0
8,700
544
2,766
5,976
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
TheBeast
Susano
14
1 / 2 / 2
7,871
492
5,490
9,837
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Yada
Anhur
14
2 / 3 / 0
7,999
500
6,420
10,840
3,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
sonsyoboy
Bellona
14
0 / 4 / 3
8,218
514
6,145
10,794
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
3
3.5
L
1
2
0
0.5
W
1
1
3
2.5
W
5
0
2
6
W
Sylvanus
Oxssn
Sylvanus
0
0
3
1.5
W
Thanatos
TextaGun
Thanatos
4
2
1
2.25
L
Susano
TheBeast
Susano
1
2
2
1
W
Kali
2
3
3
1.17
L
Anhur
Yada
Anhur
2
3
0
0.67
L
Bellona
sonsyoboy
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,769
Damage
26,448
49,902
Taken
49,015
30,685
Mitigated
28,608
32,874
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,627
799
0
2,505
11,568
9,998
0
4,084
7,484
34,684
0
L
2,766
100
773
2,560
5,976
1,748
0
216
5,760
75,082
0
W
6,818
4,169
0
6,445
10,526
4,698
42
1,953
8,573
85,268
0
W
9,210
2,506
0
2,939
7,065
3,453
0
876
6,189
0
86,284
W
Sylvanus
Oxssn
Sylvanus
3,216
807
2,388
3,766
7,216
7,667
0
2,153
5,063
16,483
0
W
Thanatos
TextaGun
Thanatos
6,339
1,432
0
13,181
13,464
10,278
0
2,263
11,201
0
63,231
L
Susano
TheBeast
Susano
5,490
787
0
3,372
9,837
3,227
0
488
9,349
0
55,073
W
Kali
6,186
3,298
0
4,155
11,631
4,589
156
2,762
8,869
0
56,638
L
Anhur
Yada
Anhur
6,420
3,183
0
1,646
10,840
3,152
0
4,288
6,552
0
54,722
L
Bellona
sonsyoboy
Bellona
6,145
1,341
0
3,420
10,794
10,483
86
958
9,836
7,841
43,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,274
Gold Earned
40,742
603
Minions Killed
562
0
Camps Cleared
0
1,647,921
Distance Traveled
1,701,097
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,954
497
59
4
0
331,249
3
L
Ra
8,700
544
170
11
0
351,380
6
W
Sol
10,162
635
166
10
0
313,081
6
W
Neith
9,803
613
177
11
0
313,822
6
W
Sylvanus
8,316
520
17
1
0
331,493
6
W
Thanatos
10,042
628
133
8
0
353,138
8
L
Susano
7,871
492
99
6
0
364,263
4
W
Kali
8,951
559
110
7
0
336,387
5
L
Anhur
7,999
500
125
8
0
310,297
5
L
Bellona
8,218
514
109
7
0
343,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role